From 52e71f87f1dac8d2f6bcaf77bb25b78cba664c43 Mon Sep 17 00:00:00 2001 From: Andreas Huber Date: Fri, 12 Mar 2010 14:33:12 -0800 Subject: Boost OMX callback dispatcher thread priority to prevent audio playback stuttering under increased system load Change-Id: I1b5339b4d39bd964f286cdf1369d0e0492a465d7 related-to-bug: 2492002 --- media/libstagefright/omx/OMX.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'media/libstagefright/omx') diff --git a/media/libstagefright/omx/OMX.cpp b/media/libstagefright/omx/OMX.cpp index ff8757d..13cb460 100644 --- a/media/libstagefright/omx/OMX.cpp +++ b/media/libstagefright/omx/OMX.cpp @@ -19,6 +19,8 @@ #include #include +#include +#include #include "../include/OMX.h" #include "OMXRenderer.h" @@ -29,6 +31,7 @@ #include #include #include +#include #include "OMXMaster.h" @@ -91,6 +94,7 @@ OMX::CallbackDispatcher::~CallbackDispatcher() { void OMX::CallbackDispatcher::post(const omx_message &msg) { Mutex::Autolock autoLock(mLock); + mQueue.push_back(msg); mQueueChanged.signal(); } @@ -112,6 +116,9 @@ void *OMX::CallbackDispatcher::ThreadWrapper(void *me) { } void OMX::CallbackDispatcher::threadEntry() { + setpriority(PRIO_PROCESS, 0, ANDROID_PRIORITY_AUDIO); + prctl(PR_SET_NAME, (unsigned long)"OMXCallbackDisp", 0, 0, 0); + for (;;) { omx_message msg; -- cgit v1.1