/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_AUDIO_MONO_PIPE_H #define ANDROID_AUDIO_MONO_PIPE_H #include #include #include "NBAIO.h" #include namespace android { typedef SingleStateQueue AudioTimestampSingleStateQueue; // MonoPipe is similar to Pipe except: // - supports only a single reader, called MonoPipeReader // - write() cannot overrun; instead it will return a short actual count if insufficient space // - write() can optionally block if the pipe is full // Like Pipe, it is not multi-thread safe for either writer or reader // but writer and reader can be different threads. class MonoPipe : public NBAIO_Sink { friend class MonoPipeReader; public: // reqFrames will be rounded up to a power of 2, and all slots are available. Must be >= 2. // Note: whatever shares this object with another thread needs to do so in an SMP-safe way (like // creating it the object before creating the other thread, or storing the object with a // release_store). Otherwise the other thread could see a partially-constructed object. MonoPipe(size_t reqFrames, const NBAIO_Format& format, bool writeCanBlock = false); virtual ~MonoPipe(); // NBAIO_Port interface //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers, // NBAIO_Format counterOffers[], size_t& numCounterOffers); //virtual NBAIO_Format format() const; // NBAIO_Sink interface //virtual size_t framesWritten() const; //virtual size_t framesUnderrun() const; //virtual size_t underruns() const; virtual ssize_t availableToWrite() const; virtual ssize_t write(const void *buffer, size_t count); //virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block); // MonoPipe's implementation of getNextWriteTimestamp works in conjunction // with MonoPipeReader. Every time a MonoPipeReader reads from the pipe, it // receives a "readPTS" indicating the point in time for which the reader // would like to read data. This "last read PTS" is offset by the amt of // data the reader is currently mixing and then cached cached along with the // updated read pointer. This cached value is the local time for which the // reader is going to request data next time it reads data (assuming we are // in steady state and operating with no underflows). Writers to the // MonoPipe who would like to know when their next write operation will hit // the speakers can call getNextWriteTimestamp which will return the value // of the last read PTS plus the duration of the amt of data waiting to be // read in the MonoPipe. virtual status_t getNextWriteTimestamp(int64_t *timestamp); // average number of frames present in the pipe under normal conditions. // See throttling mechanism in MonoPipe::write() size_t getAvgFrames() const { return mSetpoint; } void setAvgFrames(size_t setpoint); size_t maxFrames() const { return mMaxFrames; } // Set the shutdown state for the write side of a pipe. // This may be called by an unrelated thread. When shutdown state is 'true', // a write that would otherwise block instead returns a short transfer count. // There is no guarantee how long it will take for the shutdown to be recognized, // but it will not be an unbounded amount of time. // The state can be restored to normal by calling shutdown(false). void shutdown(bool newState = true); // Return true if the write side of a pipe is currently shutdown. bool isShutdown(); // Return NO_ERROR if there is a timestamp available status_t getTimestamp(AudioTimestamp& timestamp); private: // A pair of methods and a helper variable which allows the reader and the // writer to update and observe the values of mFront and mNextRdPTS in an // atomic lock-less fashion. // // :: Important :: // Two assumptions must be true in order for this lock-less approach to // function properly on all systems. First, there may only be one updater // thread in the system. Second, the updater thread must be running at a // strictly higher priority than the observer threads. Currently, both of // these assumptions are true. The only updater is always a single // FastMixer thread (which runs with SCHED_FIFO/RT priority while the only // observer is always an AudioFlinger::PlaybackThread running with // traditional (non-RT) audio priority. void updateFrontAndNRPTS(int32_t newFront, int64_t newNextRdPTS); void observeFrontAndNRPTS(int32_t *outFront, int64_t *outNextRdPTS); volatile int32_t mUpdateSeq; const size_t mReqFrames; // as requested in constructor, unrounded const size_t mMaxFrames; // always a power of 2 void * const mBuffer; // mFront and mRear will never be separated by more than mMaxFrames. // 32-bit overflow is possible if the pipe is active for a long time, but if that happens it's // safe because we "&" with (mMaxFrames-1) at end of computations to calculate a buffer index. volatile int32_t mFront; // written by the reader with updateFrontAndNRPTS, observed by // the writer with observeFrontAndNRPTS volatile int32_t mRear; // written by writer with android_atomic_release_store, // read by reader with android_atomic_acquire_load volatile int64_t mNextRdPTS; // written by the reader with updateFrontAndNRPTS, observed by // the writer with observeFrontAndNRPTS bool mWriteTsValid; // whether mWriteTs is valid struct timespec mWriteTs; // time that the previous write() completed size_t mSetpoint; // target value for pipe fill depth const bool mWriteCanBlock; // whether write() should block if the pipe is full int64_t offsetTimestampByAudioFrames(int64_t ts, size_t audFrames); LinearTransform mSamplesToLocalTime; bool mIsShutdown; // whether shutdown(true) was called, no barriers are needed AudioTimestampSingleStateQueue::Shared mTimestampShared; AudioTimestampSingleStateQueue::Mutator mTimestampMutator; AudioTimestampSingleStateQueue::Observer mTimestampObserver; }; } // namespace android #endif // ANDROID_AUDIO_MONO_PIPE_H