/* * Copyright (C) 2010-2010 NXP Software * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "Bundle" #define ARRAY_SIZE(array) (sizeof array / sizeof array[0]) //#define LOG_NDEBUG 0 #include #include #include #include #include #include // effect_interface_t interface implementation for bass boost extern "C" const struct effect_interface_s gLvmEffectInterface; #define LVM_ERROR_CHECK(LvmStatus, callingFunc, calledFunc){\ if (LvmStatus == LVM_NULLADDRESS){\ LOGV("\tLVM_ERROR : Parameter error - "\ "null pointer returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\ }\ if (LvmStatus == LVM_ALIGNMENTERROR){\ LOGV("\tLVM_ERROR : Parameter error - "\ "bad alignment returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\ }\ if (LvmStatus == LVM_INVALIDNUMSAMPLES){\ LOGV("\tLVM_ERROR : Parameter error - "\ "bad number of samples returned by %s in %s\n\n\n\n", callingFunc, calledFunc);\ }\ if (LvmStatus == LVM_OUTOFRANGE){\ LOGV("\tLVM_ERROR : Parameter error - "\ "out of range returned by %s in %s\n", callingFunc, calledFunc);\ }\ } // Namespaces namespace android { namespace { /* local functions */ #define CHECK_ARG(cond) { \ if (!(cond)) { \ LOGV("\tLVM_ERROR : Invalid argument: "#cond); \ return -EINVAL; \ } \ } // Flag to allow a one time init of global memory, only happens on first call ever int LvmInitFlag = LVM_FALSE; int LvmSessionsActive = 0; SessionContext GlobalSessionMemory[LVM_MAX_SESSIONS]; int SessionIndex[LVM_MAX_SESSIONS]; // NXP SW BassBoost UUID const effect_descriptor_t gBassBoostDescriptor = { {0x0634f220, 0xddd4, 0x11db, 0xa0fc, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b }}, {0x8631f300, 0x72e2, 0x11df, 0xb57e, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // uuid EFFECT_API_VERSION, (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_DEVICE_IND | EFFECT_FLAG_VOLUME_CTRL), BASS_BOOST_CUP_LOAD_ARM9E, BUNDLE_MEM_USAGE, "Dynamic Bass Boost", "NXP Software Ltd.", }; // NXP SW Virtualizer UUID const effect_descriptor_t gVirtualizerDescriptor = { {0x37cc2c00, 0xdddd, 0x11db, 0x8577, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, {0x1d4033c0, 0x8557, 0x11df, 0x9f2d, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, EFFECT_API_VERSION, (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_DEVICE_IND | EFFECT_FLAG_VOLUME_CTRL), VIRTUALIZER_CUP_LOAD_ARM9E, BUNDLE_MEM_USAGE, "Virtualizer", "NXP Software Ltd.", }; // NXP SW Equalizer UUID const effect_descriptor_t gEqualizerDescriptor = { {0x0bed4300, 0xddd6, 0x11db, 0x8f34, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // type {0xce772f20, 0x847d, 0x11df, 0xbb17, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}, // uuid Eq NXP EFFECT_API_VERSION, (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_VOLUME_CTRL), EQUALIZER_CUP_LOAD_ARM9E, BUNDLE_MEM_USAGE, "Equalizer", "NXP Software Ltd.", }; // NXP SW Volume UUID const effect_descriptor_t gVolumeDescriptor = { {0x09e8ede0, 0xddde, 0x11db, 0xb4f6, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b }}, {0x119341a0, 0x8469, 0x11df, 0x81f9, { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b }}, //uuid VOL NXP EFFECT_API_VERSION, (EFFECT_FLAG_TYPE_INSERT | EFFECT_FLAG_INSERT_LAST | EFFECT_FLAG_VOLUME_CTRL), VOLUME_CUP_LOAD_ARM9E, BUNDLE_MEM_USAGE, "Volume", "NXP Software Ltd.", }; //--- local function prototypes void LvmGlobalBundle_init (void); int LvmBundle_init (EffectContext *pContext); int LvmEffect_enable (EffectContext *pContext); int LvmEffect_disable (EffectContext *pContext); void LvmEffect_free (EffectContext *pContext); int Effect_configure (EffectContext *pContext, effect_config_t *pConfig); int BassBoost_setParameter (EffectContext *pContext, void *pParam, void *pValue); int BassBoost_getParameter (EffectContext *pContext, void *pParam, size_t *pValueSize, void *pValue); int Virtualizer_setParameter (EffectContext *pContext, void *pParam, void *pValue); int Virtualizer_getParameter (EffectContext *pContext, void *pParam, size_t *pValueSize, void *pValue); int Equalizer_setParameter (EffectContext *pContext, void *pParam, void *pValue); int Equalizer_getParameter (EffectContext *pContext, void *pParam, size_t *pValueSize, void *pValue); int Volume_setParameter (EffectContext *pContext, void *pParam, void *pValue); int Volume_getParameter (EffectContext *pContext, void *pParam, size_t *pValueSize, void *pValue); /* Effect Library Interface Implementation */ extern "C" int EffectQueryNumberEffects(uint32_t *pNumEffects){ LOGV("\n\tEffectQueryNumberEffects start"); *pNumEffects = 4; LOGV("\tEffectQueryNumberEffects creating %d effects", *pNumEffects); LOGV("\tEffectQueryNumberEffects end\n"); return 0; } /* end EffectQueryNumberEffects */ extern "C" int EffectQueryEffect(uint32_t index, effect_descriptor_t *pDescriptor){ LOGV("\n\tEffectQueryEffect start"); LOGV("\tEffectQueryEffect processing index %d", index); if (pDescriptor == NULL){ LOGV("\tLVM_ERROR : EffectQueryEffect was passed NULL pointer"); return -EINVAL; } if (index > 3){ LOGV("\tLVM_ERROR : EffectQueryEffect index out of range %d", index); return -ENOENT; } if(index == LVM_BASS_BOOST){ LOGV("\tEffectQueryEffect processing LVM_BASS_BOOST"); memcpy(pDescriptor, &gBassBoostDescriptor, sizeof(effect_descriptor_t)); }else if(index == LVM_VIRTUALIZER){ LOGV("\tEffectQueryEffect processing LVM_VIRTUALIZER"); memcpy(pDescriptor, &gVirtualizerDescriptor, sizeof(effect_descriptor_t)); } else if(index == LVM_EQUALIZER){ LOGV("\tEffectQueryEffect processing LVM_EQUALIZER"); memcpy(pDescriptor, &gEqualizerDescriptor, sizeof(effect_descriptor_t)); } else if(index == LVM_VOLUME){ LOGV("\tEffectQueryEffect processing LVM_VOLUME"); memcpy(pDescriptor, &gVolumeDescriptor, sizeof(effect_descriptor_t)); } LOGV("\tEffectQueryEffect end\n"); return 0; } /* end EffectQueryEffect */ extern "C" int EffectCreate(effect_uuid_t *uuid, int32_t sessionId, int32_t ioId, effect_interface_t *pInterface){ int ret; int sessionNo; int i; EffectContext *pContext = new EffectContext; LOGV("\n\tEffectCreate start session %d", sessionId); if (pInterface == NULL || uuid == NULL){ LOGV("\tLVM_ERROR : EffectCreate() called with NULL pointer"); return -EINVAL; } if(sessionId < 0){ LOGV("\tLVM_ERROR : EffectCreate sessionId is less than 0"); return -EINVAL; } if(LvmInitFlag == LVM_FALSE){ LvmInitFlag = LVM_TRUE; LOGV("\tEffectCreate - Initializing all global memory"); LvmGlobalBundle_init(); } LOGV("\tEffectCreate: There are %d LVM sessions acive\n", LvmSessionsActive); // Find next available sessionNo for(i=0; i= LVM_MAX_SESSIONS){ LOGV("\tLVM_ERROR : Number of active session is greater than LVM_MAX_SESSIONS (%d)", LVM_MAX_SESSIONS); return -EINVAL; } GlobalSessionMemory[sessionNo].bBundledEffectsEnabled = LVM_TRUE; GlobalSessionMemory[sessionNo].pBundledContext = new BundledEffectContext; pContext->pBundledContext = GlobalSessionMemory[sessionNo].pBundledContext; pContext->pBundledContext->SessionNo = sessionNo; pContext->pBundledContext->SessionId = sessionId; pContext->pBundledContext->hInstance = NULL; pContext->pBundledContext->bVolumeEnabled = LVM_FALSE; pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; pContext->pBundledContext->bBassEnabled = LVM_FALSE; pContext->pBundledContext->bBassTempDisabled = LVM_FALSE; pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; pContext->pBundledContext->bVirtualizerTempDisabled = LVM_FALSE; pContext->pBundledContext->NumberEffectsEnabled = 0; pContext->pBundledContext->NumberEffectsCalled = 0; pContext->pBundledContext->frameCount = 0; pContext->pBundledContext->firstVolume = LVM_TRUE; #ifdef LVM_PCM char fileName[256]; snprintf(fileName, 256, "/data/tmp/bundle_%p_pcm_in.pcm", pContext->pBundledContext); pContext->pBundledContext->PcmInPtr = fopen(fileName, "w"); if (pContext->pBundledContext->PcmInPtr == NULL) { LOGV("cannot open %s", fileName); return -EINVAL; } snprintf(fileName, 256, "/data/tmp/bundle_%p_pcm_out.pcm", pContext->pBundledContext); pContext->pBundledContext->PcmOutPtr = fopen(fileName, "w"); if (pContext->pBundledContext->PcmOutPtr == NULL) { LOGV("cannot open %s", fileName); fclose(pContext->pBundledContext->PcmInPtr); pContext->pBundledContext->PcmInPtr = NULL; return -EINVAL; } #endif /* Saved strength is used to return the exact strength that was used in the set to the get * because we map the original strength range of 0:1000 to 1:15, and this will avoid * quantisation like effect when returning */ pContext->pBundledContext->BassStrengthSaved = 0; pContext->pBundledContext->VirtStrengthSaved = 0; pContext->pBundledContext->CurPreset = PRESET_CUSTOM; pContext->pBundledContext->levelSaved = 0; pContext->pBundledContext->bMuteEnabled = LVM_FALSE; pContext->pBundledContext->bStereoPositionEnabled = LVM_FALSE; pContext->pBundledContext->positionSaved = 0; LOGV("\tEffectCreate - Calling LvmBundle_init"); ret = LvmBundle_init(pContext); if (ret < 0){ LOGV("\tLVM_ERROR : EffectCreate() Bundle init failed"); delete pContext->pBundledContext; delete pContext; return ret; } } else{ LOGV("\tEffectCreate - Assigning memory for previously created effect on sessionNo %d", sessionNo); pContext->pBundledContext = GlobalSessionMemory[sessionNo].pBundledContext; } LOGV("\tEffectCreate - pBundledContext is %p", pContext->pBundledContext); // Create each Effect if (memcmp(uuid, &gBassBoostDescriptor.uuid, sizeof(effect_uuid_t)) == 0){ // Create Bass Boost LOGV("\tEffectCreate - Effect to be created is LVM_BASS_BOOST"); GlobalSessionMemory[pContext->pBundledContext->SessionNo].bBassInstantiated = LVM_TRUE; pContext->itfe = &gLvmEffectInterface; pContext->EffectType = LVM_BASS_BOOST; } else if (memcmp(uuid, &gVirtualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0){ // Create Virtualizer LOGV("\tEffectCreate - Effect to be created is LVM_VIRTUALIZER"); GlobalSessionMemory[pContext->pBundledContext->SessionNo].bVirtualizerInstantiated=LVM_TRUE; pContext->itfe = &gLvmEffectInterface; pContext->EffectType = LVM_VIRTUALIZER; } else if (memcmp(uuid, &gEqualizerDescriptor.uuid, sizeof(effect_uuid_t)) == 0){ // Create Equalizer LOGV("\tEffectCreate - Effect to be created is LVM_EQUALIZER"); GlobalSessionMemory[pContext->pBundledContext->SessionNo].bEqualizerInstantiated = LVM_TRUE; pContext->itfe = &gLvmEffectInterface; pContext->EffectType = LVM_EQUALIZER; } else if (memcmp(uuid, &gVolumeDescriptor.uuid, sizeof(effect_uuid_t)) == 0){ // Create Volume LOGV("\tEffectCreate - Effect to be created is LVM_VOLUME"); GlobalSessionMemory[pContext->pBundledContext->SessionNo].bVolumeInstantiated = LVM_TRUE; pContext->itfe = &gLvmEffectInterface; pContext->EffectType = LVM_VOLUME; } else{ LOGV("\tLVM_ERROR : EffectCreate() invalid UUID"); return -EINVAL; } *pInterface = (effect_interface_t)pContext; LOGV("\tEffectCreate end..\n\n"); return 0; } /* end EffectCreate */ extern "C" int EffectRelease(effect_interface_t interface){ LOGV("\n\tEffectRelease start %p", interface); EffectContext * pContext = (EffectContext *)interface; LOGV("\n\tEffectRelease start interface: %p, context %p", interface, pContext->pBundledContext); if (pContext == NULL){ LOGV("\tLVM_ERROR : EffectRelease called with NULL pointer"); return -EINVAL; } // Clear the instantiated flag for the effect if(pContext->EffectType == LVM_BASS_BOOST) { LOGV("\tEffectRelease LVM_BASS_BOOST Clearing global intstantiated flag"); GlobalSessionMemory[pContext->pBundledContext->SessionNo].bBassInstantiated = LVM_FALSE; } else if(pContext->EffectType == LVM_VIRTUALIZER) { LOGV("\tEffectRelease LVM_VIRTUALIZER Clearing global intstantiated flag"); GlobalSessionMemory[pContext->pBundledContext->SessionNo].bVirtualizerInstantiated = LVM_FALSE; } else if(pContext->EffectType == LVM_EQUALIZER) { LOGV("\tEffectRelease LVM_EQUALIZER Clearing global intstantiated flag"); GlobalSessionMemory[pContext->pBundledContext->SessionNo].bEqualizerInstantiated =LVM_FALSE; } else if(pContext->EffectType == LVM_VOLUME) { LOGV("\tEffectRelease LVM_VOLUME Clearing global intstantiated flag"); GlobalSessionMemory[pContext->pBundledContext->SessionNo].bVolumeInstantiated = LVM_FALSE; } else { LOGV("\tLVM_ERROR : EffectRelease : Unsupported effect\n\n\n\n\n\n\n"); } // if all effects are no longer instantiaed free the lvm memory and delete BundledEffectContext if((GlobalSessionMemory[pContext->pBundledContext->SessionNo].bBassInstantiated == LVM_FALSE)&& (GlobalSessionMemory[pContext->pBundledContext->SessionNo].bVolumeInstantiated == LVM_FALSE)&& (GlobalSessionMemory[pContext->pBundledContext->SessionNo].bEqualizerInstantiated ==LVM_FALSE)&& (GlobalSessionMemory[pContext->pBundledContext->SessionNo].bVirtualizerInstantiated==LVM_FALSE)) { #ifdef LVM_PCM if (pContext->pBundledContext->PcmInPtr != NULL) { fclose(pContext->pBundledContext->PcmInPtr); pContext->pBundledContext->PcmInPtr = NULL; } if (pContext->pBundledContext->PcmOutPtr != NULL) { fclose(pContext->pBundledContext->PcmOutPtr); pContext->pBundledContext->PcmOutPtr = NULL; } #endif LvmSessionsActive--; LOGV("\tEffectRelease: There are %d LVM sessions remaining\n", LvmSessionsActive); // Clear the SessionIndex for(int i=0; ipBundledContext->SessionId){ SessionIndex[i] = -1; LOGV("\tEffectRelease: Clearing SessionIndex SessionNo %d for SessionId %d\n", i, pContext->pBundledContext->SessionId); break; } } LOGV("\tEffectRelease: All effects are no longer instantiated\n"); GlobalSessionMemory[pContext->pBundledContext->SessionNo].bBundledEffectsEnabled =LVM_FALSE; GlobalSessionMemory[pContext->pBundledContext->SessionNo].pBundledContext = LVM_NULL; LOGV("\tEffectRelease: Freeing LVM Bundle memory\n"); LvmEffect_free(pContext); LOGV("\tEffectRelease: Deleting LVM Bundle context %p\n", pContext->pBundledContext); delete pContext->pBundledContext; pContext->pBundledContext = LVM_NULL; } // free the effect context for current effect delete pContext; LOGV("\tEffectRelease end\n"); return 0; } /* end EffectRelease */ void LvmGlobalBundle_init(){ LOGV("\tLvmGlobalBundle_init start"); for(int i=0; iconfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; pContext->config.inputCfg.channels = CHANNEL_STEREO; pContext->config.inputCfg.format = SAMPLE_FORMAT_PCM_S15; pContext->config.inputCfg.samplingRate = 44100; pContext->config.inputCfg.bufferProvider.getBuffer = NULL; pContext->config.inputCfg.bufferProvider.releaseBuffer = NULL; pContext->config.inputCfg.bufferProvider.cookie = NULL; pContext->config.inputCfg.mask = EFFECT_CONFIG_ALL; pContext->config.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; pContext->config.outputCfg.channels = CHANNEL_STEREO; pContext->config.outputCfg.format = SAMPLE_FORMAT_PCM_S15; pContext->config.outputCfg.samplingRate = 44100; pContext->config.outputCfg.bufferProvider.getBuffer = NULL; pContext->config.outputCfg.bufferProvider.releaseBuffer = NULL; pContext->config.outputCfg.bufferProvider.cookie = NULL; pContext->config.outputCfg.mask = EFFECT_CONFIG_ALL; CHECK_ARG(pContext != NULL); if (pContext->pBundledContext->hInstance != NULL){ LOGV("\tLvmBundle_init pContext->pBassBoost != NULL " "-> Calling pContext->pBassBoost->free()"); LvmEffect_free(pContext); LOGV("\tLvmBundle_init pContext->pBassBoost != NULL " "-> Called pContext->pBassBoost->free()"); } LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ LVM_ControlParams_t params; /* Control Parameters */ LVM_InstParams_t InstParams; /* Instance parameters */ LVM_EQNB_BandDef_t BandDefs[MAX_NUM_BANDS]; /* Equaliser band definitions */ LVM_HeadroomParams_t HeadroomParams; /* Headroom parameters */ LVM_HeadroomBandDef_t HeadroomBandDef[LVM_HEADROOM_MAX_NBANDS]; LVM_MemTab_t MemTab; /* Memory allocation table */ bool bMallocFailure = LVM_FALSE; /* Set the capabilities */ InstParams.BufferMode = LVM_UNMANAGED_BUFFERS; InstParams.MaxBlockSize = MAX_CALL_SIZE; InstParams.EQNB_NumBands = MAX_NUM_BANDS; InstParams.PSA_Included = LVM_PSA_ON; /* Allocate memory, forcing alignment */ LvmStatus = LVM_GetMemoryTable(LVM_NULL, &MemTab, &InstParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetMemoryTable", "LvmBundle_init") if(LvmStatus != LVM_SUCCESS) return -EINVAL; LOGV("\tCreateInstance Succesfully called LVM_GetMemoryTable\n"); /* Allocate memory */ for (int i=0; ipBundledContext->hInstance = LVM_NULL; /* Init sets the instance handle */ LvmStatus = LVM_GetInstanceHandle(&pContext->pBundledContext->hInstance, &MemTab, &InstParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetInstanceHandle", "LvmBundle_init") if(LvmStatus != LVM_SUCCESS) return -EINVAL; LOGV("\tLvmBundle_init CreateInstance Succesfully called LVM_GetInstanceHandle\n"); /* Set the initial process parameters */ /* General parameters */ params.OperatingMode = LVM_MODE_ON; params.SampleRate = LVM_FS_44100; params.SourceFormat = LVM_STEREO; params.SpeakerType = LVM_HEADPHONES; pContext->pBundledContext->SampleRate = LVM_FS_44100; /* Concert Sound parameters */ params.VirtualizerOperatingMode = LVM_MODE_OFF; params.VirtualizerType = LVM_CONCERTSOUND; params.VirtualizerReverbLevel = 100; params.CS_EffectLevel = LVM_CS_EFFECT_NONE; /* N-Band Equaliser parameters */ params.EQNB_OperatingMode = LVM_EQNB_OFF; params.EQNB_NBands = FIVEBAND_NUMBANDS; params.pEQNB_BandDefinition = &BandDefs[0]; for (int i=0; ipBundledContext->hInstance, ¶ms); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "LvmBundle_init") if(LvmStatus != LVM_SUCCESS) return -EINVAL; LOGV("\tLvmBundle_init CreateInstance Succesfully called LVM_SetControlParameters\n"); /* Set the headroom parameters */ HeadroomBandDef[0].Limit_Low = 20; HeadroomBandDef[0].Limit_High = 4999; HeadroomBandDef[0].Headroom_Offset = 3; HeadroomBandDef[1].Limit_Low = 5000; HeadroomBandDef[1].Limit_High = 24000; HeadroomBandDef[1].Headroom_Offset = 4; HeadroomParams.pHeadroomDefinition = &HeadroomBandDef[0]; HeadroomParams.Headroom_OperatingMode = LVM_HEADROOM_ON; HeadroomParams.NHeadroomBands = 2; LvmStatus = LVM_SetHeadroomParams(pContext->pBundledContext->hInstance, &HeadroomParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetHeadroomParams", "LvmBundle_init") if(LvmStatus != LVM_SUCCESS) return -EINVAL; LOGV("\tLvmBundle_init CreateInstance Succesfully called LVM_SetHeadroomParams\n"); LOGV("\tLvmBundle_init End"); return 0; } /* end LvmBundle_init */ //---------------------------------------------------------------------------- // LvmBundle_process() //---------------------------------------------------------------------------- // Purpose: // Apply LVM Bundle effects // // Inputs: // pIn: pointer to stereo 16 bit input data // pOut: pointer to stereo 16 bit output data // frameCount: Frames to process // pContext: effect engine context // strength strength to be applied // // Outputs: // pOut: pointer to updated stereo 16 bit output data // //---------------------------------------------------------------------------- int LvmBundle_process(LVM_INT16 *pIn, LVM_INT16 *pOut, int frameCount, EffectContext *pContext){ LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ LVM_INT16 *pOutTmp; if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE){ pOutTmp = pOut; }else if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE){ pOutTmp = (LVM_INT16 *)malloc(frameCount * sizeof(LVM_INT16) * 2); if(pOutTmp == NULL){ LOGV("\tLVM_ERROR : LvmBundle_process failed to allocate memory for " "EFFECT_BUFFER_ACCESS_ACCUMULATE mode"); return -EINVAL; } }else{ LOGV("LVM_ERROR : LvmBundle_process invalid access mode"); return -EINVAL; } /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "LvmBundle_process") if(LvmStatus != LVM_SUCCESS) return -EINVAL; pContext->pBundledContext->frameCount++; if(pContext->pBundledContext->frameCount == 100) { //LOGV("\tBB: %d VIRT: %d EQ: %d, session (%d), context is %p\n", //ActiveParams.BE_OperatingMode, //ActiveParams.VirtualizerOperatingMode, ActiveParams.EQNB_OperatingMode, //pContext->pBundledContext->SessionNo, pContext->pBundledContext); pContext->pBundledContext->frameCount = 0; } #ifdef LVM_PCM fwrite(pIn, frameCount*sizeof(LVM_INT16)*2, 1, pContext->pBundledContext->PcmInPtr); fflush(pContext->pBundledContext->PcmInPtr); #endif //LOGV("Calling LVM_Process"); /* Process the samples */ LvmStatus = LVM_Process(pContext->pBundledContext->hInstance, /* Instance handle */ pIn, /* Input buffer */ pOutTmp, /* Output buffer */ (LVM_UINT16)frameCount, /* Number of samples to read */ 0); /* Audo Time */ LVM_ERROR_CHECK(LvmStatus, "LVM_Process", "LvmBundle_process") if(LvmStatus != LVM_SUCCESS) return -EINVAL; #ifdef LVM_PCM fwrite(pOutTmp, frameCount*sizeof(LVM_INT16)*2, 1, pContext->pBundledContext->PcmOutPtr); fflush(pContext->pBundledContext->PcmOutPtr); #endif if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE){ for (int i=0; ipBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "LvmEffect_enable") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tLvmEffect_enable Succesfully called LVM_GetControlParameters\n"); if(pContext->EffectType == LVM_BASS_BOOST) { LOGV("\tLvmEffect_enable : Enabling LVM_BASS_BOOST"); ActiveParams.BE_OperatingMode = LVM_BE_ON; } if(pContext->EffectType == LVM_VIRTUALIZER) { LOGV("\tLvmEffect_enable : Enabling LVM_VIRTUALIZER"); ActiveParams.VirtualizerOperatingMode = LVM_MODE_ON; } if(pContext->EffectType == LVM_EQUALIZER) { LOGV("\tLvmEffect_enable : Enabling LVM_EQUALIZER"); ActiveParams.EQNB_OperatingMode = LVM_EQNB_ON; } if(pContext->EffectType == LVM_VOLUME) { LOGV("\tLvmEffect_enable : Enabling LVM_VOLUME"); } LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "LvmEffect_enable") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tLvmEffect_enable Succesfully called LVM_SetControlParameters\n"); //LOGV("\tLvmEffect_enable end"); return 0; } //---------------------------------------------------------------------------- // LvmEffect_disable() //---------------------------------------------------------------------------- // Purpose: Disable the effect in the bundle // // Inputs: // pContext: effect engine context // // Outputs: // //---------------------------------------------------------------------------- int LvmEffect_disable(EffectContext *pContext){ //LOGV("\tLvmEffect_disable start"); LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "LvmEffect_disable") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tLvmEffect_disable Succesfully called LVM_GetControlParameters\n"); if(pContext->EffectType == LVM_BASS_BOOST) { LOGV("\tLvmEffect_disable : Disabling LVM_BASS_BOOST"); ActiveParams.BE_OperatingMode = LVM_BE_OFF; } if(pContext->EffectType == LVM_VIRTUALIZER) { LOGV("\tLvmEffect_disable : Enabling LVM_VIRTUALIZER"); ActiveParams.VirtualizerOperatingMode = LVM_MODE_OFF; } if(pContext->EffectType == LVM_EQUALIZER) { LOGV("\tLvmEffect_disable : Enabling LVM_EQUALIZER"); ActiveParams.EQNB_OperatingMode = LVM_EQNB_OFF; } if(pContext->EffectType == LVM_VOLUME) { LOGV("\tLvmEffect_disable : Enabling LVM_VOLUME"); } LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "LvmEffect_disable") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tLvmEffect_disable Succesfully called LVM_SetControlParameters\n"); //LOGV("\tLvmEffect_disable end"); return 0; } //---------------------------------------------------------------------------- // LvmEffect_free() //---------------------------------------------------------------------------- // Purpose: Free all memory associated with the Bundle. // // Inputs: // pContext: effect engine context // // Outputs: // //---------------------------------------------------------------------------- void LvmEffect_free(EffectContext *pContext){ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ LVM_ControlParams_t params; /* Control Parameters */ LVM_MemTab_t MemTab; /* Free the algorithm memory */ LvmStatus = LVM_GetMemoryTable(pContext->pBundledContext->hInstance, &MemTab, LVM_NULL); LVM_ERROR_CHECK(LvmStatus, "LVM_GetMemoryTable", "LvmEffect_free") for (int i=0; iinputCfg.samplingRate == pConfig->outputCfg.samplingRate); CHECK_ARG(pConfig->inputCfg.channels == pConfig->outputCfg.channels); CHECK_ARG(pConfig->inputCfg.format == pConfig->outputCfg.format); CHECK_ARG(pConfig->inputCfg.channels == CHANNEL_STEREO); CHECK_ARG(pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_WRITE || pConfig->outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE); CHECK_ARG(pConfig->inputCfg.format == SAMPLE_FORMAT_PCM_S15); memcpy(&pContext->config, pConfig, sizeof(effect_config_t)); switch (pConfig->inputCfg.samplingRate) { case 8000: SampleRate = LVM_FS_8000; pContext->pBundledContext->SamplesPerSecond = 8000*2; // 2 secs Stereo break; case 16000: SampleRate = LVM_FS_16000; pContext->pBundledContext->SamplesPerSecond = 16000*2; // 2 secs Stereo break; case 22050: SampleRate = LVM_FS_22050; pContext->pBundledContext->SamplesPerSecond = 22050*2; // 2 secs Stereo break; case 32000: SampleRate = LVM_FS_32000; pContext->pBundledContext->SamplesPerSecond = 32000*2; // 2 secs Stereo break; case 44100: SampleRate = LVM_FS_44100; pContext->pBundledContext->SamplesPerSecond = 44100*2; // 2 secs Stereo break; case 48000: SampleRate = LVM_FS_48000; pContext->pBundledContext->SamplesPerSecond = 48000*2; // 2 secs Stereo break; default: LOGV("\tEffect_Configure invalid sampling rate %d", pConfig->inputCfg.samplingRate); return -EINVAL; } if(pContext->pBundledContext->SampleRate != SampleRate){ LVM_ControlParams_t ActiveParams; LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; LOGV("\tEffect_configure change sampling rate to %d", SampleRate); /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "Effect_configure") if(LvmStatus != LVM_SUCCESS) return -EINVAL; LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "Effect_configure") LOGV("\tEffect_configure Succesfully called LVM_SetControlParameters\n"); pContext->pBundledContext->SampleRate = SampleRate; }else{ //LOGV("\tEffect_configure keep sampling rate at %d", SampleRate); } //LOGV("\tEffect_configure End...."); return 0; } /* end Effect_configure */ //---------------------------------------------------------------------------- // BassGetStrength() //---------------------------------------------------------------------------- // Purpose: // get the effect strength currently being used, what is actually returned is the strengh that was // previously used in the set, this is because the app uses a strength in the range 0-1000 while // the bassboost uses 1-15, so to avoid a quantisation the original set value is used. However the // actual used value is checked to make sure it corresponds to the one being returned // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- uint32_t BassGetStrength(EffectContext *pContext){ //LOGV("\tBassGetStrength() (0-1000) -> %d\n", pContext->pBundledContext->BassStrengthSaved); LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "BassGetStrength") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tBassGetStrength Succesfully returned from LVM_GetControlParameters\n"); /* Check that the strength returned matches the strength that was set earlier */ if(ActiveParams.BE_EffectLevel != (LVM_INT16)((15*pContext->pBundledContext->BassStrengthSaved)/1000)){ LOGV("\tLVM_ERROR : BassGetStrength module strength does not match savedStrength %d %d\n", ActiveParams.BE_EffectLevel, pContext->pBundledContext->BassStrengthSaved); return -EINVAL; } //LOGV("\tBassGetStrength() (0-15) -> %d\n", ActiveParams.BE_EffectLevel ); //LOGV("\tBassGetStrength() (saved) -> %d\n", pContext->pBundledContext->BassStrengthSaved ); return pContext->pBundledContext->BassStrengthSaved; } /* end BassGetStrength */ //---------------------------------------------------------------------------- // BassSetStrength() //---------------------------------------------------------------------------- // Purpose: // Apply the strength to the BassBosst. Must first be converted from the range 0-1000 to 1-15 // // Inputs: // pContext: effect engine context // strength strength to be applied // //---------------------------------------------------------------------------- void BassSetStrength(EffectContext *pContext, uint32_t strength){ //LOGV("\tBassSetStrength(%d)", strength); pContext->pBundledContext->BassStrengthSaved = (int)strength; LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "BassSetStrength") //LOGV("\tBassSetStrength Succesfully returned from LVM_GetControlParameters\n"); /* Bass Enhancement parameters */ ActiveParams.BE_EffectLevel = (LVM_INT16)((15*strength)/1000); ActiveParams.BE_CentreFreq = LVM_BE_CENTRE_90Hz; //LOGV("\tBassSetStrength() (0-15) -> %d\n", ActiveParams.BE_EffectLevel ); /* Activate the initial settings */ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "BassSetStrength") //LOGV("\tBassSetStrength Succesfully called LVM_SetControlParameters\n"); } /* end BassSetStrength */ //---------------------------------------------------------------------------- // VirtualizerGetStrength() //---------------------------------------------------------------------------- // Purpose: // get the effect strength currently being used, what is actually returned is the strengh that was // previously used in the set, this is because the app uses a strength in the range 0-1000 while // the Virtualizer uses 1-100, so to avoid a quantisation the original set value is used.However the // actual used value is checked to make sure it corresponds to the one being returned // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- uint32_t VirtualizerGetStrength(EffectContext *pContext){ //LOGV("\tVirtualizerGetStrength (0-1000) -> %d\n",pContext->pBundledContext->VirtStrengthSaved); LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VirtualizerGetStrength") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVirtualizerGetStrength Succesfully returned from LVM_GetControlParameters\n"); //LOGV("\tVirtualizerGetStrength() (0-100) -> %d\n", ActiveParams.VirtualizerReverbLevel*10); return pContext->pBundledContext->VirtStrengthSaved; } /* end getStrength */ //---------------------------------------------------------------------------- // VirtualizerSetStrength() //---------------------------------------------------------------------------- // Purpose: // Apply the strength to the Virtualizer. Must first be converted from the range 0-1000 to 1-15 // // Inputs: // pContext: effect engine context // strength strength to be applied // //---------------------------------------------------------------------------- void VirtualizerSetStrength(EffectContext *pContext, uint32_t strength){ //LOGV("\tVirtualizerSetStrength(%d)", strength); LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ pContext->pBundledContext->VirtStrengthSaved = (int)strength; /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance,&ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VirtualizerSetStrength") //LOGV("\tVirtualizerSetStrength Succesfully returned from LVM_GetControlParameters\n"); /* Virtualizer parameters */ ActiveParams.CS_EffectLevel = (int)((strength*32767)/1000); //LOGV("\tVirtualizerSetStrength() (0-1000) -> %d\n", strength ); //LOGV("\tVirtualizerSetStrength() (0- 100) -> %d\n", ActiveParams.CS_EffectLevel ); /* Activate the initial settings */ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VirtualizerSetStrength") //LOGV("\tVirtualizerSetStrength Succesfully called LVM_SetControlParameters\n\n"); } /* end setStrength */ //---------------------------------------------------------------------------- // EqualizerGetBandLevel() //---------------------------------------------------------------------------- // Purpose: Retrieve the gain currently being used for the band passed in // // Inputs: // band: band number // pContext: effect engine context // // Outputs: // //---------------------------------------------------------------------------- int32_t EqualizerGetBandLevel(EffectContext *pContext, int32_t band){ int32_t Gain =0; LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ LVM_EQNB_BandDef_t *BandDef; /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerGetBandLevel") BandDef = ActiveParams.pEQNB_BandDefinition; Gain = (int32_t)BandDef[band].Gain*100; // Convert to millibels //LOGV("\tEqualizerGetBandLevel -> %d\n", Gain ); //LOGV("\tEqualizerGetBandLevel Succesfully returned from LVM_GetControlParameters\n"); return Gain; } //---------------------------------------------------------------------------- // EqualizerSetBandLevel() //---------------------------------------------------------------------------- // Purpose: // Sets gain value for the given band. // // Inputs: // band: band number // Gain: Gain to be applied in millibels // pContext: effect engine context // // Outputs: // //--------------------------------------------------------------------------- void EqualizerSetBandLevel(EffectContext *pContext, int band, short Gain){ int gainRounded; if(Gain > 0){ gainRounded = (int)((Gain+50)/100); }else{ gainRounded = (int)((Gain-50)/100); } //LOGV("\tEqualizerSetBandLevel(%d)->(%d)", Gain, gainRounded); LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ LVM_EQNB_BandDef_t *BandDef; /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerSetBandLevel") //LOGV("\tEqualizerSetBandLevel Succesfully returned from LVM_GetControlParameters\n"); //LOGV("\tEqualizerSetBandLevel just Got -> %d\n",ActiveParams.pEQNB_BandDefinition[band].Gain); /* Set local EQ parameters */ BandDef = ActiveParams.pEQNB_BandDefinition; ActiveParams.pEQNB_BandDefinition[band].Gain = gainRounded; /* Activate the initial settings */ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "EqualizerSetBandLevel") //LOGV("\tEqualizerSetBandLevel just Set -> %d\n",ActiveParams.pEQNB_BandDefinition[band].Gain); pContext->pBundledContext->CurPreset = PRESET_CUSTOM; return; } //---------------------------------------------------------------------------- // EqualizerGetCentreFrequency() //---------------------------------------------------------------------------- // Purpose: Retrieve the frequency being used for the band passed in // // Inputs: // band: band number // pContext: effect engine context // // Outputs: // //---------------------------------------------------------------------------- int32_t EqualizerGetCentreFrequency(EffectContext *pContext, int32_t band){ int32_t Frequency =0; LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ LVM_EQNB_BandDef_t *BandDef; /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerGetCentreFrequency") BandDef = ActiveParams.pEQNB_BandDefinition; Frequency = (int32_t)BandDef[band].Frequency*1000; // Convert to millibels //LOGV("\tEqualizerGetCentreFrequency -> %d\n", Frequency ); //LOGV("\tEqualizerGetCentreFrequency Succesfully returned from LVM_GetControlParameters\n"); return Frequency; } //---------------------------------------------------------------------------- // EqualizerGetBandFreqRange( //---------------------------------------------------------------------------- // Purpose: // // Gets lower and upper boundaries of a band. // For the high shelf, the low bound is the band frequency and the high // bound is Nyquist. // For the peaking filters, they are the gain[dB]/2 points. // // Inputs: // band: band number // pContext: effect engine context // // Outputs: // pLow: lower band range // pLow: upper band range //---------------------------------------------------------------------------- int32_t EqualizerGetBandFreqRange(EffectContext *pContext, int32_t band, uint32_t *pLow, uint32_t *pHi){ *pLow = bandFreqRange[band][0]; *pHi = bandFreqRange[band][1]; return 0; } //---------------------------------------------------------------------------- // EqualizerGetBand( //---------------------------------------------------------------------------- // Purpose: // // Returns the band with the maximum influence on a given frequency. // Result is unaffected by whether EQ is enabled or not, or by whether // changes have been committed or not. // // Inputs: // targetFreq The target frequency, in millihertz. // pContext: effect engine context // // Outputs: // pLow: lower band range // pLow: upper band range //---------------------------------------------------------------------------- int32_t EqualizerGetBand(EffectContext *pContext, uint32_t targetFreq){ int band = 0; if(targetFreq < bandFreqRange[0][0]){ return -EINVAL; }else if(targetFreq == bandFreqRange[0][0]){ return 0; } for(int i=0; i bandFreqRange[i][0])&&(targetFreq <= bandFreqRange[i][1])){ band = i; } } return band; } //---------------------------------------------------------------------------- // EqualizerGetPreset( //---------------------------------------------------------------------------- // Purpose: // // Gets the currently set preset ID. // Will return PRESET_CUSTOM in case the EQ parameters have been modified // manually since a preset was set. // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- int32_t EqualizerGetPreset(EffectContext *pContext){ return pContext->pBundledContext->CurPreset; } //---------------------------------------------------------------------------- // EqualizerSetPreset( //---------------------------------------------------------------------------- // Purpose: // // Sets the current preset by ID. // All the band parameters will be overridden. // // Inputs: // pContext: effect engine context // preset The preset ID. // //---------------------------------------------------------------------------- void EqualizerSetPreset(EffectContext *pContext, int preset){ //LOGV("\tEqualizerSetPreset(%d)", preset); pContext->pBundledContext->CurPreset = preset; LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "EqualizerSetPreset") //LOGV("\tEqualizerSetPreset Succesfully returned from LVM_GetControlParameters\n"); //ActiveParams.pEQNB_BandDefinition = &BandDefs[0]; for (int i=0; ipBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "EqualizerSetPreset") //LOGV("\tEqualizerSetPreset Succesfully called LVM_SetControlParameters\n"); return; } int32_t EqualizerGetNumPresets(){ return sizeof(gEqualizerPresets) / sizeof(PresetConfig); } //---------------------------------------------------------------------------- // EqualizerGetPresetName( //---------------------------------------------------------------------------- // Purpose: // Gets a human-readable name for a preset ID. Will return "Custom" if // PRESET_CUSTOM is passed. // // Inputs: // preset The preset ID. Must be less than number of presets. // //------------------------------------------------------------------------- const char * EqualizerGetPresetName(int32_t preset){ //LOGV("\tEqualizerGetPresetName start(%d)", preset); if (preset == PRESET_CUSTOM) { return "Custom"; } else { return gEqualizerPresets[preset].name; } //LOGV("\tEqualizerGetPresetName end(%d)", preset); return 0; } //---------------------------------------------------------------------------- // VolumeSetVolumeLevel() //---------------------------------------------------------------------------- // Purpose: // // Inputs: // pContext: effect engine context // level level to be applied // //---------------------------------------------------------------------------- int VolumeSetVolumeLevel(EffectContext *pContext, int16_t level){ LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ //LOGV("\tVolumeSetVolumeLevel Level to be set is %d %d\n", level, (LVM_INT16)(level/100)); /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetVolumeLevel") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeSetVolumeLevel Succesfully returned from LVM_GetControlParameters got: %d\n", //ActiveParams.VC_EffectLevel); /* Volume parameters */ ActiveParams.VC_EffectLevel = (LVM_INT16)(level/100); //LOGV("\tVolumeSetVolumeLevel() (-96dB -> 0dB) -> %d\n", ActiveParams.VC_EffectLevel ); /* Activate the initial settings */ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetVolumeLevel") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeSetVolumeLevel Succesfully called LVM_SetControlParameters\n"); /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetVolumeLevel") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeSetVolumeLevel just set (-96dB -> 0dB) -> %d\n",ActiveParams.VC_EffectLevel ); if(pContext->pBundledContext->firstVolume == LVM_TRUE){ LvmStatus = LVM_SetVolumeNoSmoothing(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetVolumeNoSmoothing", "LvmBundle_process") LOGV("\tLVM_VOLUME: Disabling Smoothing for first volume change to remove spikes/clicks"); pContext->pBundledContext->firstVolume = LVM_FALSE; } return 0; } /* end setVolumeLevel */ //---------------------------------------------------------------------------- // VolumeGetVolumeLevel() //---------------------------------------------------------------------------- // Purpose: // // Inputs: // pContext: effect engine context // //---------------------------------------------------------------------------- int VolumeGetVolumeLevel(EffectContext *pContext, int16_t *level){ //LOGV("\tVolumeGetVolumeLevel start"); LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeGetVolumeLevel") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeGetVolumeLevel() (-96dB -> 0dB) -> %d\n", ActiveParams.VC_EffectLevel ); //LOGV("\tVolumeGetVolumeLevel Succesfully returned from LVM_GetControlParameters\n"); *level = ActiveParams.VC_EffectLevel*100; // Convert dB to millibels //LOGV("\tVolumeGetVolumeLevel end"); return 0; } /* end VolumeGetVolumeLevel */ //---------------------------------------------------------------------------- // VolumeSetMute() //---------------------------------------------------------------------------- // Purpose: // // Inputs: // pContext: effect engine context // mute: enable/disable flag // //---------------------------------------------------------------------------- int32_t VolumeSetMute(EffectContext *pContext, uint32_t mute){ //LOGV("\tVolumeSetMute start(%d)", mute); pContext->pBundledContext->bMuteEnabled = mute; LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetMute") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeSetMute Succesfully returned from LVM_GetControlParameters\n"); //LOGV("\tVolumeSetMute to %d, level was %d\n", mute, ActiveParams.VC_EffectLevel ); /* Set appropriate volume level */ if(pContext->pBundledContext->bMuteEnabled == LVM_TRUE){ pContext->pBundledContext->levelSaved = ActiveParams.VC_EffectLevel; ActiveParams.VC_EffectLevel = -96; }else{ ActiveParams.VC_EffectLevel = pContext->pBundledContext->levelSaved; } /* Activate the initial settings */ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetMute") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeSetMute Succesfully called LVM_SetControlParameters\n"); //LOGV("\tVolumeSetMute end"); return 0; } /* end setMute */ //---------------------------------------------------------------------------- // VolumeGetMute() //---------------------------------------------------------------------------- // Purpose: // // Inputs: // pContext: effect engine context // // Ourputs: // mute: enable/disable flag //---------------------------------------------------------------------------- int32_t VolumeGetMute(EffectContext *pContext, uint32_t *mute){ //LOGV("\tVolumeGetMute start"); if((pContext->pBundledContext->bMuteEnabled == LVM_FALSE)|| (pContext->pBundledContext->bMuteEnabled == LVM_TRUE)){ *mute = pContext->pBundledContext->bMuteEnabled; return 0; }else{ LOGV("\tLVM_ERROR : VolumeGetMute read an invalid value from context %d", pContext->pBundledContext->bMuteEnabled); return -EINVAL; } //LOGV("\tVolumeGetMute end"); } /* end getMute */ int16_t VolumeConvertStereoPosition(int16_t position){ int16_t convertedPosition = 0; convertedPosition = (int16_t)(((float)position/1000)*96); return convertedPosition; } //---------------------------------------------------------------------------- // VolumeSetStereoPosition() //---------------------------------------------------------------------------- // Purpose: // // Inputs: // pContext: effect engine context // position: stereo position // // Outputs: //---------------------------------------------------------------------------- int VolumeSetStereoPosition(EffectContext *pContext, int16_t position){ LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ LVM_INT16 Balance = 0; pContext->pBundledContext->positionSaved = position; Balance = VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved); //LOGV("\tVolumeSetStereoPosition start pContext->pBundledContext->positionSaved = %d", //pContext->pBundledContext->positionSaved); if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){ //LOGV("\tVolumeSetStereoPosition Position to be set is %d %d\n", position, Balance); pContext->pBundledContext->positionSaved = position; /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetStereoPosition") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeSetStereoPosition Succesfully returned from LVM_GetControlParameters got:" // " %d\n", ActiveParams.VC_Balance); /* Volume parameters */ ActiveParams.VC_Balance = Balance; //LOGV("\tVolumeSetStereoPosition() (-96dB -> +96dB) -> %d\n", ActiveParams.VC_Balance ); /* Activate the initial settings */ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeSetStereoPosition") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeSetStereoPosition Succesfully called LVM_SetControlParameters\n"); /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeSetStereoPosition") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeSetStereoPosition Succesfully returned from LVM_GetControlParameters got: " // "%d\n", ActiveParams.VC_Balance); } else{ //LOGV("\tVolumeSetStereoPosition Position attempting to set, but not enabled %d %d\n", //position, Balance); } //LOGV("\tVolumeSetStereoPosition end pContext->pBundledContext->positionSaved = %d\n", //pContext->pBundledContext->positionSaved); return 0; } /* end VolumeSetStereoPosition */ //---------------------------------------------------------------------------- // VolumeGetStereoPosition() //---------------------------------------------------------------------------- // Purpose: // // Inputs: // pContext: effect engine context // // Outputs: // position: stereo position //---------------------------------------------------------------------------- int32_t VolumeGetStereoPosition(EffectContext *pContext, int16_t *position){ //LOGV("\tVolumeGetStereoPosition start"); LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ LVM_INT16 balance; //LOGV("\tVolumeGetStereoPosition start pContext->pBundledContext->positionSaved = %d", //pContext->pBundledContext->positionSaved); LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeGetStereoPosition") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeGetStereoPosition -> %d\n", ActiveParams.VC_Balance); //LOGV("\tVolumeGetStereoPosition Succesfully returned from LVM_GetControlParameters\n"); balance = VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved); if(pContext->pBundledContext->bStereoPositionEnabled == LVM_TRUE){ if(balance != ActiveParams.VC_Balance){ return -EINVAL; } } *position = (LVM_INT16)pContext->pBundledContext->positionSaved; // Convert dB to millibels //LOGV("\tVolumeGetStereoPosition end returning pContext->pBundledContext->positionSaved =%d\n", //pContext->pBundledContext->positionSaved); return 0; } /* end VolumeGetStereoPosition */ //---------------------------------------------------------------------------- // VolumeEnableStereoPosition() //---------------------------------------------------------------------------- // Purpose: // // Inputs: // pContext: effect engine context // mute: enable/disable flag // //---------------------------------------------------------------------------- int32_t VolumeEnableStereoPosition(EffectContext *pContext, uint32_t enabled){ //LOGV("\tVolumeEnableStereoPosition start()"); pContext->pBundledContext->bStereoPositionEnabled = enabled; LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus=LVM_SUCCESS; /* Function call status */ /* Get the current settings */ LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeEnableStereoPosition") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeEnableStereoPosition Succesfully returned from LVM_GetControlParameters\n"); //LOGV("\tVolumeEnableStereoPosition to %d, position was %d\n", // enabled, ActiveParams.VC_Balance ); /* Set appropriate stereo position */ if(pContext->pBundledContext->bStereoPositionEnabled == LVM_FALSE){ ActiveParams.VC_Balance = 0; }else{ ActiveParams.VC_Balance = VolumeConvertStereoPosition(pContext->pBundledContext->positionSaved); } /* Activate the initial settings */ LvmStatus = LVM_SetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); LVM_ERROR_CHECK(LvmStatus, "LVM_SetControlParameters", "VolumeEnableStereoPosition") if(LvmStatus != LVM_SUCCESS) return -EINVAL; //LOGV("\tVolumeEnableStereoPosition Succesfully called LVM_SetControlParameters\n"); //LOGV("\tVolumeEnableStereoPosition end()\n"); return 0; } /* end VolumeEnableStereoPosition */ //---------------------------------------------------------------------------- // BassBoost_getParameter() //---------------------------------------------------------------------------- // Purpose: // Get a BassBoost parameter // // Inputs: // pBassBoost - handle to instance data // pParam - pointer to parameter // pValue - pointer to variable to hold retrieved value // pValueSize - pointer to value size: maximum size as input // // Outputs: // *pValue updated with parameter value // *pValueSize updated with actual value size // // // Side Effects: // //---------------------------------------------------------------------------- int BassBoost_getParameter(EffectContext *pContext, void *pParam, size_t *pValueSize, void *pValue){ int status = 0; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; int32_t param2; char *name; //LOGV("\tBassBoost_getParameter start"); switch (param){ case BASSBOOST_PARAM_STRENGTH_SUPPORTED: if (*pValueSize != sizeof(uint32_t)){ LOGV("\tLVM_ERROR : BassBoost_getParameter() invalid pValueSize1 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(uint32_t); break; case BASSBOOST_PARAM_STRENGTH: if (*pValueSize != sizeof(int16_t)){ LOGV("\tLVM_ERROR : BassBoost_getParameter() invalid pValueSize2 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; default: LOGV("\tLVM_ERROR : BassBoost_getParameter() invalid param %d", param); return -EINVAL; } switch (param){ case BASSBOOST_PARAM_STRENGTH_SUPPORTED: *(uint32_t *)pValue = 1; //LOGV("\tBassBoost_getParameter() BASSBOOST_PARAM_STRENGTH_SUPPORTED Value is %d", // *(uint32_t *)pValue); break; case BASSBOOST_PARAM_STRENGTH: *(int16_t *)pValue = BassGetStrength(pContext); //LOGV("\tBassBoost_getParameter() BASSBOOST_PARAM_STRENGTH Value is %d", // *(int16_t *)pValue); break; default: LOGV("\tLVM_ERROR : BassBoost_getParameter() invalid param %d", param); status = -EINVAL; break; } //LOGV("\tBassBoost_getParameter end"); return status; } /* end BassBoost_getParameter */ //---------------------------------------------------------------------------- // BassBoost_setParameter() //---------------------------------------------------------------------------- // Purpose: // Set a BassBoost parameter // // Inputs: // pBassBoost - handle to instance data // pParam - pointer to parameter // pValue - pointer to value // // Outputs: // //---------------------------------------------------------------------------- int BassBoost_setParameter (EffectContext *pContext, void *pParam, void *pValue){ int status = 0; int16_t strength; int32_t *pParamTemp = (int32_t *)pParam; //LOGV("\tBassBoost_setParameter start"); switch (*pParamTemp){ case BASSBOOST_PARAM_STRENGTH: strength = *(int16_t *)pValue; //LOGV("\tBassBoost_setParameter() BASSBOOST_PARAM_STRENGTH value is %d", strength); //LOGV("\tBassBoost_setParameter() Calling pBassBoost->BassSetStrength"); BassSetStrength(pContext, (int32_t)strength); //LOGV("\tBassBoost_setParameter() Called pBassBoost->BassSetStrength"); break; default: LOGV("\tLVM_ERROR : BassBoost_setParameter() invalid param %d", *pParamTemp); break; } //LOGV("\tBassBoost_setParameter end"); return status; } /* end BassBoost_setParameter */ //---------------------------------------------------------------------------- // Virtualizer_getParameter() //---------------------------------------------------------------------------- // Purpose: // Get a Virtualizer parameter // // Inputs: // pVirtualizer - handle to instance data // pParam - pointer to parameter // pValue - pointer to variable to hold retrieved value // pValueSize - pointer to value size: maximum size as input // // Outputs: // *pValue updated with parameter value // *pValueSize updated with actual value size // // // Side Effects: // //---------------------------------------------------------------------------- int Virtualizer_getParameter(EffectContext *pContext, void *pParam, size_t *pValueSize, void *pValue){ int status = 0; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; int32_t param2; char *name; //LOGV("\tVirtualizer_getParameter start"); switch (param){ case VIRTUALIZER_PARAM_STRENGTH_SUPPORTED: if (*pValueSize != sizeof(uint32_t)){ LOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid pValueSize %d",*pValueSize); return -EINVAL; } *pValueSize = sizeof(uint32_t); break; case VIRTUALIZER_PARAM_STRENGTH: if (*pValueSize != sizeof(int16_t)){ LOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid pValueSize2 %d",*pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; default: LOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid param %d", param); return -EINVAL; } switch (param){ case VIRTUALIZER_PARAM_STRENGTH_SUPPORTED: *(uint32_t *)pValue = 1; //LOGV("\tVirtualizer_getParameter() VIRTUALIZER_PARAM_STRENGTH_SUPPORTED Value is %d", // *(uint32_t *)pValue); break; case VIRTUALIZER_PARAM_STRENGTH: *(int16_t *)pValue = VirtualizerGetStrength(pContext); //LOGV("\tVirtualizer_getParameter() VIRTUALIZER_PARAM_STRENGTH Value is %d", // *(int16_t *)pValue); break; default: LOGV("\tLVM_ERROR : Virtualizer_getParameter() invalid param %d", param); status = -EINVAL; break; } //LOGV("\tVirtualizer_getParameter end"); return status; } /* end Virtualizer_getParameter */ //---------------------------------------------------------------------------- // Virtualizer_setParameter() //---------------------------------------------------------------------------- // Purpose: // Set a Virtualizer parameter // // Inputs: // pVirtualizer - handle to instance data // pParam - pointer to parameter // pValue - pointer to value // // Outputs: // //---------------------------------------------------------------------------- int Virtualizer_setParameter (EffectContext *pContext, void *pParam, void *pValue){ int status = 0; int16_t strength; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; //LOGV("\tVirtualizer_setParameter start"); switch (param){ case VIRTUALIZER_PARAM_STRENGTH: strength = *(int16_t *)pValue; //LOGV("\tVirtualizer_setParameter() VIRTUALIZER_PARAM_STRENGTH value is %d", strength); //LOGV("\tVirtualizer_setParameter() Calling pVirtualizer->setStrength"); VirtualizerSetStrength(pContext, (int32_t)strength); //LOGV("\tVirtualizer_setParameter() Called pVirtualizer->setStrength"); break; default: LOGV("\tLVM_ERROR : Virtualizer_setParameter() invalid param %d", param); break; } //LOGV("\tVirtualizer_setParameter end"); return status; } /* end Virtualizer_setParameter */ //---------------------------------------------------------------------------- // Equalizer_getParameter() //---------------------------------------------------------------------------- // Purpose: // Get a Equalizer parameter // // Inputs: // pEqualizer - handle to instance data // pParam - pointer to parameter // pValue - pointer to variable to hold retrieved value // pValueSize - pointer to value size: maximum size as input // // Outputs: // *pValue updated with parameter value // *pValueSize updated with actual value size // // // Side Effects: // //---------------------------------------------------------------------------- int Equalizer_getParameter(EffectContext *pContext, void *pParam, size_t *pValueSize, void *pValue){ int status = 0; int bMute = 0; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; int32_t param2; char *name; //LOGV("\tEqualizer_getParameter start"); switch (param) { case EQ_PARAM_NUM_BANDS: case EQ_PARAM_CUR_PRESET: case EQ_PARAM_GET_NUM_OF_PRESETS: case EQ_PARAM_BAND_LEVEL: case EQ_PARAM_GET_BAND: if (*pValueSize < sizeof(int16_t)) { LOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 1 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; case EQ_PARAM_LEVEL_RANGE: if (*pValueSize < 2 * sizeof(int16_t)) { LOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 2 %d", *pValueSize); return -EINVAL; } *pValueSize = 2 * sizeof(int16_t); break; case EQ_PARAM_BAND_FREQ_RANGE: if (*pValueSize < 2 * sizeof(int32_t)) { LOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 3 %d", *pValueSize); return -EINVAL; } *pValueSize = 2 * sizeof(int32_t); break; case EQ_PARAM_CENTER_FREQ: if (*pValueSize < sizeof(int32_t)) { LOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 5 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int32_t); break; case EQ_PARAM_GET_PRESET_NAME: break; case EQ_PARAM_PROPERTIES: if (*pValueSize < (2 + FIVEBAND_NUMBANDS) * sizeof(uint16_t)) { LOGV("\tLVM_ERROR : Equalizer_getParameter() invalid pValueSize 1 %d", *pValueSize); return -EINVAL; } *pValueSize = (2 + FIVEBAND_NUMBANDS) * sizeof(uint16_t); break; default: LOGV("\tLVM_ERROR : Equalizer_getParameter unknown param %d", param); return -EINVAL; } switch (param) { case EQ_PARAM_NUM_BANDS: *(uint16_t *)pValue = (uint16_t)FIVEBAND_NUMBANDS; //LOGV("\tEqualizer_getParameter() EQ_PARAM_NUM_BANDS %d", *(int16_t *)pValue); break; case EQ_PARAM_LEVEL_RANGE: *(int16_t *)pValue = -1500; *((int16_t *)pValue + 1) = 1500; //LOGV("\tEqualizer_getParameter() EQ_PARAM_LEVEL_RANGE min %d, max %d", // *(int16_t *)pValue, *((int16_t *)pValue + 1)); break; case EQ_PARAM_BAND_LEVEL: param2 = *pParamTemp; if (param2 >= FIVEBAND_NUMBANDS) { status = -EINVAL; break; } *(int16_t *)pValue = (int16_t)EqualizerGetBandLevel(pContext, param2); //LOGV("\tEqualizer_getParameter() EQ_PARAM_BAND_LEVEL band %d, level %d", // param2, *(int32_t *)pValue); break; case EQ_PARAM_CENTER_FREQ: param2 = *pParamTemp; if (param2 >= FIVEBAND_NUMBANDS) { status = -EINVAL; break; } *(int32_t *)pValue = EqualizerGetCentreFrequency(pContext, param2); //LOGV("\tEqualizer_getParameter() EQ_PARAM_CENTER_FREQ band %d, frequency %d", // param2, *(int32_t *)pValue); break; case EQ_PARAM_BAND_FREQ_RANGE: param2 = *pParamTemp; if (param2 >= FIVEBAND_NUMBANDS) { status = -EINVAL; break; } EqualizerGetBandFreqRange(pContext, param2, (uint32_t *)pValue, ((uint32_t *)pValue + 1)); //LOGV("\tEqualizer_getParameter() EQ_PARAM_BAND_FREQ_RANGE band %d, min %d, max %d", // param2, *(int32_t *)pValue, *((int32_t *)pValue + 1)); break; case EQ_PARAM_GET_BAND: param2 = *pParamTemp; *(uint16_t *)pValue = (uint16_t)EqualizerGetBand(pContext, param2); //LOGV("\tEqualizer_getParameter() EQ_PARAM_GET_BAND frequency %d, band %d", // param2, *(uint16_t *)pValue); break; case EQ_PARAM_CUR_PRESET: *(uint16_t *)pValue = (uint16_t)EqualizerGetPreset(pContext); //LOGV("\tEqualizer_getParameter() EQ_PARAM_CUR_PRESET %d", *(int32_t *)pValue); break; case EQ_PARAM_GET_NUM_OF_PRESETS: *(uint16_t *)pValue = (uint16_t)EqualizerGetNumPresets(); //LOGV("\tEqualizer_getParameter() EQ_PARAM_GET_NUM_OF_PRESETS %d", *(int16_t *)pValue); break; case EQ_PARAM_GET_PRESET_NAME: param2 = *pParamTemp; if (param2 >= EqualizerGetNumPresets()) { //if (param2 >= 20) { // AGO FIX status = -EINVAL; break; } name = (char *)pValue; strncpy(name, EqualizerGetPresetName(param2), *pValueSize - 1); name[*pValueSize - 1] = 0; *pValueSize = strlen(name) + 1; //LOGV("\tEqualizer_getParameter() EQ_PARAM_GET_PRESET_NAME preset %d, name %s len %d", // param2, gEqualizerPresets[param2].name, *pValueSize); break; case EQ_PARAM_PROPERTIES: { int16_t *p = (int16_t *)pValue; LOGV("\tEqualizer_getParameter() EQ_PARAM_PROPERTIES"); p[0] = (int16_t)EqualizerGetPreset(pContext); p[1] = (int16_t)FIVEBAND_NUMBANDS; for (int i = 0; i < FIVEBAND_NUMBANDS; i++) { p[2 + i] = (int16_t)EqualizerGetBandLevel(pContext, i); } } break; default: LOGV("\tLVM_ERROR : Equalizer_getParameter() invalid param %d", param); status = -EINVAL; break; } //GV("\tEqualizer_getParameter end\n"); return status; } /* end Equalizer_getParameter */ //---------------------------------------------------------------------------- // Equalizer_setParameter() //---------------------------------------------------------------------------- // Purpose: // Set a Equalizer parameter // // Inputs: // pEqualizer - handle to instance data // pParam - pointer to parameter // pValue - pointer to value // // Outputs: // //---------------------------------------------------------------------------- int Equalizer_setParameter (EffectContext *pContext, void *pParam, void *pValue){ int status = 0; int32_t preset; int32_t band; int32_t level; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; //LOGV("\tEqualizer_setParameter start"); switch (param) { case EQ_PARAM_CUR_PRESET: preset = (int32_t)(*(uint16_t *)pValue); //LOGV("\tEqualizer_setParameter() EQ_PARAM_CUR_PRESET %d", preset); if ((preset >= EqualizerGetNumPresets())||(preset < 0)) { status = -EINVAL; break; } EqualizerSetPreset(pContext, preset); break; case EQ_PARAM_BAND_LEVEL: band = *pParamTemp; level = (int32_t)(*(int16_t *)pValue); //LOGV("\tEqualizer_setParameter() EQ_PARAM_BAND_LEVEL band %d, level %d", band, level); if (band >= FIVEBAND_NUMBANDS) { status = -EINVAL; break; } EqualizerSetBandLevel(pContext, band, level); break; case EQ_PARAM_PROPERTIES: { //LOGV("\tEqualizer_setParameter() EQ_PARAM_PROPERTIES"); int16_t *p = (int16_t *)pValue; if ((int)p[0] >= EqualizerGetNumPresets()) { status = -EINVAL; break; } if (p[0] >= 0) { EqualizerSetPreset(pContext, (int)p[0]); } else { if ((int)p[1] != FIVEBAND_NUMBANDS) { status = -EINVAL; break; } for (int i = 0; i < FIVEBAND_NUMBANDS; i++) { EqualizerSetBandLevel(pContext, i, (int)p[2 + i]); } } } break; default: LOGV("\tLVM_ERROR : Equalizer_setParameter() invalid param %d", param); status = -EINVAL; break; } //LOGV("\tEqualizer_setParameter end"); return status; } /* end Equalizer_setParameter */ //---------------------------------------------------------------------------- // Volume_getParameter() //---------------------------------------------------------------------------- // Purpose: // Get a Volume parameter // // Inputs: // pVolume - handle to instance data // pParam - pointer to parameter // pValue - pointer to variable to hold retrieved value // pValueSize - pointer to value size: maximum size as input // // Outputs: // *pValue updated with parameter value // *pValueSize updated with actual value size // // // Side Effects: // //---------------------------------------------------------------------------- int Volume_getParameter(EffectContext *pContext, void *pParam, size_t *pValueSize, void *pValue){ int status = 0; int bMute = 0; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++;; char *name; //LOGV("\tVolume_getParameter start"); switch (param){ case VOLUME_PARAM_LEVEL: case VOLUME_PARAM_MAXLEVEL: case VOLUME_PARAM_STEREOPOSITION: if (*pValueSize != sizeof(int16_t)){ LOGV("\tLVM_ERROR : Volume_getParameter() invalid pValueSize 1 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int16_t); break; case VOLUME_PARAM_MUTE: case VOLUME_PARAM_ENABLESTEREOPOSITION: if (*pValueSize < sizeof(int32_t)){ LOGV("\tLVM_ERROR : Volume_getParameter() invalid pValueSize 2 %d", *pValueSize); return -EINVAL; } *pValueSize = sizeof(int32_t); break; default: LOGV("\tLVM_ERROR : Volume_getParameter unknown param %d", param); return -EINVAL; } switch (param){ case VOLUME_PARAM_LEVEL: status = VolumeGetVolumeLevel(pContext, (int16_t *)(pValue)); //LOGV("\tVolume_getParameter() VOLUME_PARAM_LEVEL Value is %d", // *(int16_t *)pValue); break; case VOLUME_PARAM_MAXLEVEL: *(int16_t *)pValue = 0; //LOGV("\tVolume_getParameter() VOLUME_PARAM_MAXLEVEL Value is %d", // *(int16_t *)pValue); break; case VOLUME_PARAM_STEREOPOSITION: VolumeGetStereoPosition(pContext, (int16_t *)pValue); //LOGV("\tVolume_getParameter() VOLUME_PARAM_STEREOPOSITION Value is %d", // *(int16_t *)pValue); break; case VOLUME_PARAM_MUTE: status = VolumeGetMute(pContext, (uint32_t *)pValue); LOGV("\tVolume_getParameter() VOLUME_PARAM_MUTE Value is %d", *(uint32_t *)pValue); break; case VOLUME_PARAM_ENABLESTEREOPOSITION: *(int32_t *)pValue = pContext->pBundledContext->bStereoPositionEnabled; //LOGV("\tVolume_getParameter() VOLUME_PARAM_ENABLESTEREOPOSITION Value is %d", // *(uint32_t *)pValue); break; default: LOGV("\tLVM_ERROR : Volume_getParameter() invalid param %d", param); status = -EINVAL; break; } //LOGV("\tVolume_getParameter end"); return status; } /* end Volume_getParameter */ //---------------------------------------------------------------------------- // Volume_setParameter() //---------------------------------------------------------------------------- // Purpose: // Set a Volume parameter // // Inputs: // pVolume - handle to instance data // pParam - pointer to parameter // pValue - pointer to value // // Outputs: // //---------------------------------------------------------------------------- int Volume_setParameter (EffectContext *pContext, void *pParam, void *pValue){ int status = 0; int16_t level; int16_t position; uint32_t mute; uint32_t positionEnabled; int32_t *pParamTemp = (int32_t *)pParam; int32_t param = *pParamTemp++; //LOGV("\tVolume_setParameter start"); switch (param){ case VOLUME_PARAM_LEVEL: level = *(int16_t *)pValue; //LOGV("\tVolume_setParameter() VOLUME_PARAM_LEVEL value is %d", level); //LOGV("\tVolume_setParameter() Calling pVolume->setVolumeLevel"); status = VolumeSetVolumeLevel(pContext, (int16_t)level); //LOGV("\tVolume_setParameter() Called pVolume->setVolumeLevel"); break; case VOLUME_PARAM_MUTE: mute = *(uint32_t *)pValue; //LOGV("\tVolume_setParameter() Calling pVolume->setMute, mute is %d", mute); //LOGV("\tVolume_setParameter() Calling pVolume->setMute"); status = VolumeSetMute(pContext, mute); //LOGV("\tVolume_setParameter() Called pVolume->setMute"); break; case VOLUME_PARAM_ENABLESTEREOPOSITION: positionEnabled = *(uint32_t *)pValue; status = VolumeEnableStereoPosition(pContext, positionEnabled); status = VolumeSetStereoPosition(pContext, pContext->pBundledContext->positionSaved); //LOGV("\tVolume_setParameter() VOLUME_PARAM_ENABLESTEREOPOSITION called"); break; case VOLUME_PARAM_STEREOPOSITION: position = *(int16_t *)pValue; //LOGV("\tVolume_setParameter() VOLUME_PARAM_STEREOPOSITION value is %d", position); //LOGV("\tVolume_setParameter() Calling pVolume->VolumeSetStereoPosition"); status = VolumeSetStereoPosition(pContext, (int16_t)position); //LOGV("\tVolume_setParameter() Called pVolume->VolumeSetStereoPosition"); break; default: LOGV("\tLVM_ERROR : Volume_setParameter() invalid param %d", param); break; } //LOGV("\tVolume_setParameter end"); return status; } /* end Volume_setParameter */ /**************************************************************************************** * Name : LVC_ToDB_s32Tos16() * Input : Signed 32-bit integer * Output : Signed 16-bit integer * MSB (16) = sign bit * (15->05) = integer part * (04->01) = decimal part * Returns : Db value with respect to full scale * Description : * Remarks : ****************************************************************************************/ LVM_INT16 LVC_ToDB_s32Tos16(LVM_INT32 Lin_fix) { LVM_INT16 db_fix; LVM_INT16 Shift; LVM_INT16 SmallRemainder; LVM_UINT32 Remainder = (LVM_UINT32)Lin_fix; /* Count leading bits, 1 cycle in assembly*/ for (Shift = 0; Shift<32; Shift++) { if ((Remainder & 0x80000000U)!=0) { break; } Remainder = Remainder << 1; } /* * Based on the approximation equation (for Q11.4 format): * * dB = -96 * Shift + 16 * (8 * Remainder - 2 * Remainder^2) */ db_fix = (LVM_INT16)(-96 * Shift); /* Six dB steps in Q11.4 format*/ SmallRemainder = (LVM_INT16)((Remainder & 0x7fffffff) >> 24); db_fix = (LVM_INT16)(db_fix + SmallRemainder ); SmallRemainder = (LVM_INT16)(SmallRemainder * SmallRemainder); db_fix = (LVM_INT16)(db_fix - (LVM_INT16)((LVM_UINT16)SmallRemainder >> 9)); /* Correct for small offset */ db_fix = (LVM_INT16)(db_fix - 5); return db_fix; } } // namespace } // namespace /* Effect Control Interface Implementation: Process */ extern "C" int Effect_process(effect_interface_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer){ EffectContext * pContext = (EffectContext *) self; LVM_ControlParams_t ActiveParams; /* Current control Parameters */ LVM_ReturnStatus_en LvmStatus = LVM_SUCCESS; /* Function call status */ int status = 0; int status2Sec = 0; int lvmStatus = 0; LVM_INT16 *in = (LVM_INT16 *)inBuffer->raw; LVM_INT16 *out = (LVM_INT16 *)outBuffer->raw; //LOGV("\tEffect_process Start : Enabled = %d Called = %d", //pContext->pBundledContext->NumberEffectsEnabled,pContext->pBundledContext->NumberEffectsCalled); // LOGV("\tEffect_process Start : Samples left %d %d %d", // pContext->pBundledContext->SamplesToExitCountBb, // pContext->pBundledContext->SamplesToExitCountVirt, // pContext->pBundledContext->SamplesToExitCountEq); // LvmStatus = LVM_GetControlParameters(pContext->pBundledContext->hInstance, &ActiveParams); // LVM_ERROR_CHECK(LvmStatus, "LVM_GetControlParameters", "VolumeGetStereoPosition") // if(LvmStatus != LVM_SUCCESS) return -EINVAL; // LOGV("\tEffect_process Internal Operating Modes: BB %d VIRT %d EQ %d", // ActiveParams.BE_OperatingMode, ActiveParams.VirtualizerOperatingMode, // ActiveParams.EQNB_OperatingMode); if (pContext == NULL){ LOGV("\tLVM_ERROR : Effect_process() ERROR pContext == NULL"); return -EINVAL; } if (inBuffer == NULL || inBuffer->raw == NULL || outBuffer == NULL || outBuffer->raw == NULL || inBuffer->frameCount != outBuffer->frameCount){ LOGV("\tLVM_ERROR : Effect_process() ERROR NULL INPUT POINTER OR FRAME COUNT IS WRONG"); return -EINVAL; } if ((pContext->pBundledContext->bBassEnabled == LVM_FALSE)&& (pContext->EffectType == LVM_BASS_BOOST)){ //LOGV("\tEffect_process() LVM_BASS_BOOST Effect is not enabled"); if(pContext->pBundledContext->SamplesToExitCountBb > 0){ status2Sec = -ENODATA; pContext->pBundledContext->SamplesToExitCountBb -= outBuffer->frameCount * 2; // STEREO //LOGV("\tEffect_process: Waiting to turn off BASS_BOOST, %d samples left", // pContext->pBundledContext->SamplesToExitCountBb); } else { status = -ENODATA; } } if ((pContext->pBundledContext->bVolumeEnabled == LVM_FALSE)&& (pContext->EffectType == LVM_VOLUME)){ //LOGV("\tEffect_process() LVM_VOLUME Effect is not enabled"); status = -ENODATA; } if ((pContext->pBundledContext->bEqualizerEnabled == LVM_FALSE)&& (pContext->EffectType == LVM_EQUALIZER)){ //LOGV("\tEffect_process() LVM_EQUALIZER Effect is not enabled"); if(pContext->pBundledContext->SamplesToExitCountEq > 0){ status2Sec = -ENODATA; pContext->pBundledContext->SamplesToExitCountEq -= outBuffer->frameCount * 2; // STEREO //LOGV("\tEffect_process: Waiting for 2 secs to turn off EQUALIZER, %d samples left", // pContext->pBundledContext->SamplesToExitCountEq); } else { status = -ENODATA; } } if ((pContext->pBundledContext->bVirtualizerEnabled == LVM_FALSE)&& (pContext->EffectType == LVM_VIRTUALIZER)){ //LOGV("\tEffect_process() LVM_VIRTUALIZER Effect is not enabled"); if(pContext->pBundledContext->SamplesToExitCountVirt > 0){ status2Sec = -ENODATA; pContext->pBundledContext->SamplesToExitCountVirt -= outBuffer->frameCount * 2;// STEREO //LOGV("\tEffect_process: Waiting for 2 secs to turn off VIRTUALIZER, %d samples left", // pContext->pBundledContext->SamplesToExitCountVirt); } else { status = -ENODATA; } } // If this is the last frame of an effect process its output with no effect if(status == -ENODATA){ if (pContext->config.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE){ //LOGV("\tLVM_ERROR : Effect_process() accumulating last frame into output buffer"); //LOGV("\tLVM_ERROR : Effect_process() trying copying last frame into output buffer"); //LOGV("\tLVM_ERROR : Enabled = %d Called = %d", //pContext->pBundledContext->NumberEffectsEnabled, //pContext->pBundledContext->NumberEffectsCalled); }else{ //LOGV("\tLVM_ERROR : Effect_process() copying last frame into output buffer"); } } if((status2Sec != -ENODATA)&&(status != -ENODATA)){ pContext->pBundledContext->NumberEffectsCalled++; } if(pContext->pBundledContext->NumberEffectsCalled == pContext->pBundledContext->NumberEffectsEnabled){ //LOGV("\tEffect_process Calling process with %d effects enabled, %d called: Effect %d", //pContext->pBundledContext->NumberEffectsEnabled, //pContext->pBundledContext->NumberEffectsCalled, pContext->EffectType); if(status == -ENODATA){ //LOGV("\tLVM_ERROR : Effect_process() actually processing last frame"); } pContext->pBundledContext->NumberEffectsCalled = 0; /* Process all the available frames, block processing is handled internalLY by the LVM bundle */ lvmStatus = android::LvmBundle_process( (LVM_INT16 *)inBuffer->raw, (LVM_INT16 *)outBuffer->raw, outBuffer->frameCount, pContext); if(lvmStatus != LVM_SUCCESS){ LOGV("\tLVM_ERROR : LvmBundle_process returned error %d", lvmStatus); return lvmStatus; } }else{ //LOGV("\tEffect_process Not Calling process with %d effects enabled, %d called: Effect %d", //pContext->pBundledContext->NumberEffectsEnabled, //pContext->pBundledContext->NumberEffectsCalled, pContext->EffectType); // 2 is for stereo input memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount*sizeof(LVM_INT16)*2); } return status; } /* end Effect_process */ /* Effect Control Interface Implementation: Command */ extern "C" int Effect_command(effect_interface_t self, uint32_t cmdCode, uint32_t cmdSize, void *pCmdData, uint32_t *replySize, void *pReplyData){ EffectContext * pContext = (EffectContext *) self; int retsize; //LOGV("\t\nEffect_command start"); if(pContext->EffectType == LVM_BASS_BOOST){ //LOGV("\tEffect_command setting command for LVM_BASS_BOOST"); } if(pContext->EffectType == LVM_VIRTUALIZER){ //LOGV("\tEffect_command setting command for LVM_VIRTUALIZER"); } if(pContext->EffectType == LVM_EQUALIZER){ //LOGV("\tEffect_command setting command for LVM_EQUALIZER"); } if(pContext->EffectType == LVM_VOLUME){ //LOGV("\tEffect_command setting command for LVM_VOLUME"); } if (pContext == NULL){ LOGV("\tLVM_ERROR : Effect_command ERROR pContext == NULL"); return -EINVAL; } //LOGV("\tEffect_command INPUTS are: command %d cmdSize %d",cmdCode, cmdSize); // Incase we disable an effect, next time process is // called the number of effect called could be greater // pContext->pBundledContext->NumberEffectsCalled = 0; //LOGV("\tEffect_command NumberEffectsCalled = %d, NumberEffectsEnabled = %d", // pContext->pBundledContext->NumberEffectsCalled, // pContext->pBundledContext->NumberEffectsEnabled); switch (cmdCode){ case EFFECT_CMD_INIT: if (pReplyData == NULL || *replySize != sizeof(int)){ LOGV("\tLVM_ERROR, EFFECT_CMD_INIT: ERROR for effect type %d", pContext->EffectType); return -EINVAL; } *(int *) pReplyData = 0; //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT start"); if(pContext->EffectType == LVM_BASS_BOOST){ //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_BASS_BOOST"); android::BassSetStrength(pContext, 0); } if(pContext->EffectType == LVM_VIRTUALIZER){ //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_VIRTUALIZER"); android::VirtualizerSetStrength(pContext, 0); } if(pContext->EffectType == LVM_EQUALIZER){ //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_EQUALIZER"); android::EqualizerSetPreset(pContext, 0); } if(pContext->EffectType == LVM_VOLUME){ //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_INIT for LVM_VOLUME"); *(int *) pReplyData = android::VolumeSetVolumeLevel(pContext, 0); } break; case EFFECT_CMD_CONFIGURE: //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_CONFIGURE start"); if (pCmdData == NULL|| cmdSize != sizeof(effect_config_t)|| pReplyData == NULL|| *replySize != sizeof(int)){ LOGV("\tLVM_ERROR : Effect_command cmdCode Case: " "EFFECT_CMD_CONFIGURE: ERROR"); return -EINVAL; } *(int *) pReplyData = android::Effect_configure(pContext, (effect_config_t *) pCmdData); //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_CONFIGURE end"); break; case EFFECT_CMD_RESET: //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_RESET start"); android::Effect_configure(pContext, &pContext->config); //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_RESET end"); break; case EFFECT_CMD_GET_PARAM:{ //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_GET_PARAM start"); if(pContext->EffectType == LVM_BASS_BOOST){ if (pCmdData == NULL || cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || pReplyData == NULL || *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){ LOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: " "EFFECT_CMD_GET_PARAM: ERROR"); return -EINVAL; } effect_param_t *p = (effect_param_t *)pCmdData; memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize); p = (effect_param_t *)pReplyData; int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); p->status = android::BassBoost_getParameter(pContext, p->data, (size_t *)&p->vsize, p->data + voffset); *replySize = sizeof(effect_param_t) + voffset + p->vsize; //LOGV("\tBassBoost_command EFFECT_CMD_GET_PARAM " // "*pCmdData %d, *replySize %d, *pReplyData %d ", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), // *replySize, // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset)); } if(pContext->EffectType == LVM_VIRTUALIZER){ if (pCmdData == NULL || cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || pReplyData == NULL || *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){ LOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: " "EFFECT_CMD_GET_PARAM: ERROR"); return -EINVAL; } effect_param_t *p = (effect_param_t *)pCmdData; memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize); p = (effect_param_t *)pReplyData; int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); p->status = android::Virtualizer_getParameter(pContext, (void *)p->data, (size_t *)&p->vsize, p->data + voffset); *replySize = sizeof(effect_param_t) + voffset + p->vsize; //LOGV("\tVirtualizer_command EFFECT_CMD_GET_PARAM " // "*pCmdData %d, *replySize %d, *pReplyData %d ", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), // *replySize, // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset)); } if(pContext->EffectType == LVM_EQUALIZER){ //LOGV("\tEqualizer_command cmdCode Case: " // "EFFECT_CMD_GET_PARAM start"); if (pCmdData == NULL || cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || pReplyData == NULL || *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))) { LOGV("\tLVM_ERROR : Equalizer_command cmdCode Case: " "EFFECT_CMD_GET_PARAM"); return -EINVAL; } effect_param_t *p = (effect_param_t *)pCmdData; memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize); p = (effect_param_t *)pReplyData; int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); p->status = android::Equalizer_getParameter(pContext, p->data, &p->vsize, p->data + voffset); *replySize = sizeof(effect_param_t) + voffset + p->vsize; //LOGV("\tEqualizer_command EFFECT_CMD_GET_PARAM *pCmdData %d, *replySize %d, " // "*pReplyData %08x %08x", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), *replySize, // *(int32_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset), // *(int32_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset + // sizeof(int32_t))); } if(pContext->EffectType == LVM_VOLUME){ //LOGV("\tVolume_command cmdCode Case: EFFECT_CMD_GET_PARAM start"); if (pCmdData == NULL || cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || pReplyData == NULL || *replySize < (int) (sizeof(effect_param_t) + sizeof(int32_t))){ LOGV("\tLVM_ERROR : Volume_command cmdCode Case: " "EFFECT_CMD_GET_PARAM: ERROR"); return -EINVAL; } effect_param_t *p = (effect_param_t *)pCmdData; memcpy(pReplyData, pCmdData, sizeof(effect_param_t) + p->psize); p = (effect_param_t *)pReplyData; int voffset = ((p->psize - 1) / sizeof(int32_t) + 1) * sizeof(int32_t); p->status = android::Volume_getParameter(pContext, (void *)p->data, (size_t *)&p->vsize, p->data + voffset); *replySize = sizeof(effect_param_t) + voffset + p->vsize; //LOGV("\tVolume_command EFFECT_CMD_GET_PARAM " // "*pCmdData %d, *replySize %d, *pReplyData %d ", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), // *replySize, // *(int16_t *)((char *)pReplyData + sizeof(effect_param_t) + voffset)); } //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_GET_PARAM end"); } break; case EFFECT_CMD_SET_PARAM:{ //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_PARAM start"); if(pContext->EffectType == LVM_BASS_BOOST){ //LOGV("\tBassBoost_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d ", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), // *replySize, // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t))); if (pCmdData == NULL|| cmdSize != (int)(sizeof(effect_param_t) + sizeof(int32_t) +sizeof(int16_t))|| pReplyData == NULL|| *replySize != sizeof(int32_t)){ LOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: " "EFFECT_CMD_SET_PARAM: ERROR"); return -EINVAL; } effect_param_t *p = (effect_param_t *) pCmdData; if (p->psize != sizeof(int32_t)){ LOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: " "EFFECT_CMD_SET_PARAM: ERROR, psize is not sizeof(int32_t)"); return -EINVAL; } //LOGV("\tnBassBoost_command cmdSize is %d\n" // "\tsizeof(effect_param_t) is %d\n" // "\tp->psize is %d\n" // "\tp->vsize is %d" // "\n", // cmdSize, sizeof(effect_param_t), p->psize, p->vsize ); *(int *)pReplyData = android::BassBoost_setParameter(pContext, (void *)p->data, p->data + p->psize); } if(pContext->EffectType == LVM_VIRTUALIZER){ //LOGV("\tVirtualizer_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), // *replySize, // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t))); if (pCmdData == NULL|| cmdSize != (int)(sizeof(effect_param_t) + sizeof(int32_t) +sizeof(int16_t))|| pReplyData == NULL|| *replySize != sizeof(int32_t)){ LOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: " "EFFECT_CMD_SET_PARAM: ERROR"); return -EINVAL; } effect_param_t *p = (effect_param_t *) pCmdData; if (p->psize != sizeof(int32_t)){ LOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: " "EFFECT_CMD_SET_PARAM: ERROR, psize is not sizeof(int32_t)"); return -EINVAL; } //LOGV("\tnVirtualizer_command cmdSize is %d\n" // "\tsizeof(effect_param_t) is %d\n" // "\tp->psize is %d\n" // "\tp->vsize is %d" // "\n", // cmdSize, sizeof(effect_param_t), p->psize, p->vsize ); *(int *)pReplyData = android::Virtualizer_setParameter(pContext, (void *)p->data, p->data + p->psize); } if(pContext->EffectType == LVM_EQUALIZER){ //LOGV("\tEqualizer_command cmdCode Case: " // "EFFECT_CMD_SET_PARAM start"); //LOGV("\tEqualizer_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d ", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), // *replySize, // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) + sizeof(int32_t))); if (pCmdData == NULL || cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t)) || pReplyData == NULL || *replySize != sizeof(int32_t)) { LOGV("\tLVM_ERROR : Equalizer_command cmdCode Case: " "EFFECT_CMD_SET_PARAM: ERROR"); return -EINVAL; } effect_param_t *p = (effect_param_t *) pCmdData; *(int *)pReplyData = android::Equalizer_setParameter(pContext, (void *)p->data, p->data + p->psize); } if(pContext->EffectType == LVM_VOLUME){ //LOGV("\tVolume_command cmdCode Case: EFFECT_CMD_SET_PARAM start"); //LOGV("\tVolume_command EFFECT_CMD_SET_PARAM param %d, *replySize %d, value %d ", // *(int32_t *)((char *)pCmdData + sizeof(effect_param_t)), // *replySize, // *(int16_t *)((char *)pCmdData + sizeof(effect_param_t) +sizeof(int32_t))); if ( pCmdData == NULL|| cmdSize < (int)(sizeof(effect_param_t) + sizeof(int32_t))|| pReplyData == NULL|| *replySize != sizeof(int32_t)){ LOGV("\tLVM_ERROR : Volume_command cmdCode Case: " "EFFECT_CMD_SET_PARAM: ERROR"); return -EINVAL; } effect_param_t *p = (effect_param_t *) pCmdData; *(int *)pReplyData = android::Volume_setParameter(pContext, (void *)p->data, p->data + p->psize); } //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_PARAM end"); } break; case EFFECT_CMD_ENABLE: LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE start"); if (pReplyData == NULL || *replySize != sizeof(int)){ LOGV("\tLVM_ERROR : Effect_command cmdCode Case: EFFECT_CMD_ENABLE: ERROR"); return -EINVAL; } switch (pContext->EffectType){ case LVM_BASS_BOOST: if(pContext->pBundledContext->bBassEnabled == LVM_TRUE){ LOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: " "EFFECT_CMD_ENABLE: ERROR-Effect is already enabled"); return -EINVAL; } pContext->pBundledContext->bBassEnabled = LVM_TRUE; //LOGV("\tEffect_command cmdCode Case:EFFECT_CMD_ENABLE LVM_BASS_BOOSTenabled"); break; case LVM_EQUALIZER: if(pContext->pBundledContext->bEqualizerEnabled == LVM_TRUE){ LOGV("\tLVM_ERROR : Equalizer_command cmdCode Case: " "EFFECT_CMD_ENABLE: ERROR-Effect is already enabled"); return -EINVAL; } pContext->pBundledContext->bEqualizerEnabled = LVM_TRUE; //LOGV("\tEffect_command cmdCode Case:EFFECT_CMD_ENABLE LVM_EQUALIZER enabled"); break; case LVM_VIRTUALIZER: if(pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE){ LOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: " "EFFECT_CMD_ENABLE: ERROR-Effect is already enabled"); return -EINVAL; } pContext->pBundledContext->bVirtualizerEnabled = LVM_TRUE; //LOGV("\tEffect_command cmdCode :EFFECT_CMD_ENABLE LVM_VIRTUALIZER enabled"); break; case LVM_VOLUME: if(pContext->pBundledContext->bVolumeEnabled == LVM_TRUE){ LOGV("\tLVM_ERROR : Volume_command cmdCode Case: " "EFFECT_CMD_ENABLE: ERROR-Effect is already enabled"); return -EINVAL; } pContext->pBundledContext->bVolumeEnabled = LVM_TRUE; LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE LVM_VOLUME enabled"); break; default: LOGV("\tLVM_ERROR : Effect_command cmdCode Case: " "EFFECT_CMD_ENABLE: ERROR, invalid Effect Type"); return -EINVAL; } *(int *)pReplyData = 0; pContext->pBundledContext->NumberEffectsEnabled++; android::LvmEffect_enable(pContext); pContext->pBundledContext->SamplesToExitCountEq = (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*0.1); // 0.1 secs Stereo pContext->pBundledContext->SamplesToExitCountBb = (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*0.1); // 0.1 secs Stereo pContext->pBundledContext->SamplesToExitCountVirt = (LVM_INT32)(pContext->pBundledContext->SamplesPerSecond*0.1); // 0.1 secs Stereo LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE Samples to Exit = %d", pContext->pBundledContext->SamplesToExitCountBb); //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE NumberEffectsEnabled = %d", // pContext->pBundledContext->NumberEffectsEnabled); //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_ENABLE end"); break; case EFFECT_CMD_DISABLE: //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_DISABLE start"); if (pReplyData == NULL || *replySize != sizeof(int)){ LOGV("\tLVM_ERROR : Effect_command cmdCode Case: EFFECT_CMD_DISABLE: ERROR"); return -EINVAL; } switch (pContext->EffectType){ case LVM_BASS_BOOST: if(pContext->pBundledContext->bBassEnabled == LVM_FALSE){ LOGV("\tLVM_ERROR : BassBoost_command cmdCode Case: " "EFFECT_CMD_DISABLE: ERROR-Effect is not yet enabled"); return -EINVAL; } pContext->pBundledContext->bBassEnabled = LVM_FALSE; //LOGV("\tEffect_command cmdCode Case: " // "EFFECT_CMD_DISABLE LVM_BASS_BOOST disabled"); break; case LVM_EQUALIZER: if(pContext->pBundledContext->bEqualizerEnabled == LVM_FALSE){ LOGV("\tLVM_ERROR : Equalizer_command cmdCode Case: " "EFFECT_CMD_DISABLE: ERROR-Effect is not yet enabled"); return -EINVAL; } pContext->pBundledContext->bEqualizerEnabled = LVM_FALSE; //LOGV("\tEffect_command cmdCode Case: " // "EFFECT_CMD_DISABLE LVM_EQUALIZER disabled"); break; case LVM_VIRTUALIZER: if(pContext->pBundledContext->bVirtualizerEnabled == LVM_FALSE){ LOGV("\tLVM_ERROR : Virtualizer_command cmdCode Case: " "EFFECT_CMD_DISABLE: ERROR-Effect is not yet enabled"); return -EINVAL; } pContext->pBundledContext->bVirtualizerEnabled = LVM_FALSE; //LOGV("\tEffect_command cmdCode Case: " // "EFFECT_CMD_DISABLE LVM_VIRTUALIZER disabled"); break; case LVM_VOLUME: if(pContext->pBundledContext->bVolumeEnabled == LVM_FALSE){ LOGV("\tLVM_ERROR : Volume_command cmdCode Case: " "EFFECT_CMD_DISABLE: ERROR-Effect is not yet enabled"); return -EINVAL; } pContext->pBundledContext->bVolumeEnabled = LVM_FALSE; //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_DISABLE LVM_VOLUME disabled"); break; default: LOGV("\tLVM_ERROR : Effect_command cmdCode Case: " "EFFECT_CMD_DISABLE: ERROR, invalid Effect Type"); return -EINVAL; } *(int *)pReplyData = 0; pContext->pBundledContext->NumberEffectsEnabled--; android::LvmEffect_disable(pContext); //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_DISABLE NumberEffectsEnabled = %d", // pContext->pBundledContext->NumberEffectsEnabled); //LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_DISABLE end"); break; case EFFECT_CMD_SET_DEVICE: { LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_DEVICE start"); audio_device_e device = *(audio_device_e *)pCmdData; if(pContext->EffectType == LVM_BASS_BOOST){ if((device == DEVICE_SPEAKER)||(device == DEVICE_BLUETOOTH_SCO_CARKIT)|| (device == DEVICE_BLUETOOTH_A2DP_SPEAKER)){ LOGV("\tEFFECT_CMD_SET_DEVICE device is invalid for LVM_BASS_BOOST %d", *(int32_t *)pCmdData); LOGV("\tEFFECT_CMD_SET_DEVICE temporary disable LVM_BAS_BOOST"); // If a device doesnt support bassboost the effect must be temporarily disabled // the effect must still report its original state as this can only be changed // by the ENABLE/DISABLE command if(pContext->pBundledContext->bBassEnabled == LVM_TRUE){ LOGV("\tEFFECT_CMD_SET_DEVICE disable LVM_BASS_BOOST %d", *(int32_t *)pCmdData); android::LvmEffect_disable(pContext); pContext->pBundledContext->bBassTempDisabled = LVM_TRUE; } }else{ LOGV("\tEFFECT_CMD_SET_DEVICE device is valid for LVM_BASS_BOOST %d", *(int32_t *)pCmdData); // If a device supports bassboost and the effect has been temporarily disabled // previously then re-enable it if(pContext->pBundledContext->bBassTempDisabled == LVM_TRUE){ LOGV("\tEFFECT_CMD_SET_DEVICE re-enable LVM_BASS_BOOST %d", *(int32_t *)pCmdData); android::LvmEffect_enable(pContext); pContext->pBundledContext->bBassTempDisabled = LVM_FALSE; } } } if(pContext->EffectType == LVM_VIRTUALIZER){ if((device == DEVICE_SPEAKER)||(device == DEVICE_BLUETOOTH_SCO_CARKIT)|| (device == DEVICE_BLUETOOTH_A2DP_SPEAKER)){ LOGV("\tEFFECT_CMD_SET_DEVICE device is invalid for LVM_VIRTUALIZER %d", *(int32_t *)pCmdData); LOGV("\tEFFECT_CMD_SET_DEVICE temporary disable LVM_VIRTUALIZER"); //If a device doesnt support virtualizer the effect must be temporarily disabled // the effect must still report its original state as this can only be changed // by the ENABLE/DISABLE command if(pContext->pBundledContext->bVirtualizerEnabled == LVM_TRUE){ LOGV("\tEFFECT_CMD_SET_DEVICE disable LVM_VIRTUALIZER %d", *(int32_t *)pCmdData); android::LvmEffect_disable(pContext); pContext->pBundledContext->bVirtualizerTempDisabled = LVM_TRUE; } }else{ LOGV("\tEFFECT_CMD_SET_DEVICE device is valid for LVM_VIRTUALIZER %d", *(int32_t *)pCmdData); // If a device supports virtualizer and the effect has been temporarily disabled // previously then re-enable it if(pContext->pBundledContext->bVirtualizerTempDisabled == LVM_TRUE){ LOGV("\tEFFECT_CMD_SET_DEVICE re-enable LVM_VIRTUALIZER %d", *(int32_t *)pCmdData); android::LvmEffect_enable(pContext); pContext->pBundledContext->bVirtualizerTempDisabled = LVM_FALSE; } } } LOGV("\tEffect_command cmdCode Case: EFFECT_CMD_SET_DEVICE end"); break; } case EFFECT_CMD_SET_VOLUME: { int32_t vol = *(int32_t *)pCmdData; int16_t dB; int32_t vol_ret[2] = {1<<24,1<<24}; // Apply no volume // if pReplyData is NULL, VOL_CTRL is delegated to another effect if(pReplyData == LVM_NULL){ break; } if(vol==0x1000000){ vol -= 1; } // Convert volume linear (Q8.24) to volume dB (0->-96) dB = android::LVC_ToDB_s32Tos16(vol <<7); dB = (dB +8)>>4; dB = (dB <-96) ? -96 : dB ; LOGV("\tEFFECT_CMD_SET_VOLUME Session: %d, SessionID: %d VOLUME is %d dB (%d), " "effect is %d", pContext->pBundledContext->SessionNo, pContext->pBundledContext->SessionId, (int32_t)dB, vol<<7, pContext->EffectType); memcpy(pReplyData, vol_ret, sizeof(int32_t)*2); android::VolumeSetVolumeLevel(pContext, (int16_t)(dB*100)); break; } case EFFECT_CMD_SET_AUDIO_MODE: break; default: return -EINVAL; } //LOGV("\tEffect_command end...\n\n"); return 0; } /* end Effect_command */ // effect_interface_t interface implementation for effect const struct effect_interface_s gLvmEffectInterface = { Effect_process, Effect_command }; /* end gLvmEffectInterface */