/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_MEDIAPLAYERINTERFACE_H #define ANDROID_MEDIAPLAYERINTERFACE_H #include #include #ifdef __cplusplus #include #include #include namespace android { enum player_type { PV_PLAYER = 1, SONIVOX_PLAYER = 2, VORBIS_PLAYER = 3 }; #define DEFAULT_AUDIOSINK_BUFFERCOUNT 4 // callback mechanism for passing messages to MediaPlayer object typedef void (*notify_callback_f)(void* cookie, int msg, int ext1, int ext2); // abstract base class - use MediaPlayerInterface class MediaPlayerBase : public RefBase { public: // AudioSink: abstraction layer for audio output class AudioSink : public RefBase { public: virtual ~AudioSink() {} virtual bool ready() const = 0; // audio output is open and ready virtual bool realtime() const = 0; // audio output is real-time output virtual ssize_t bufferSize() const = 0; virtual ssize_t frameCount() const = 0; virtual ssize_t channelCount() const = 0; virtual ssize_t frameSize() const = 0; virtual uint32_t latency() const = 0; virtual float msecsPerFrame() const = 0; virtual status_t open(uint32_t sampleRate, int channelCount, int bufferCount=DEFAULT_AUDIOSINK_BUFFERCOUNT) = 0; virtual void start() = 0; virtual ssize_t write(const void* buffer, size_t size) = 0; virtual void stop() = 0; virtual void flush() = 0; virtual void pause() = 0; virtual void close() = 0; }; MediaPlayerBase() : mCookie(0), mNotify(0) {} virtual ~MediaPlayerBase() {} virtual status_t initCheck() = 0; virtual bool hardwareOutput() = 0; virtual status_t setSigBusHandlerStructTLSKey(pthread_key_t key) { return 0; } virtual status_t setDataSource(const char *url) = 0; virtual status_t setDataSource(int fd, int64_t offset, int64_t length) = 0; virtual status_t setVideoSurface(const sp& surface) = 0; virtual status_t prepare() = 0; virtual status_t prepareAsync() = 0; virtual status_t start() = 0; virtual status_t stop() = 0; virtual status_t pause() = 0; virtual bool isPlaying() = 0; virtual status_t getVideoWidth(int *w) {return 0;} virtual status_t getVideoHeight(int *h) {return 0;} virtual status_t seekTo(int msec) = 0; virtual status_t getCurrentPosition(int *msec) = 0; virtual status_t getDuration(int *msec) = 0; virtual status_t reset() = 0; virtual status_t setLooping(int loop) = 0; virtual player_type playerType() = 0; virtual void setNotifyCallback(void* cookie, notify_callback_f notifyFunc) { mCookie = cookie; mNotify = notifyFunc; } protected: virtual void sendEvent(int msg, int ext1=0, int ext2=0) { if (mNotify) mNotify(mCookie, msg, ext1, ext2); } void* mCookie; notify_callback_f mNotify; }; // Implement this class for media players that use the AudioFlinger software mixer class MediaPlayerInterface : public MediaPlayerBase { public: virtual ~MediaPlayerInterface() { } virtual bool hardwareOutput() { return false; } virtual void setAudioSink(const sp& audioSink) { mAudioSink = audioSink; } protected: sp mAudioSink; }; // Implement this class for media players that output directo to hardware class MediaPlayerHWInterface : public MediaPlayerBase { public: virtual ~MediaPlayerHWInterface() {} virtual bool hardwareOutput() { return true; } virtual status_t setVolume(float leftVolume, float rightVolume) = 0; virtual status_t setAudioStreamType(int streamType) = 0; }; }; // namespace android #endif // __cplusplus // A thread can set the thread local variable identified by the pthread_key_t // that was passed to the player using the setSigBusHandlerStructTLSKey() // method to the address of the following structure. // If 'handlesigbus' is non-NULL, the function it points to will be called, // and if it returns 0, the signal will be assumed to have been handled, // and no other action will be taken. If it returns non-zero, the old SIGBUS // handler will be called. // If 'handlesigbus is NULL, then sigbusvar must be non NULL. The system's // SIGBUS handler will map an accessible page filled with zeroes at the // location that caused the original fault, set the variable pointed to by // sigbusvar to a non-zero value, and exit (which causes the operation to // be retried, which should now succeed). // If base and len are non zero, which is strongly recommended, they will // be used as additional constraints on the signal handler. That is, when // specified, the fault address must be in the range specified by base and // len in order for handlesigbus() to be called or sigbusvar to be set. // If the fault address is outside of the range, the old SIGBUS handler // will be called. struct mediasigbushandler { int (*handlesigbus)(siginfo_t *, struct mediasigbushandler *); int *sigbusvar; char *base; int len; // these next two are free for application use struct mediasigbushandler *next; void *data; }; #endif // ANDROID_MEDIAPLAYERINTERFACE_H