| Commit message (Collapse) | Author | Age | Files | Lines |
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This change prepares for the new implementation of AudioTrack client, which
will require clients to use only sp<AudioTrack>, not raw AudioTrack *.
A raw delete will cause a race condition during AudioTrack destruction.
AudioTrack was made a RefBase by commit b68a91a70bc8d0d18e7404e14443d4e4020b3635
on 2011/11/15, when it was needed by OpenSL ES (for the callback protector).
At that time, the only other client that was also converted from
AudioTrack * to sp<AudioTrack> was android.media.AudioTrack JNI in
project frameworks/base (file android_media_AudioTrack.cpp).
Details:
* Use .clear() instead of delete followed by = NULL.
* ALOG %p need .get().
* sp<> don't need to be listed in constructor initializer, if initially 0.
* Use == 0 for sp<> vs == NULL for raw pointers.
* Use if (sp != 0) instead of if (raw).
Change-Id: Ic7cad25795d6e862e112abdc227b6d33afdfce17
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Bug: 8580410
Change-Id: If493d87d60d71be664ad75b140c62acadb75b0d0
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Change-Id: I4e8a8b20914cb64edc37abe68233fbc9f2b5d830
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The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
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This reverts commit aef79b0676d8f0ee8ef637ec8be5ba73225b038d
Change-Id: I5f6cf4d6d5dc895a9426f212dfc8a25b4bf2d23a
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Change-Id: I792277b0d711da22f6b2abb7f1d837450d6af8e2
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Also fix typo: bufferCount should be frameCount.
Change-Id: Ibed539504db75ef99dc21c8ff1bf2987122063a5
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Change-Id: Ie240b48fb54b08359f69ecd4e5f8bda3d15cbe80
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Bug: 6654403
Change-Id: I3993d62987cf0dd85db10bf002a5cce53d4f01bd
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Summary:
Very high quality is enabled only for 44.1 -> 48 or 48 -> 44.1,
and uses low quality for all other use cases.
Track estimated CPU load and throttles the quality based on load;
as currently configured it should allow up to 2 instances of very high quality.
Medium quality and high quality are currently disabled unless explicitly requested.
Details:
Only load .so the first time it is needed.
Cleanup code style: formatting, indentation, whitespace.
Restore medium quality resampler, but it is not used (see next line).
Fix memory leak for sinc resampler.
Check sample rate in resampler constructor.
Add logs for debugging.
Rename DEFAULT to DEFAULT_QUALITY for consistency with other quality levels.
Renumber VERY_HIGH_QUALITY from 255 to 4.
Use enum src_quality consistently.
Improve parsing of property af.resampler.quality.
Fix reentrancy bug - allow an instance of high quality and an instance
of very high quality to both be active concurrently.
Bug: 7229644
Change-Id: I0ce6b913b05038889f50462a38830b61a602a9f7
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libnbaio is now a separate shared library from AudioFlinger, rather
than a static library used only by AudioFlinger.
AudioBufferProvider interface is now also independent of AudioFlinger,
moved to include/media/
Change-Id: I9bb62ffbc38d42a38b0af76e66da5e9ab1e0e21b
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Change-Id: I1c1896da48983aa9f1462a4b471f910498816f60
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This change updates all the uses of ANativeWindow to use the new ANW functions
that accept and return Sync HAL fence file descriptors.
Change-Id: Id7db42d8d6380f8b440d88476ce9211c6225fb16
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Change-Id: I19308c5fb0f39f8e696092186f4386e3dad06894
related-to-bug: 6647465
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related-to-bug: 6502980
Change-Id: I9cbbf44eb53c406263df4003cc3de2af4d239180
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editor engine"
This reverts commit 1af1f6a60b9fa217b6809e767babf1ce8a2e95c9.
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related-to-bug: 6328360
Change-Id: I36324820c7e72fedd8c4caf1b03443a4f7cec37f
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Change-Id: I97ce29ecfde4df171120a3570db9575b32c8d362
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Allow AudioSink to use deep audio buffering when the
source is audio only and its duration is more than
a certain threshold.
This helps improve battery life but implies higher
audio latency.
Change-Id: Ie79915b61c370292f05aabda9779356570e03cbb
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Change-Id: I27c46bd1d1b2b5f96b87af7d05b951fef18a1312
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This makes NuPlayer use a SkipCutBuffer when needed, and adds a new
AudioSink method to retrieve the number of frames written so far, so
NuPlayerRenderer can calculate how much data it can write without blocking.
Also make some more methods const.
Change-Id: Id7d253ad8a7b85e9a84ca2baafbe32817b16c744
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o plus a few file relocation: ActivityManager.cpp/h, SoundPool.h, etc
o remove some runtime dependencies to libandroid, libandroid_runtime, etc
Change-Id: I047a47c5fb361dd5cf85cd98798c39f629a75d10
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/frameworks/base/media/jni
o move VideoEditorMain.h to /frameworks/av/libvideoeditor
o removed JNI related C_INCLUDE in some Android.mk files
o related-to-bug: 6214141
Change-Id: Iadd01eef701deb728fbac1a3f524ea1db72f6b48
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o related-to-bug: 6214141
Change-Id: I3ef60ca7670df37d7e43546e244cfe6a33093ba9
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Change-Id: I4bff781a26d01023d23d5285a8aa83dbce46c629
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Change-Id: I522861043cc2ee905258a2ae409bf9dddbe452dc
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Part of this change will be reverted after the move is complete.
p.s. this dependency on AudioFlinger should be removed
Change-Id: Ib29d413b74a6dc1babe7a33471128be11304ce56
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o related-to-bug: 6044887
Change-Id: I3a1143b09560a6b8fd67d23bbb375c83442a12e9
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o related-to-bug: 6044894
Change-Id: I192f0436572d240fd2fb88446f6fa63ba0128d7e
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VideoEditorSRC doesn't need to include AudioMixer.h.
VideoEditorResampler includes AudioMixer.h, which requires
system/media/audio_effects/include in the include path.
Change-Id: Ibf6194831aeb91e788ce0a3b1282a0d930ee6e48
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Change-Id: I425cfd442257560dcf141d3d8599ddc7d21c1d13
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Update the code to use the AudioSink::open() interface that
takes a channel mask as an additional parameter. The code
is only stereo, and returns an error when attempting to create
a video editor audio sink with more than two channels.
Change-Id: Ib9bba067da0b286c08656976b89fba7c8b42f99f
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Change-Id: I0d203f4e7aa83e0449f7ebb9f3cafe021e38fc2f
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Change-Id: I720d5e6ac7e4455d7ab59eab7e9c2478b911228a
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Update the getNextBuffer signatures to have an additional (but
ignorable) parameter used to implement timed audio output.
Change-Id: Icb98e4af4d136c234ae8c5cbb4a5de4350b436bb
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Change-Id: I307b3f565808ec8e3b9a4d944c6c0d1f603b04c9
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Change-Id: I447057f861bb6b7977de48a598fd5bed7e75460b
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o moved local types inside the class to avoid external exposure
o use non-virtual destructor since it is not meant to be a base class
o removed unused header files and moved some of the header files to .cpp file from .h file
o replaced #define constants with local enums
Change-Id: Ib321fc8c0379955083bc892c2ef93ed58c6c2ff5
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o added #ifndef/#define in the header
o removed unused variables
o renamed some types and methods
o replaced macro with class private enum
Change-Id: I588ef062fcadcd11591a5a55b4aed771c724492f
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o this patch removed the AudioPlayerBase class.
o verified and passed functional tests
Change-Id: I33727069ef63136979b954a9dee1c35309ef6dd4
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o fixed incorrect design and got rid of PreviewPlayerBase class
o removed obsolete/unused code as much as possible and reformatted the source code
o verified and passed functional tests
o More to come ...
Change-Id: I7a89162f8b9d9ea6eabcf0457366cd2f6d970d11
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Change-Id: Ic525ed66308681ec62363bc90ed2cea42c165a2b
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Change-Id: Ia0b6af98bd8f2ccb4d79705064a225e5f699ed8d
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Change-Id: I0b3ba8ab74f03433d1e64cb898fa62c02535a2f1
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Video editor engine only deals with local file playback/preview.
Change-Id: I8e3414abf8a109a77a1e34a959fb4a090612ae3d
related-to-bug: 5857057
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Change-Id: Idb08c49fe1a2c87ea2bb080815a5a6f95409834c
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Change-Id: I08b1e23ecf5775deb92a262fb9ed60a464fe60c0
related-to-bug: 5857208
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