| Commit message (Collapse) | Author | Age | Files | Lines |
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Change node_id and buffer_id to uint32_t.
Ensure IOMX messages are fixed size.
Remove 64 bit compile warnings in associated files.
Change-Id: Icdbef00aca575e5dc502ebb52e3ce7d0d7883203
Signed-off-by: Andy Hung <hunga@google.com>
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Remove platform_private and data_ptr from omx_message.
These were used for legacy deferred buffer creation.
See OMXCodec quirks: kDefersOutputBufferAllocation and
kRequiresAllocateBufferOnOutputPorts.
Change-Id: I94da56bc64f3b46ee1276e93d67b36c1662e2eaf
Signed-off-by: Andy Hung <hunga@google.com>
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Increases NUM_BUFFER_SLOTS from 32 to 64 and changes the mask
returned by IGBC::getReleasedBuffers from 32 to 64 bits.
Bug: 13174352
Change-Id: I1c41256ffbc30abcf9f7b0b5fcf53da40462da28
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* commit 'e80631aa1992ca50af679cd6a018c0ffda7f9b17':
media: use size_t for integer iterator to Vector::size()
media: 64 bit compile issues
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* commit '839d11d1f7be9dff2f06c7d30a9eb39cb6782078':
media: use size_t for integer iterator to Vector::size()
media: 64 bit compile issues
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- change internal sized types to use stdint.h
- printf & scanf formats
- size_t or unsigned int for iterators
Change-Id: Id993a70d8bf54c667c5d652b34179a2c727ed446
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* commit '52a861d2825544fe2eb90f8e5f6351d02ff95536':
warnings be gone.
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(cherry picked from commit 84333e0475bc911adc16417f4ca327c975cf6c36)
Modified by Mark Salyzyn <salyzyn@google.com> to keep merge conflicts
or errors downstream to a minimum.
Change-Id: Ic3b272f9cbf3155001aabd2f79728f1bc31de613
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Bug: 13415624
Change-Id: I1a824d09ce582ee54753683d30cdc23813c13b6b
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libstagefright/ subdirectories"
* commit '098b28fc88b3d96eada2f9db318d9c38c70cf674':
More precise 32-bit only for libstagefright/ subdirectories
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* commit '64727dd7c8513b6c9ddcce2f4b305618bb76121c':
More precise 32-bit only for libstagefright/ subdirectories
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Change-Id: Ie4e8f9ccd834b902287d3452cc9fa739809ddb68
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timestamp goes backward
* commit 'bd77a1b5115d355eb1e2bc270fe9aa4ceb3d8e65':
fix codec buffer leak in error handling when timestamp goes backward
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don't touch codec buffer if we decided to drop a frame with bad pts
Bug: 11971963
Change-Id: I9b4c56210f64258f1be257b14184381a1133e0d6
(cherry picked from commit b63d2433350d56bda9f3477549086c90bb6d535e)
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specified value" into klp-dev
* commit 'a671f943b72155460f0c94cdd92d829cb059b571':
Cap pts gap between adjacent frames to specified value
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- In the scenario of cast mirroring, encoding could be suspended
for prolonged periods. Limiting the pts gap to workaround the
problem where encoder's rate control logic produces huge frames
after a long period of suspension.
- Repeat last frame a couple more times to get better quality
on static scenes.
- Fix the timestamp on repeat frames (it was not set)
Bug: 11971963
Change-Id: I1d68ab3d269874bf3921aa429a985c5f63e428c7
(cherry picked from commit 94ee4b708acfa941581160b267afb79192b1d816)
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* commit '1e001f92e748de00a3e20effa464d59d75a746b3':
save mGraphicBuffer pointer even when we're suspended
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Bug: 12609966
Change-Id: Ifd41fd973876da69039113fcaeacdccf39472b37
(cherry picked from commit 49270665e7a20cd120724fc388da8b166ff0b4f1)
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Change-Id: I94384aefd47b3a581cbdc3905ba9fdbc88d3d06c
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Adding Openmax component for libopus software decoder. This can
decode opus audio files embedded in matroska containers.
Change-Id: I7e0691cfc6d719c4e927b9efbd05a3143be49abc
Note: This CL is part of adding Opus support to Android.
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Bug: 13032650
Change-Id: Iecbadf9f29c8c49353416fc467fb3acdde279595
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don't touch codec buffer if we decided to drop a frame with bad pts
Bug: 11971963
Change-Id: I9b4c56210f64258f1be257b14184381a1133e0d6
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trigger only on that platform...
Change-Id: I9555d7e2efbe3e349e8af60528b7b9d131a257e3
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Change-Id: Ie3bae3f037730e316d7fca12e7a3527973f752ef
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Change-Id: I7b1cc71057b2bd4f771e7bcf508a8c3abd6017ce
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Contains the necessary changes to make frameworks/av build and work
on a 64-bit machine.
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Change-Id: I725feaae50ed8eee25ca2c947cf15aee1f395c43
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Bug: 12305192
Change-Id: I72d7cb571be5bd348b58ad650f3269d24c15d350
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available to media code"
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to media code
Change-Id: I9f74a86e70422187c9cf0ca1318a29019700192d
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- In the scenario of cast mirroring, encoding could be suspended
for prolonged periods. Limiting the pts gap to workaround the
problem where encoder's rate control logic produces huge frames
after a long period of suspension.
- Repeat last frame a couple more times to get better quality
on static scenes.
- Fix the timestamp on repeat frames (it was not set)
Bug: 11971963
Change-Id: I1d68ab3d269874bf3921aa429a985c5f63e428c7
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Bug: 12609966
Change-Id: Ifd41fd973876da69039113fcaeacdccf39472b37
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to the component while in executing->idle state.
Change-Id: Ia207f0a112025ed0e2c4d62f404afbbfa694cbab
related-to-bug: 11557463, 11573543
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ACodec has initiated the transition from exectuing->idle and is waiting
for the component to return all buffers so they can be freed.
It's counter productive and with some vendors harmful to submit additional
buffers to the component from this point on.
Change-Id: I332be254a1faf94902c77b5792a373ab447e44d3
related-to-bug: 11573543
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The failure happens when vendor code sends EMPTY_BUFFER_DONE
twice on the same buffer. The second time through, we see a slot
that has already been emptied, and get very confused.
This should be handled with an error, not an assertion, so we now
log a stern complaint and carry on.
Bug 11557463
Change-Id: I76e53ff08924bca81afb6980df8e59a6012ff8fe
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Repeating the most-recent buffer appears to fail when the producer
disconnects. This adds a NULL check to avoid crashing.
Bug 10607920
Change-Id: Ied036004425f046fcf9c26303823681f3fddb99e
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prepareForAdaptivePlayback is the fallback mechanism to support
seamless resolution change for devices that do not support dynamic
output buffers. It is up to the codecs to handle this appropriately,
but codecs that do not handle dynamic output buffers would
request enough buffers up to the requested size in this method
to avoid port reconfiguration on resolution changes.
Change-Id: I58d4aa8ef1359ea3472735bbe9140c3132039b3d
Signed-off-by: Lajos Molnar <lajos@google.com>
Bug: 10192531
Related-to-bug: 7093648
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if no new frame has been delivered by surface flinger within the timeout
interval.
Change-Id: I282f1b726dfe5646b178d7858d6f5d4f5a264fde
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This is used to set the handle in the metadata buffer that is
valid in the mediaserver process, as well as to keep a reference
for the graphic buffers in BufferMeta.
Change-Id: I46bb68d8bed894f357eeeb25368360d11b276634
Signed-off-by: Lajos Molnar <lajos@google.com>
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Change-Id: I626bac6df4fc3d8478046193f06ecc7ea60dd3a8
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The color format used for surfaces has two different names. The
one in the error message is the "native" name, which doesn't mean
anything to external developers.
Change-Id: Ic0561f4ad12970b0e0a60bd17b4e3997af1a9f0e
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The state transition check was too strict, and we were crashing
mediaserver inappropriately.
Bug 9819944
Change-Id: I1482ed1cfee37088d4893ee81cf1b2b950d2e930
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