From df3dc7e2fe6c639529b70e3f3a7d2bf0f4c6e871 Mon Sep 17 00:00:00 2001 From: Eric Laurent Date: Sun, 27 Jul 2014 18:39:40 -0700 Subject: Add sound trigger control by audio policy Audio policy: - Added active capture indication to sound trigger service: recognition stops if concurrent capture is not supported. - Added generation of reserved I/O handle and session ID for utterance capture. Sound trigger service - Added sound model update callback handling. - Added service state callback - Simplified callback shared memory allocation. Bug: 12378680. Change-Id: Ib0292c2733e6df90fdae480633dd9953d0016ef1 --- services/audiopolicy/AudioPolicyInterface.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'services/audiopolicy/AudioPolicyInterface.h') diff --git a/services/audiopolicy/AudioPolicyInterface.h b/services/audiopolicy/AudioPolicyInterface.h index 50ee803..5524463 100644 --- a/services/audiopolicy/AudioPolicyInterface.h +++ b/services/audiopolicy/AudioPolicyInterface.h @@ -190,6 +190,11 @@ public: virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0; virtual void clearAudioPatches(uid_t uid) = 0; + virtual status_t acquireSoundTriggerSession(audio_session_t *session, + audio_io_handle_t *ioHandle, + audio_devices_t *device) = 0; + + virtual status_t releaseSoundTriggerSession(audio_session_t session) = 0; }; -- cgit v1.1