From 72e54af9fcdc4754914fe2bf8de699523538b315 Mon Sep 17 00:00:00 2001 From: Glenn Kasten Date: Fri, 31 Jan 2014 09:37:35 -0800 Subject: Use const NBAIO_Format& in parameter lists This is in preparation for changing the typedef to a struct. Change-Id: I8d73a6b29580c65105afd78f24db7e2f4a1eb872 --- include/media/nbaio/AudioBufferProviderSource.h | 2 +- include/media/nbaio/MonoPipe.h | 2 +- include/media/nbaio/NBAIO.h | 16 ++++++++-------- include/media/nbaio/Pipe.h | 2 +- 4 files changed, 11 insertions(+), 11 deletions(-) (limited to 'include') diff --git a/include/media/nbaio/AudioBufferProviderSource.h b/include/media/nbaio/AudioBufferProviderSource.h index 2c4aaff..b16e20a 100644 --- a/include/media/nbaio/AudioBufferProviderSource.h +++ b/include/media/nbaio/AudioBufferProviderSource.h @@ -27,7 +27,7 @@ namespace android { class AudioBufferProviderSource : public NBAIO_Source { public: - AudioBufferProviderSource(AudioBufferProvider *provider, NBAIO_Format format); + AudioBufferProviderSource(AudioBufferProvider *provider, const NBAIO_Format& format); virtual ~AudioBufferProviderSource(); // NBAIO_Port interface diff --git a/include/media/nbaio/MonoPipe.h b/include/media/nbaio/MonoPipe.h index d3802fe..b09b35f 100644 --- a/include/media/nbaio/MonoPipe.h +++ b/include/media/nbaio/MonoPipe.h @@ -41,7 +41,7 @@ public: // Note: whatever shares this object with another thread needs to do so in an SMP-safe way (like // creating it the object before creating the other thread, or storing the object with a // release_store). Otherwise the other thread could see a partially-constructed object. - MonoPipe(size_t reqFrames, NBAIO_Format format, bool writeCanBlock = false); + MonoPipe(size_t reqFrames, const NBAIO_Format& format, bool writeCanBlock = false); virtual ~MonoPipe(); // NBAIO_Port interface diff --git a/include/media/nbaio/NBAIO.h b/include/media/nbaio/NBAIO.h index 1da0c73..b809351 100644 --- a/include/media/nbaio/NBAIO.h +++ b/include/media/nbaio/NBAIO.h @@ -58,19 +58,19 @@ enum { }; // Return the frame size of an NBAIO_Format in bytes -size_t Format_frameSize(NBAIO_Format format); +size_t Format_frameSize(const NBAIO_Format& format); // Return the frame size of an NBAIO_Format as a bit shift -size_t Format_frameBitShift(NBAIO_Format format); +size_t Format_frameBitShift(const NBAIO_Format& format); // Convert a sample rate in Hz and channel count to an NBAIO_Format NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount); // Return the sample rate in Hz of an NBAIO_Format -unsigned Format_sampleRate(NBAIO_Format format); +unsigned Format_sampleRate(const NBAIO_Format& format); // Return the channel count of an NBAIO_Format -unsigned Format_channelCount(NBAIO_Format format); +unsigned Format_channelCount(const NBAIO_Format& format); // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below. typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count); @@ -115,8 +115,8 @@ public: virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; } protected: - NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format), - mBitShift(Format_frameBitShift(format)) { } + NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format), + mBitShift(Format_frameBitShift(format)) { } virtual ~NBAIO_Port() { } // Implementations are free to ignore these if they don't need them @@ -220,7 +220,7 @@ public: virtual status_t getTimestamp(AudioTimestamp& timestamp) { return INVALID_OPERATION; } protected: - NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { } + NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { } virtual ~NBAIO_Sink() { } // Implementations are free to ignore these if they don't need them @@ -311,7 +311,7 @@ public: virtual void onTimestamp(const AudioTimestamp& timestamp) { } protected: - NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { } + NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { } virtual ~NBAIO_Source() { } // Implementations are free to ignore these if they don't need them diff --git a/include/media/nbaio/Pipe.h b/include/media/nbaio/Pipe.h index 79a4eee..c784129 100644 --- a/include/media/nbaio/Pipe.h +++ b/include/media/nbaio/Pipe.h @@ -30,7 +30,7 @@ class Pipe : public NBAIO_Sink { public: // maxFrames will be rounded up to a power of 2, and all slots are available. Must be >= 2. - Pipe(size_t maxFrames, NBAIO_Format format); + Pipe(size_t maxFrames, const NBAIO_Format& format); virtual ~Pipe(); // NBAIO_Port interface -- cgit v1.1