| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I163f9d3d216c283ae1160ce4802e5247cf44fba7
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Use floating point volume in AudioMixer mixing when floating
point input is used with the new mixer engine.
AudioResampler is updated to take floating point volume to match.
Both legacy integer and floating point mixer engines work.
For now, integer volume is used when the new mixer engine
runs in integer input mode, for backward compatibility with
the legacy mixer. The new mixer engine will generally run in
floating point input mode. When the legacy path is removed,
the integer volumes will be removed.
Change-Id: I79e80c292ae7c8b8bdd0aa371a1b2c3a1b618290
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Remove mBitDepth from class (not used).
Replace with audio_format_t in factory method to distinguish
between float and pcm 16-bit.
Change-Id: I166860796c68285077ef4458d8758d19b82523f9
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Change-Id: I2b86fb73d70abc4c456f7567270a888086b301d4
Signed-off-by: Andy Hung <hunga@google.com>
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Can be tested with test-resample.
Change-Id: I8339846d7c647444b6025d33cfa145d5d3658121
Signed-off-by: Andy Hung <hunga@google.com>
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Improve dynamic audio resampler filter generation speed by 2x.
The resulting filters should be the same (excepting roundoff).
Also added check for upsampling sample rate changes to share
previously generated filters.
Modify the profiling to improve output format and sampling result
reliability.
Change-Id: I9aa6b914fd552a63f79dd4a95945df2f8275772a
Signed-off-by: Andy Hung <hunga@google.com>
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This does not affect the existing resamplers.
New resampler accessed through additional quality settings:
DYN_LOW_QUALITY = 5
DYN_MED_QUALITY = 6
DYN_HIGH_QUALITY = 7
Change-Id: Iebbd31871e808a4a6dee3f3abfd7e9dcf77c48e1
Signed-off-by: Andy Hung <hunga@google.com>
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