From f1fb01a7f00b8da90a36268aba8584a872e99175 Mon Sep 17 00:00:00 2001 From: Jean-Michel Trivi Date: Mon, 15 Nov 2010 12:11:32 -0800 Subject: Add new audio mode for audio communications other than telelphony. The audio mode MODE_IN_CALL signals the system the device a phone call is currently underway. There was no way for audio video chat or VoIP applications to signal a call is underway, but not using the telephony resources. This change introduces a new mode to address this. Changes in other parts of the system (java and native) are required to take this new mode into account. The generic AudioPolicyManager is updated to not use its phone state variable directly, but to use two new convenience methods, isInCall() and isStateInCall(int) instead. Change-Id: Id744cd26520ea1d1a4795eabe6a1f0c58789af76 --- include/media/AudioSystem.h | 1 + include/media/EffectApi.h | 6 +++--- 2 files changed, 4 insertions(+), 3 deletions(-) (limited to 'include') diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h index cce2400..1e29d82 100644 --- a/include/media/AudioSystem.h +++ b/include/media/AudioSystem.h @@ -156,6 +156,7 @@ public: MODE_NORMAL = 0, MODE_RINGTONE, MODE_IN_CALL, + MODE_IN_COMMUNICATION, NUM_MODES // not a valid entry, denotes end-of-list }; diff --git a/include/media/EffectApi.h b/include/media/EffectApi.h index 16fb43c..b97c22e 100644 --- a/include/media/EffectApi.h +++ b/include/media/EffectApi.h @@ -602,9 +602,9 @@ enum audio_device_e { // Audio mode enum audio_mode_e { - AUDIO_MODE_NORMAL, // phone idle - AUDIO_MODE_RINGTONE, // phone ringing - AUDIO_MODE_IN_CALL // phone call connected + AUDIO_MODE_NORMAL, // device idle + AUDIO_MODE_RINGTONE, // device ringing + AUDIO_MODE_IN_CALL // audio call connected (VoIP or telephony) }; // Values for "accessMode" field of buffer_config_t: -- cgit v1.1