| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I0cd954c1c7d28a334e786d0004431d4f6a1227ec
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Split audio policy library into a service part and a policy part.
This will allow OEMs to customize the policy part:
- libaudiopolicyservice for the service.
- libaudiopolicymanager for the policy.
Two build options can be defined in device make file to select
the policy library:
- USE_LEGACY_AUDIO_POLICY = 1: this will use the legacy policy
in hardware/libhardware_legacy implemented by AudioPolicyManagerBase class.
This policy is loaded as a harware module and exposes the audio policy HAL
defined in include/hardware/audio_policy.h and is in a library called
audio_policy.XXX.so (e.g audio_policy.default.so)
The legacy HAL will not be updated with new features.
If USE_LEGACY_AUDIO_POLICY is not defined, the policy is implemented by
a class named AudioPolicyManager exposing an interface defined in
AudioPolicyInterface.h.
The corresponding library is libaudiopolicymanager.so.
New features will be added only to AudioPolicyInterface.h
The default implementation is provided here in file AudioPolicyManager.cpp
OEMs wanting to cutomize the policy can implement the AudioPolicyManager class
and provide the libaudiopolicymanager.so library.
In this case the device make file should define:
- USE_CUSTOM_AUDIO_POLICY = 1
For now, USE_LEGACY_AUDIO_POLICY = 1 is forced in audio policy service make file.
This will be removed when the new audio policy is enabled.
Change-Id: I066799dacc9b182b468a43d48ff7798c9109a414
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This will allow (eventually) a greater dynamic range for gains.
However there are still a few remaining places in effects and mixer
that will also need to be changed in order to get the full benefit.
Also fixes a minor bug: was not checking for NaN in AudioTrack C++.
Change-Id: I63bce9e82e0a61546d8ff475fb94bcb700d99c96
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Change-Id: Ibc3ef07aa9860b7fd4f9aaff27b0dbe0dcbf1cbf
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Change-Id: Ic579d346c27ff05ea6444faaa60fa6caaec86fbf
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also 32-bit only command-line apps
Change-Id: I9ac557a8d02bbf6986a9b5c3cdce23d400b306a3
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Bug: 8580410
Change-Id: If493d87d60d71be664ad75b140c62acadb75b0d0
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Change-Id: I94dc0d038e702dfe1779a50a1de0fae9bad15057
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Change-Id: Ie45093df6ac9a739d05c8d408fab52a9a8a27e7f
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Change-Id: I9ae754c908f3b0102c3828c71d6f542851a74341
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This happens occasionally when taking a bugreport.
Bug: 6447319
Change-Id: Ia6531a4a3658461f8fd3f7106e7996da7cc5933a
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Change-Id: I665ba3358dd9502f0adec70d486e7bf8a2e1b0fe
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Bug: 8580410
Change-Id: If493d87d60d71be664ad75b140c62acadb75b0d0
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Change-Id: I94dc0d038e702dfe1779a50a1de0fae9bad15057
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Change-Id: Ie45093df6ac9a739d05c8d408fab52a9a8a27e7f
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Change-Id: I9ae754c908f3b0102c3828c71d6f542851a74341
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This happens occasionally when taking a bugreport.
Bug: 6447319
Change-Id: Ia6531a4a3658461f8fd3f7106e7996da7cc5933a
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Change-Id: I0a3af3e2abdedebd5934f3d941d01c32cfc75e26
related-to-bug: 6647465
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o plus a few file relocation: ActivityManager.cpp/h, SoundPool.h, etc
o remove some runtime dependencies to libandroid, libandroid_runtime, etc
Change-Id: I047a47c5fb361dd5cf85cd98798c39f629a75d10
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Part of this change will be reverted after the move is complete.
Change-Id: Ie7f6355368258f2b1344f4ef754da9151a06e41d
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Change-Id: I943137108668ae66f8eba18dafe069a7951bcd8f
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Change-Id: I2d5525ffee0b66c0bc361a02b313ec4dd61e6552
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See https://android-git.corp.google.com/g/156801
Bug: 5449033
Change-Id: Ib08fe86d23db91ee153e9f91a99a35c42b9208ea
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Change-Id: I960a179a026ff8d710b43b64cb358f18ee04de16
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moved surfaceflinger, audioflinger, cameraservice
all native services should now reside in this location.
Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
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Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
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