LOCAL_PATH:= $(call my-dir) # Test Reverb library include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ EffectReverb.c.arm \ EffectsMath.c.arm LOCAL_CFLAGS+= -O2 LOCAL_SHARED_LIBRARIES := \ libcutils LOCAL_MODULE_RELATIVE_PATH := soundfx LOCAL_MODULE:= libreverbtest ifeq ($(TARGET_OS)-$(TARGET_SIMULATOR),linux-true) LOCAL_LDLIBS += -ldl endif ifneq ($(TARGET_SIMULATOR),true) LOCAL_SHARED_LIBRARIES += libdl endif LOCAL_C_INCLUDES := \ $(call include-path-for, audio-effects) \ $(call include-path-for, graphics corecg) LOCAL_MODULE_TAGS := optional include $(BUILD_SHARED_LIBRARY) # Test Equalizer library include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ EffectsMath.c.arm \ EffectEqualizer.cpp \ AudioBiquadFilter.cpp.arm \ AudioCoefInterpolator.cpp.arm \ AudioPeakingFilter.cpp.arm \ AudioShelvingFilter.cpp.arm \ AudioEqualizer.cpp.arm LOCAL_CFLAGS+= -O2 LOCAL_SHARED_LIBRARIES := \ libcutils LOCAL_MODULE_RELATIVE_PATH := soundfx LOCAL_MODULE:= libequalizertest ifeq ($(TARGET_OS)-$(TARGET_SIMULATOR),linux-true) LOCAL_LDLIBS += -ldl endif ifneq ($(TARGET_SIMULATOR),true) LOCAL_SHARED_LIBRARIES += libdl endif LOCAL_C_INCLUDES := \ $(call include-path-for, graphics corecg) \ $(call include-path-for, audio-effects) LOCAL_MODULE_TAGS := optional include $(BUILD_SHARED_LIBRARY)