| Commit message (Collapse) | Author | Age | Files | Lines |
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Changes include:
[x] In get parameter series of functions, replaced size_t*
formal parameter type with uint32_t* where actual parameter
passed was uint32_t*.
[x] In set parameter series of functions, changed size_t
formal parameter to uint32_t where actual parameter was
uint32_t.
[x] Changed the definition of LVM_UINT32 from unsigned
long to uint32_t as unsigned long is 64-bit in LP64.
[x] Used other stdint.h types for other LVM_types for
consistency.
[x] Use of uintptr_t for the pNextMember of the INST_ALLOC
structure, rather than LVM_UINT32, for portablility.
[x] Use of uintptr_t where pointers are used in arithmetic.
[x] Replaced the use of 0xFFFFFFFC with ~3 in places where
it was used to clear last two bits.
[x] Removed int casts where cmdSize and *replySize, both
uint32_t, were being compared with sizeof().
Change-Id: Ibec0b4d8e9b855f44b1cd853be6df84d13cf4186
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
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Setting the module path breaks multilib builds where there may
be two different module paths for 32-bit and 64-bit, and there
is no need to set it to the default.
Change-Id: I95d62b5573a0bb0ab6c97649041dfc4309cbc8b9
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Eventually we may want to use uint64_t, but will need to confirm atomicity.
Bug: 12381724
Change-Id: Ia2c591d262d22b47b6f7dab4b9d9faa14b86d865
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Section 7.4.1 in the H.264 standard says that the only valid bytes
to follow a sequence that starts with 0x000003 are 0x00, 0x01,
0x02 or 0x03.
This makes EncodeDecodeTest pass properly when decoding using
OMX.google.h264.decoder, which is strict about the forbidden
escape sequences.
Change-Id: Ice113d9b934015003ea9cb10d0b21cee4d18d774
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Contains the necessary changes to make frameworks/av build and work
on a 64-bit machine.
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Change-Id: I725feaae50ed8eee25ca2c947cf15aee1f395c43
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Unless AudioFlinger was built with FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
enabled, AudioFlinger would deny using the fast path (and internally
fall back to the normal codepath) when it realized that resampling
was required. Since the buffer size calculations within AudioFlinger
don't take resampling into account properly (see the calculation
below "AUDIO_OUTPUT_FLAG_FAST denied" in audioflinger/Threads.cpp,
just below the hunk that this patch changes), make sure AudioTrack
doesn't try to use the fast path if resampling is required.
This removes the possibility to enable
FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE in AudioFlinger since it
AudioTrack now won't even try to use the fast path for content
that requires resampling, regardless of the AudioFlinger configuration.
Change-Id: Icf0f8ad50bf0fdb84657f518c0120aa0535f23f9
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This makes sure that the right parameters are returned on both
input and output ports if queried after setting.
This also makes sure that the output MediaFormat from the
MediaCodec class contains the right video size.
Change-Id: I0667b3b4c6bb90331ad0ae7d51388e1bca3d1bbd
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This makes the code actually match an existing comment in
DrmInitialization, which claimed that mURI was the redirected
URL and not the original one.
Change-Id: I0a5cc65f520f1482ff91320ae78af84a8a681ee3
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This makes sure the MediaCodec output MediaFormat contains
the right width and height.
Change-Id: Ic97af3b5850ebaf563533c3d1cae992be3e4d074
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Change-Id: I09f8deb40b8b34efd4bfcfab6866b7780f8bae96
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Change-Id: I72d3a5e11fef9bbd75b291bc490c9cab1dce58da
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Fix errors exposed by adding compile-time checking to disabled ALOGVs.
Change-Id: I9602a4a485dffa3caad732c2a19ec0e41a0ac65b
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Change-Id: Ie41663f6fd5a7d983279f14a2228cb57231771bf
Signed-off-by: Jianzheng Zhou <jianzheng.zhou@freescale.com>
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effect control interface calls to proxy and to
non sub-effect wrappers(eg., bundlewrapper) from audioflinger
Also, return NO_ERROR when CMD_OFFLOAD succeeds
Whenever there are parallel calls to proxy and non sub-effects wrappers,
some of the calls are not completed. This is due to deadlock arsing out
of Proxy waiting for the subeffect call to return and subeffect waiting
for proxy to release lock.
The call flow is changed to a cleaner and simple one - Proxy gets the
aeli(effect library info) of subeffects during the EffectGetSubEffects()
call. Therby, proxy will manage the sub effects by itself rather than
going through effects factory.
Signed-off-by: jpadmana <jayashree.r.padmanaban@intel.com>
Bug: 12424044
Change-Id: I16852222f1d0e94e433a19177729323a4bb1c090
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LOCAL_MODULE_PATH doesn't work for multiarch builds, replace it
with LOCAL_MODULE_RELATIVE_PATH.
Change-Id: I4e4ceec61d026bbe74ba604554c06104bde42e5e
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We keep track on how many wakelocks we have taken. We always
just take one real wakelock but increase / decrease the
counter every time we try to acquire / release a wakelock.
The counter is always increased even if the power manager is
not ready, leading to an incorrect counter that could cause a
crash when we try to release it.
Make sure we only increase the counter when a wakelock, real
or counted, is taken.
Change-Id: Iad940e052694932f1dad8a1a71fa63601d289d6a
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Do partial read in MemoryLeakTrackUtil dumpMemoryAddresses
to avoid using more memory than what is allocated.
Change-Id: I94feb4e00647407f938571167b981c7371f39e3d
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Cut the metadata to 1 Byte and return in function
getObjectPropertyList in order to show it properly on a PC.
Change-Id: Iefacf9fa86c20ece2572e6d95d35877a94066fe7
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Added support for parsing ID3v2 meta data from
the ID32 chunk in 3gp files. The priority will be
3gpp -> ID3v2 -> iTunes per field.
Change-Id: I0282ecab58e3e5fa6bd738078d562c8bb8ce00ed
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When activating verbose log prints in NuPlayerRenderer the build
fails because a variable have changed but the log print hasn't been
updated.
Change-Id: I3089b087d296c37dfe6379d7e75d5892912fef96
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When seeking multiple times it is possible that some seeks
are discarded in AwesomePlayer, which causes unwanted jumps
to faulty positions.
The reason is that a seek flag is reset twice in AwesomePlayer.
At first when the video seek is completed and then again when the
audio seek is completed. If a new seek is made after the previous
video seek completed but before the previous audio seek completed,
the new seek position is discarded by the previous audio seek
completion.
This fix makes sure that the seek flag is reset only when video
has completed the seek.
Change-Id: I8f8741d4cb8682345f1d1855bbad57c05f4e3c8d
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The best fix for these narrowing
violations is to use static casting
As an example, this change would the following for libnaio:
error: non-constant-expression cannot be narrowed from
type 'uint32_t' (aka 'unsigned int') to 'long' in initializer list
const struct timespec req = {0, ns};
^~
Change-Id: I04ed1de4497dc19772194afef3ebf8fe0c8b82bc
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If segment duration is specified with decimal value only the
integer value will be used, causing the stream duration to
be wrong.
Reported to Android public issue tracker:
https://code.google.com/p/android/issues/detail?id=56223
Change-Id: I34fb7a81af6ad3d9a214228cfe3724636ebf5ab5
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For now, do not offload LD and ELD AAC decoding because there
is no way to know if it is supported by the audio DSP implementation.
The longer term fix will be to have mapMimeToAudioFormat() use the
audio object type in track metadata to refine the AAC format and the
audio HAL list supported AAC profiles.
Change-Id: Iaa88ecf3f4ae42ad48c1b42a9b007dd80eb88147
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Fix HE AAC SBR sampling rate reading for explicit
signaling.
Bug: 11697128.
Change-Id: Ifec0ab9d48d9293f6774ec1efd9da9445994cb7c
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Avoiding the use of GCC extensions improves code portability
Change-Id: I9edbedc5c8ad4aa46ca54bc2e28280441431a530
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Delay release of wakelock in the TimedEventQueue to
after an event has been processed.
This ensures AP shutdown does not happen while an event
is ready but hasn't been processed yet.
Bug: 11976087.
Change-Id: I71a5f3ac4a57e1d05dd5d9ab5c6f91ed7bb64c87
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When restoring an AudioTrack, the next position callback point
should not be modified and set ahead of current buffer head.
Otherwise, as frames are dropped, the new position is never reached
and an application relying on position callbacks to reload the buffer
would be stalled.
Bug: 11868603.
Change-Id: I93b2a311642a0c89944b78bcc0482d4ceed98ae4
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AudioPlayer must read the sampling rate from offloaded audio sinks
whenever a new time position is computed as the decoder can update
the sampling rate on the fly.
Change-Id: I997e5248cfd4017aeceb4e11689324ded2a5bc88
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Change-Id: I158f147295eebcea96e4047d7618069bc48bdd7d
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* commit '246053380a9f628405a29a055a3f1f4fba13ed5b':
Fix metadata access
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Metadata string pointers become invalid after setting more metadata,
so don't cache them.
b/11692062
Change-Id: Iaf1afb24cf53f7fa36f49ce759355693494076e5
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* commit '7dae71d606ded1dbc2aa9733c3d98ffac57988f2':
AwesomePlayer: correct stream type for offload
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canOffloadStream() function in stagefright utils forces the
stream type to AUDIO_STREAM_MUSIC when querying the audio policy
manager if a particular track is offloadable or not.
This causes MP3 ringtones to be offloaded which is not a validated use case.
The fix consists in using the actual stream type read from the AudioSink.
Bug: 11410937.
Change-Id: I44b8e033a8e785a79cdc291b142f80b5580bdc4d
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