From 3f9eb321481de3e118632a594bf1b0c9001c281c Mon Sep 17 00:00:00 2001 From: Steve Kondik Date: Fri, 22 Apr 2016 18:32:39 -0700 Subject: audiopolicy: Add AudioSessionInfo API * This patch introduces a new API which allows applications to query the state of the audio effects system, and receive callbacks with the necessary information to attach effects to any stream. * In the future, this may come as part of the AudioPort system, but since that's an active area of development by Google, we will dodge it for now. * The policy now simply keeps a refcounted list of objects which hold various bits of stream metadata. Callbacks are sent on stream open/close to applications which might be listening for them. Change-Id: I2d554d36e1378f4eb7b276010a3bfe8345c22ecd --- include/media/AudioSession.h | 71 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 include/media/AudioSession.h (limited to 'include/media/AudioSession.h') diff --git a/include/media/AudioSession.h b/include/media/AudioSession.h new file mode 100644 index 0000000..d9658cc --- /dev/null +++ b/include/media/AudioSession.h @@ -0,0 +1,71 @@ +/* + * Copyright (C) 2016 The CyanogenMod Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_AUDIOSESSION_H +#define ANDROID_AUDIOSESSION_H + +#include +#include + +#include + +#include +#include +#include + +namespace android { + +// class to store streaminfo +class AudioSessionInfo : public RefBase { +public: + AudioSessionInfo(int session, audio_stream_type_t stream, audio_output_flags_t flags, + audio_channel_mask_t channelMask, uid_t uid) : + mSessionId(session), mStream(stream), mFlags(flags), mChannelMask(channelMask), + mUid(uid), mRefCount(0) {} + + AudioSessionInfo() : mSessionId(0), mStream(AUDIO_STREAM_DEFAULT), mFlags(AUDIO_OUTPUT_FLAG_NONE), mChannelMask(AUDIO_CHANNEL_NONE), mUid(0) {} + + /*virtual*/ ~AudioSessionInfo() {} + + int mSessionId; + audio_stream_type_t mStream; + audio_output_flags_t mFlags; + audio_channel_mask_t mChannelMask; + uid_t mUid; + + // AudioPolicyManager keeps mLock, no need for lock on reference count here + int mRefCount; + + void readFromParcel(const Parcel &parcel) { + mSessionId = parcel.readInt32(); + mStream = static_cast(parcel.readInt32()); + mFlags = static_cast(parcel.readInt32()); + mChannelMask = static_cast(parcel.readInt32()); + mUid = static_cast(parcel.readInt32()); + } + + void writeToParcel(Parcel *parcel) const { + parcel->writeInt32(mSessionId); + parcel->writeInt32(mStream); + parcel->writeInt32(mFlags); + parcel->writeInt32(mChannelMask); + parcel->writeInt32(mUid); + } +}; + +}; // namespace android + +#endif // ANDROID_AUDIOSESSION_H -- cgit v1.1