From c19e22450e6e3d07594c935c7a9522e85e909e82 Mon Sep 17 00:00:00 2001 From: Glenn Kasten Date: Mon, 30 Jan 2012 14:54:39 -0800 Subject: Use virtual destructors It turns out to be just a comment, as all except AudioMixer are RefBase. There are only a few performance-sensitive cases where it's worth thinking about whether you need a virtual destructor, and the headache usually outweighs the benefit. Change-Id: I716292f9556ec17c29ce8c76ac8ae602cb496533 --- services/audioflinger/AudioResamplerSinc.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'services/audioflinger/AudioResamplerSinc.h') diff --git a/services/audioflinger/AudioResamplerSinc.h b/services/audioflinger/AudioResamplerSinc.h index 0e1bc44..f0a07b8 100644 --- a/services/audioflinger/AudioResamplerSinc.h +++ b/services/audioflinger/AudioResamplerSinc.h @@ -31,7 +31,7 @@ class AudioResamplerSinc : public AudioResampler { public: AudioResamplerSinc(int bitDepth, int inChannelCount, int32_t sampleRate); - ~AudioResamplerSinc(); + virtual ~AudioResamplerSinc(); virtual void resample(int32_t* out, size_t outFrameCount, AudioBufferProvider* provider); -- cgit v1.1