/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef CAMERA_SOURCE_TIME_LAPSE_H_ #define CAMERA_SOURCE_TIME_LAPSE_H_ #include #include #include namespace android { class ICamera; class IMemory; class Camera; class CameraSourceTimeLapse : public CameraSource { public: static CameraSourceTimeLapse *CreateFromCamera( const sp &camera, int32_t cameraId, Size videoSize, int32_t videoFrameRate, const sp& surface, int64_t timeBetweenTimeLapseFrameCaptureUs); virtual ~CameraSourceTimeLapse(); // If the frame capture interval is large, read will block for a long time. // Due to the way the mediaRecorder framework works, a stop() call from // mediaRecorder waits until the read returns, causing a long wait for // stop() to return. To avoid this, we can make read() return a copy of the // last read frame with the same time stamp frequently. This keeps the // read() call from blocking too long. Calling this function quickly // captures another frame, keeps its copy, and enables this mode of read() // returning quickly. void startQuickReadReturns(); private: // If true, will use still camera takePicture() for time lapse frames // If false, will use the videocamera frames instead. bool mUseStillCameraForTimeLapse; // Size of picture taken from still camera. This may be larger than the size // of the video, as still camera may not support the exact video resolution // demanded. See setPictureSizeToClosestSupported(). int32_t mPictureWidth; int32_t mPictureHeight; // size of the encoded video. int32_t mVideoWidth; int32_t mVideoHeight; // True if we need to crop the still camera image to get the video frame. bool mNeedCropping; // Start location of the cropping rectangle. int32_t mCropRectStartX; int32_t mCropRectStartY; // Time between capture of two frames during time lapse recording // Negative value indicates that timelapse is disabled. int64_t mTimeBetweenTimeLapseFrameCaptureUs; // Time between two frames in final video (1/frameRate) int64_t mTimeBetweenTimeLapseVideoFramesUs; // Real timestamp of the last encoded time lapse frame int64_t mLastTimeLapseFrameRealTimestampUs; // Thread id of thread which takes still picture and sleeps in a loop. pthread_t mThreadTimeLapse; // Variable set in dataCallbackTimestamp() to help skipCurrentFrame() // to know if current frame needs to be skipped. bool mSkipCurrentFrame; // Lock for accessing mCameraIdle Mutex mCameraIdleLock; // Condition variable to wait on if camera is is not yet idle. Once the // camera gets idle, this variable will be signalled. Condition mCameraIdleCondition; // True if camera is in preview mode and ready for takePicture(). // False after a call to takePicture() but before the final compressed // data callback has been called and preview has been restarted. volatile bool mCameraIdle; // True if stop() is waiting for camera to get idle, i.e. for the last // takePicture() to complete. This is needed so that dataCallbackTimestamp() // can return immediately. volatile bool mStopWaitingForIdleCamera; // Lock for accessing quick stop variables. Mutex mQuickStopLock; // Condition variable to wake up still picture thread. Condition mTakePictureCondition; // mQuickStop is set to true if we use quick read() returns, otherwise it is set // to false. Once in this mode read() return a copy of the last read frame // with the same time stamp. See startQuickReadReturns(). volatile bool mQuickStop; // Forces the next frame passed to dataCallbackTimestamp() to be read // as a time lapse frame. Used by startQuickReadReturns() so that the next // frame wakes up any blocking read. volatile bool mForceRead; // Stores a copy of the MediaBuffer read in the last read() call after // mQuickStop was true. MediaBuffer* mLastReadBufferCopy; // Status code for last read. status_t mLastReadStatus; CameraSourceTimeLapse( const sp &camera, int32_t cameraId, Size videoSize, int32_t videoFrameRate, const sp& surface, int64_t timeBetweenTimeLapseFrameCaptureUs); // Wrapper over CameraSource::signalBufferReturned() to implement quick stop. // It only handles the case when mLastReadBufferCopy is signalled. Otherwise // it calls the base class' function. virtual void signalBufferReturned(MediaBuffer* buffer); // Wrapper over CameraSource::read() to implement quick stop. virtual status_t read(MediaBuffer **buffer, const ReadOptions *options = NULL); // For still camera case starts a thread which calls camera's takePicture() // in a loop. For video camera case, just starts the camera's video recording. virtual void startCameraRecording(); // For still camera case joins the thread created in startCameraRecording(). // For video camera case, just stops the camera's video recording. virtual void stopCameraRecording(); // For still camera case don't need to do anything as memory is locally // allocated with refcounting. // For video camera case just tell the camera to release the frame. virtual void releaseRecordingFrame(const sp& frame); // mSkipCurrentFrame is set to true in dataCallbackTimestamp() if the current // frame needs to be skipped and this function just returns the value of mSkipCurrentFrame. virtual bool skipCurrentFrame(int64_t timestampUs); // Handles the callback to handle raw frame data from the still camera. // Creates a copy of the frame data as the camera can reuse the frame memory // once this callback returns. The function also sets a new timstamp corresponding // to one frame time ahead of the last encoded frame's time stamp. It then // calls dataCallbackTimestamp() of the base class with the copied data and the // modified timestamp, which will think that it recieved the frame from a video // camera and proceed as usual. virtual void dataCallback(int32_t msgType, const sp &data); // In the video camera case calls skipFrameAndModifyTimeStamp() to modify // timestamp and set mSkipCurrentFrame. // Then it calls the base CameraSource::dataCallbackTimestamp() virtual void dataCallbackTimestamp(int64_t timestampUs, int32_t msgType, const sp &data); // Convenience function to fill mLastReadBufferCopy from the just read // buffer. void fillLastReadBufferCopy(MediaBuffer& sourceBuffer); // If the passed in size (width x height) is a supported preview size, // the function sets the camera's preview size to it and returns true. // Otherwise returns false. bool trySettingPreviewSize(int32_t width, int32_t height); // The still camera may not support the demanded video width and height. // We look for the supported picture sizes from the still camera and // choose the smallest one with either dimensions higher than the corresponding // video dimensions. The still picture will be cropped to get the video frame. // The function returns true if the camera supports picture sizes greater than // or equal to the passed in width and height, and false otherwise. bool setPictureSizeToClosestSupported(int32_t width, int32_t height); // Computes the offset of the rectangle from where to start cropping the // still image into the video frame. We choose the center of the image to be // cropped. The offset is stored in (mCropRectStartX, mCropRectStartY). bool computeCropRectangleOffset(); // Crops the source data into a smaller image starting at // (mCropRectStartX, mCropRectStartY) and of the size of the video frame. // The data is returned into a newly allocated IMemory. sp cropYUVImage(const sp &source_data); // When video camera is used for time lapse capture, returns true // until enough time has passed for the next time lapse frame. When // the frame needs to be encoded, it returns false and also modifies // the time stamp to be one frame time ahead of the last encoded // frame's time stamp. bool skipFrameAndModifyTimeStamp(int64_t *timestampUs); // Wrapper to enter threadTimeLapseEntry() static void *ThreadTimeLapseWrapper(void *me); // Runs a loop which sleeps until a still picture is required // and then calls mCamera->takePicture() to take the still picture. // Used only in the case mUseStillCameraForTimeLapse = true. void threadTimeLapseEntry(); // Wrapper to enter threadStartPreview() static void *ThreadStartPreviewWrapper(void *me); // Starts the camera's preview. void threadStartPreview(); // Starts thread ThreadStartPreviewWrapper() for restarting preview. // Needs to be done in a thread so that dataCallback() which calls this function // can return, and the camera can know that takePicture() is done. void restartPreview(); // Creates a copy of source_data into a new memory of final type MemoryBase. sp createIMemoryCopy(const sp &source_data); CameraSourceTimeLapse(const CameraSourceTimeLapse &); CameraSourceTimeLapse &operator=(const CameraSourceTimeLapse &); }; } // namespace android #endif // CAMERA_SOURCE_TIME_LAPSE_H_