From 04f101c35eaa90b1f95939afac30674ec1611e6f Mon Sep 17 00:00:00 2001 From: Dan Stoza Date: Tue, 4 Nov 2014 11:32:52 -0800 Subject: Add a BufferItem parameter to onFrameAvailable Passes the BufferItem for the queued buffer to the onFrameAvailable callback so the consumer can track the BufferQueue's contents. Bug: 18111837 Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0 --- include/camera/ProCamera.h | 2 +- include/media/stagefright/SurfaceMediaSource.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'include') diff --git a/include/camera/ProCamera.h b/include/camera/ProCamera.h index 83a3028..e9b687a 100644 --- a/include/camera/ProCamera.h +++ b/include/camera/ProCamera.h @@ -265,7 +265,7 @@ private: } protected: - virtual void onFrameAvailable() { + virtual void onFrameAvailable(const BufferItem& /* item */) { sp c = mCamera.promote(); if (c.get() != NULL) { c->onFrameAvailable(mStreamId); diff --git a/include/media/stagefright/SurfaceMediaSource.h b/include/media/stagefright/SurfaceMediaSource.h index 43b75fd..d15a226 100644 --- a/include/media/stagefright/SurfaceMediaSource.h +++ b/include/media/stagefright/SurfaceMediaSource.h @@ -124,7 +124,7 @@ protected: // Implementation of the BufferQueue::ConsumerListener interface. These // calls are used to notify the Surface of asynchronous events in the // BufferQueue. - virtual void onFrameAvailable(); + virtual void onFrameAvailable(const BufferItem& item); // Used as a hook to BufferQueue::disconnect() // This is called by the client side when it is done -- cgit v1.1