From 1173118eace0e9e347cb007f0da817cee87579ed Mon Sep 17 00:00:00 2001 From: Glenn Kasten Date: Tue, 8 Feb 2011 17:26:17 -0800 Subject: Bug 3438258 Add SurfaceTexture as MediaPlayer sink This change enables the use of a SurfaceTexture in place of a Surface as the video sink for an android.media.MediaPlayer. The new API MediaPlayer.setTexture is currently hidden. This includes: - New Java and C++ interfaces - C++ plumbing and implementation (JNI, Binder) - Stagefright AwesomePlayer and NuPlayer use ANativeWindow (either Surface or SurfaceTextureClient) Change-Id: I2b568bee143d9eaf3dfc6cc4533c1bebbd5afc51 --- media/libmediaplayerservice/nuplayer/NuPlayerDecoder.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'media/libmediaplayerservice/nuplayer/NuPlayerDecoder.h') diff --git a/media/libmediaplayerservice/nuplayer/NuPlayerDecoder.h b/media/libmediaplayerservice/nuplayer/NuPlayerDecoder.h index 3874cfe..732f090 100644 --- a/media/libmediaplayerservice/nuplayer/NuPlayerDecoder.h +++ b/media/libmediaplayerservice/nuplayer/NuPlayerDecoder.h @@ -28,7 +28,8 @@ struct ABuffer; struct DecoderWrapper; struct NuPlayer::Decoder : public AHandler { - Decoder(const sp ¬ify, const sp &surface = NULL); + Decoder(const sp ¬ify, + const sp &nativeWindow = NULL); void configure(const sp &meta); @@ -47,7 +48,7 @@ private: }; sp mNotify; - sp mSurface; + sp mNativeWindow; sp mCodec; sp mWrapper; -- cgit v1.1