| Commit message (Collapse) | Author | Age | Files | Lines |
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This allows gsmamr_enc.h and gsmamr_dec.h to be included in the same
file without conflict definition.
Change-Id: I1c8dac235c122735ba14a1af2fda48c0f8d9f87b
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- This fixes media server crashes on droid
Change-Id: I7191cadc5275107425ec3ee3d437b2c5295858dc
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Change-Id: I74e502376348ca4a6ffaa7492bed35c1355e7e62
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The problem was that the time to receive an output buffer
from an audio encoder is different because the encoder does not
need to read from the source for all output buffers. This leads
to large fluctuation in terms of wall clock duration between two
neighboring audio sample outputs from the audio encoder. As a
result, the media time for the video track after adjustment using
the drifting changes wildly sometimes.
This patch addresses this issue by only updating the media drift
time when an audio source input buffer is read. the wall clock
for the audio track is also calculated at the same time when
the input audio buffer is read at AudioSource.
bug - 2959800
Change-Id: I3174aa182f744784b540f0a7198524d4eee8bd7b
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related-to-bug: 2858448
Change-Id: Ifb4b13b990fd5889113e47e2c62249ac43391fa1
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Also:
- Allowed start() call when encoder already starts and stop() call when encoder has not started yet
- Handled default value for audio/video sources/encoders and file output format
Change-Id: I03b2f7d3cf570baa0fd011a8c0ad200f2f2a5da1
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Change-Id: Iba0b35f57fdeac7ee1da16899406bf4b957a2c8c
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Change-Id: I27f387db23594e46384c4eb3a0093ce220bb6b60
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Change-Id: I119348b55ad0015a286e9c94709977cd1973a7e1
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Change-Id: I8ecd2712863f6962b762f26898002912d1c77afb
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Change-Id: I92071481f7ed94922b10856c981e507a9eec4c0c
related-to-bug: 2557787
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reads more data than it was given(!)
Change-Id: I0a7ad65051a6663a583ea82da5fc75227dcdbbfa
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full frames of audio per input buffer in AMR/AAC decoders.
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