/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef STATIC_AUDIO_TRACK_STATE_H #define STATIC_AUDIO_TRACK_STATE_H namespace android { // Represents a single state of an AudioTrack that was created in static mode (shared memory buffer // supplied by the client). This state needs to be communicated from the client to server. As this // state is too large to be updated atomically without a mutex, and mutexes aren't allowed here, the // state is wrapped by a SingleStateQueue. struct StaticAudioTrackState { // do not define constructors, destructors, or virtual methods size_t mLoopStart; size_t mLoopEnd; int mLoopCount; }; } // namespace android #endif // STATIC_AUDIO_TRACK_STATE_H