/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_MEDIAPLAYERINTERFACE_H #define ANDROID_MEDIAPLAYERINTERFACE_H #ifdef __cplusplus #include #include #include #include #include #include #include #include // Fwd decl to make sure everyone agrees that the scope of struct sockaddr_in is // global, and not in android:: struct sockaddr_in; namespace android { class Parcel; class Surface; class ISurfaceTexture; template class SortedVector; enum player_type { PV_PLAYER = 1, SONIVOX_PLAYER = 2, STAGEFRIGHT_PLAYER = 3, NU_PLAYER = 4, // Test players are available only in the 'test' and 'eng' builds. // The shared library with the test player is passed passed as an // argument to the 'test:' url in the setDataSource call. TEST_PLAYER = 5, }; #define DEFAULT_AUDIOSINK_BUFFERCOUNT 4 #define DEFAULT_AUDIOSINK_BUFFERSIZE 1200 #define DEFAULT_AUDIOSINK_SAMPLERATE 44100 // when the channel mask isn't known, use the channel count to derive a mask in AudioSink::open() #define CHANNEL_MASK_USE_CHANNEL_ORDER 0 // duration below which we do not allow deep audio buffering #define AUDIO_SINK_MIN_DEEP_BUFFER_DURATION_US 5000000 // callback mechanism for passing messages to MediaPlayer object typedef void (*notify_callback_f)(void* cookie, int msg, int ext1, int ext2, const Parcel *obj); // abstract base class - use MediaPlayerInterface class MediaPlayerBase : public RefBase { public: // AudioSink: abstraction layer for audio output class AudioSink : public RefBase { public: // Callback returns the number of bytes actually written to the buffer. typedef size_t (*AudioCallback)( AudioSink *audioSink, void *buffer, size_t size, void *cookie); virtual ~AudioSink() {} virtual bool ready() const = 0; // audio output is open and ready virtual bool realtime() const = 0; // audio output is real-time output virtual ssize_t bufferSize() const = 0; virtual ssize_t frameCount() const = 0; virtual ssize_t channelCount() const = 0; virtual ssize_t frameSize() const = 0; virtual uint32_t latency() const = 0; virtual float msecsPerFrame() const = 0; virtual status_t getPosition(uint32_t *position) const = 0; virtual status_t getFramesWritten(uint32_t *frameswritten) const = 0; virtual int getSessionId() const = 0; // If no callback is specified, use the "write" API below to submit // audio data. virtual status_t open( uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask, audio_format_t format=AUDIO_FORMAT_PCM_16_BIT, int bufferCount=DEFAULT_AUDIOSINK_BUFFERCOUNT, AudioCallback cb = NULL, void *cookie = NULL, audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE) = 0; virtual void start() = 0; virtual ssize_t write(const void* buffer, size_t size) = 0; virtual void stop() = 0; virtual void flush() = 0; virtual void pause() = 0; virtual void close() = 0; virtual status_t setPlaybackRatePermille(int32_t rate) { return INVALID_OPERATION; } virtual bool needsTrailingPadding() { return true; } }; MediaPlayerBase() : mCookie(0), mNotify(0) {} virtual ~MediaPlayerBase() {} virtual status_t initCheck() = 0; virtual bool hardwareOutput() = 0; virtual status_t setUID(uid_t uid) { return INVALID_OPERATION; } virtual status_t setDataSource( const char *url, const KeyedVector *headers = NULL) = 0; virtual status_t setDataSource(int fd, int64_t offset, int64_t length) = 0; virtual status_t setDataSource(const sp &source) { return INVALID_OPERATION; } // pass the buffered ISurfaceTexture to the media player service virtual status_t setVideoSurfaceTexture( const sp& surfaceTexture) = 0; virtual status_t prepare() = 0; virtual status_t prepareAsync() = 0; virtual status_t start() = 0; virtual status_t stop() = 0; virtual status_t pause() = 0; virtual bool isPlaying() = 0; virtual status_t seekTo(int msec) = 0; virtual status_t getCurrentPosition(int *msec) = 0; virtual status_t getDuration(int *msec) = 0; virtual status_t reset() = 0; virtual status_t setLooping(int loop) = 0; virtual player_type playerType() = 0; virtual status_t setParameter(int key, const Parcel &request) = 0; virtual status_t getParameter(int key, Parcel *reply) = 0; // default no-op implementation of optional extensions virtual status_t setRetransmitEndpoint(const struct sockaddr_in* endpoint) { return INVALID_OPERATION; } virtual status_t getRetransmitEndpoint(struct sockaddr_in* endpoint) { return INVALID_OPERATION; } virtual status_t setNextPlayer(const sp& next) { return OK; } // Invoke a generic method on the player by using opaque parcels // for the request and reply. // // @param request Parcel that is positioned at the start of the // data sent by the java layer. // @param[out] reply Parcel to hold the reply data. Cannot be null. // @return OK if the call was successful. virtual status_t invoke(const Parcel& request, Parcel *reply) = 0; // The Client in the MetadataPlayerService calls this method on // the native player to retrieve all or a subset of metadata. // // @param ids SortedList of metadata ID to be fetch. If empty, all // the known metadata should be returned. // @param[inout] records Parcel where the player appends its metadata. // @return OK if the call was successful. virtual status_t getMetadata(const media::Metadata::Filter& ids, Parcel *records) { return INVALID_OPERATION; }; void setNotifyCallback( void* cookie, notify_callback_f notifyFunc) { Mutex::Autolock autoLock(mNotifyLock); mCookie = cookie; mNotify = notifyFunc; } void sendEvent(int msg, int ext1=0, int ext2=0, const Parcel *obj=NULL) { Mutex::Autolock autoLock(mNotifyLock); if (mNotify) mNotify(mCookie, msg, ext1, ext2, obj); } virtual status_t dump(int fd, const Vector &args) const { return INVALID_OPERATION; } private: friend class MediaPlayerService; Mutex mNotifyLock; void* mCookie; notify_callback_f mNotify; }; // Implement this class for media players that use the AudioFlinger software mixer class MediaPlayerInterface : public MediaPlayerBase { public: virtual ~MediaPlayerInterface() { } virtual bool hardwareOutput() { return false; } virtual void setAudioSink(const sp& audioSink) { mAudioSink = audioSink; } protected: sp mAudioSink; }; // Implement this class for media players that output audio directly to hardware class MediaPlayerHWInterface : public MediaPlayerBase { public: virtual ~MediaPlayerHWInterface() {} virtual bool hardwareOutput() { return true; } virtual status_t setVolume(float leftVolume, float rightVolume) = 0; virtual status_t setAudioStreamType(audio_stream_type_t streamType) = 0; }; }; // namespace android #endif // __cplusplus #endif // ANDROID_MEDIAPLAYERINTERFACE_H