From e552edb33fb5873179ae0a46d9579d1103eb13c6 Mon Sep 17 00:00:00 2001 From: Eric Laurent Date: Mon, 10 Mar 2014 17:42:56 -0700 Subject: audio policy: import audio policy manager from hardware legacy Import AudioPolicyManagerBase from hardware/libhardware_legacy to prepare move from android_audio_legacy name space. Change-Id: I5d6682ccd2bfdeefbf2f6f81a557480a76aaf4fc --- services/audiopolicy/AudioPolicyInterface.h | 261 ++++++++++++++++++++++++++++ 1 file changed, 261 insertions(+) create mode 100644 services/audiopolicy/AudioPolicyInterface.h (limited to 'services/audiopolicy/AudioPolicyInterface.h') diff --git a/services/audiopolicy/AudioPolicyInterface.h b/services/audiopolicy/AudioPolicyInterface.h new file mode 100644 index 0000000..da03ee3 --- /dev/null +++ b/services/audiopolicy/AudioPolicyInterface.h @@ -0,0 +1,261 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_AUDIOPOLICYINTERFACE_H +#define ANDROID_AUDIOPOLICYINTERFACE_H + +#include +#include +#include + +#include +#include + +namespace android_audio_legacy { + using android::Vector; + using android::String8; + using android::ToneGenerator; + +// ---------------------------------------------------------------------------- + +// The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces +// between the platform specific audio policy manager and Android generic audio policy manager. +// The platform specific audio policy manager must implement methods of the AudioPolicyInterface class. +// This implementation makes use of the AudioPolicyClientInterface to control the activity and +// configuration of audio input and output streams. +// +// The platform specific audio policy manager is in charge of the audio routing and volume control +// policies for a given platform. +// The main roles of this module are: +// - keep track of current system state (removable device connections, phone state, user requests...). +// System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface. +// - process getOutput() queries received when AudioTrack objects are created: Those queries +// return a handler on an output that has been selected, configured and opened by the audio policy manager and that +// must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method. +// When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide +// to close or reconfigure the output depending on other streams using this output and current system state. +// - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs. +// - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value +// applicable to each output as a function of platform specific settings and current output route (destination device). It +// also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries). +// +// The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so) +// and is linked with libaudioflinger.so + + +// Audio Policy Manager Interface +class AudioPolicyInterface +{ + +public: + virtual ~AudioPolicyInterface() {} + // + // configuration functions + // + + // indicate a change in device connection status + virtual status_t setDeviceConnectionState(audio_devices_t device, + AudioSystem::device_connection_state state, + const char *device_address) = 0; + // retrieve a device connection status + virtual AudioSystem::device_connection_state getDeviceConnectionState(audio_devices_t device, + const char *device_address) = 0; + // indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode + virtual void setPhoneState(int state) = 0; + // force using a specific device category for the specified usage + virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0; + // retrieve current device category forced for a given usage + virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0; + // set a system property (e.g. camera sound always audible) + virtual void setSystemProperty(const char* property, const char* value) = 0; + // check proper initialization + virtual status_t initCheck() = 0; + + // + // Audio routing query functions + // + + // request an output appropriate for playback of the supplied stream type and parameters + virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream, + uint32_t samplingRate, + audio_format_t format, + audio_channel_mask_t channelMask, + AudioSystem::output_flags flags, + const audio_offload_info_t *offloadInfo) = 0; + // indicates to the audio policy manager that the output starts being used by corresponding stream. + virtual status_t startOutput(audio_io_handle_t output, + AudioSystem::stream_type stream, + int session = 0) = 0; + // indicates to the audio policy manager that the output stops being used by corresponding stream. + virtual status_t stopOutput(audio_io_handle_t output, + AudioSystem::stream_type stream, + int session = 0) = 0; + // releases the output. + virtual void releaseOutput(audio_io_handle_t output) = 0; + + // request an input appropriate for record from the supplied device with supplied parameters. + virtual audio_io_handle_t getInput(int inputSource, + uint32_t samplingRate, + audio_format_t format, + audio_channel_mask_t channelMask, + AudioSystem::audio_in_acoustics acoustics) = 0; + // indicates to the audio policy manager that the input starts being used. + virtual status_t startInput(audio_io_handle_t input) = 0; + // indicates to the audio policy manager that the input stops being used. + virtual status_t stopInput(audio_io_handle_t input) = 0; + // releases the input. + virtual void releaseInput(audio_io_handle_t input) = 0; + + // + // volume control functions + // + + // initialises stream volume conversion parameters by specifying volume index range. + virtual void initStreamVolume(AudioSystem::stream_type stream, + int indexMin, + int indexMax) = 0; + + // sets the new stream volume at a level corresponding to the supplied index for the + // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means + // setting volume for all devices + virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, + int index, + audio_devices_t device) = 0; + + // retrieve current volume index for the specified stream and the + // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means + // querying the volume of the active device. + virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, + int *index, + audio_devices_t device) = 0; + + // return the strategy corresponding to a given stream type + virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream) = 0; + + // return the enabled output devices for the given stream type + virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream) = 0; + + // Audio effect management + virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0; + virtual status_t registerEffect(const effect_descriptor_t *desc, + audio_io_handle_t io, + uint32_t strategy, + int session, + int id) = 0; + virtual status_t unregisterEffect(int id) = 0; + virtual status_t setEffectEnabled(int id, bool enabled) = 0; + + virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const = 0; + virtual bool isStreamActiveRemotely(int stream, uint32_t inPastMs = 0) const = 0; + virtual bool isSourceActive(audio_source_t source) const = 0; + + //dump state + virtual status_t dump(int fd) = 0; + + virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo) = 0; +}; + + +// Audio Policy client Interface +class AudioPolicyClientInterface +{ +public: + virtual ~AudioPolicyClientInterface() {} + + // + // Audio HW module functions + // + + // loads a HW module. + virtual audio_module_handle_t loadHwModule(const char *name) = 0; + + // + // Audio output Control functions + // + + // opens an audio output with the requested parameters. The parameter values can indicate to use the default values + // in case the audio policy manager has no specific requirements for the output being opened. + // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream. + // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly. + virtual audio_io_handle_t openOutput(audio_module_handle_t module, + audio_devices_t *pDevices, + uint32_t *pSamplingRate, + audio_format_t *pFormat, + audio_channel_mask_t *pChannelMask, + uint32_t *pLatencyMs, + audio_output_flags_t flags, + const audio_offload_info_t *offloadInfo = NULL) = 0; + // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by + // a special mixer thread in the AudioFlinger. + virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0; + // closes the output stream + virtual status_t closeOutput(audio_io_handle_t output) = 0; + // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in + // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded. + virtual status_t suspendOutput(audio_io_handle_t output) = 0; + // restores a suspended output. + virtual status_t restoreOutput(audio_io_handle_t output) = 0; + + // + // Audio input Control functions + // + + // opens an audio input + virtual audio_io_handle_t openInput(audio_module_handle_t module, + audio_devices_t *pDevices, + uint32_t *pSamplingRate, + audio_format_t *pFormat, + audio_channel_mask_t *pChannelMask) = 0; + // closes an audio input + virtual status_t closeInput(audio_io_handle_t input) = 0; + // + // misc control functions + // + + // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes + // for each output (destination device) it is attached to. + virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0; + + // invalidate a stream type, causing a reroute to an unspecified new output + virtual status_t invalidateStream(AudioSystem::stream_type stream) = 0; + + // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface. + virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0; + // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager. + virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0; + + // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing + // over a telephony device during a phone call. + virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0; + virtual status_t stopTone() = 0; + + // set down link audio volume. + virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0; + + // move effect to the specified output + virtual status_t moveEffects(int session, + audio_io_handle_t srcOutput, + audio_io_handle_t dstOutput) = 0; + +}; + +extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface); +extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface); + + +}; // namespace android + +#endif // ANDROID_AUDIOPOLICYINTERFACE_H -- cgit v1.1