From 1ce7c34e67c2cf58dd88c31f36f4bd62e375f7f0 Mon Sep 17 00:00:00 2001 From: Eino-Ville Talvala Date: Wed, 21 Aug 2013 13:57:21 -0700 Subject: Camera1: Set preview to be asynchronous, and remove dead code - Use the controlledByApp flag to make sure application-bound preview buffer queue is asynchronous as before - Remove setPreviewDisplay in service, since it is no longer in the binder interface - Rename setPreviewTexture to setPreviewTarget, to make it clear it's the only game in town now. Rename only on the binder level and service for now. Bug: 10312644 Change-Id: Icd33a462022f9729a63dc65c69b755cb7969857e --- services/camera/libcameraservice/CameraService.h | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'services/camera/libcameraservice/CameraService.h') diff --git a/services/camera/libcameraservice/CameraService.h b/services/camera/libcameraservice/CameraService.h index 3921cbd..b34a0f6 100644 --- a/services/camera/libcameraservice/CameraService.h +++ b/services/camera/libcameraservice/CameraService.h @@ -212,8 +212,7 @@ public: virtual status_t connect(const sp& client) = 0; virtual status_t lock() = 0; virtual status_t unlock() = 0; - virtual status_t setPreviewDisplay(const sp& surface) = 0; - virtual status_t setPreviewTexture(const sp& bufferProducer)=0; + virtual status_t setPreviewTarget(const sp& bufferProducer)=0; virtual void setPreviewCallbackFlag(int flag) = 0; virtual status_t setPreviewCallbackTarget( const sp& callbackProducer) = 0; -- cgit v1.1