LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ AudioParameter.cpp LOCAL_MODULE:= libmedia_helper LOCAL_MODULE_TAGS := optional include $(BUILD_STATIC_LIBRARY) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ AudioTrack.cpp \ AudioTrackShared.cpp \ IAudioFlinger.cpp \ IAudioFlingerClient.cpp \ IAudioTrack.cpp \ IAudioRecord.cpp \ ICrypto.cpp \ IDrm.cpp \ IDrmClient.cpp \ IHDCP.cpp \ AudioRecord.cpp \ AudioSystem.cpp \ mediaplayer.cpp \ IMediaLogService.cpp \ IMediaPlayerService.cpp \ IMediaPlayerClient.cpp \ IMediaRecorderClient.cpp \ IMediaPlayer.cpp \ IMediaRecorder.cpp \ IRemoteDisplay.cpp \ IRemoteDisplayClient.cpp \ IStreamSource.cpp \ Metadata.cpp \ mediarecorder.cpp \ IMediaMetadataRetriever.cpp \ mediametadataretriever.cpp \ ToneGenerator.cpp \ JetPlayer.cpp \ IOMX.cpp \ IAudioPolicyService.cpp \ MediaScanner.cpp \ MediaScannerClient.cpp \ autodetect.cpp \ IMediaDeathNotifier.cpp \ MediaProfiles.cpp \ IEffect.cpp \ IEffectClient.cpp \ AudioEffect.cpp \ Visualizer.cpp \ MemoryLeakTrackUtil.cpp \ SoundPool.cpp \ SoundPoolThread.cpp \ StringArray.cpp LOCAL_SRC_FILES += ../libnbaio/roundup.c # for LOCAL_CFLAGS += -DANDROID_SMP=$(if $(findstring true,$(TARGET_CPU_SMP)),1,0) LOCAL_SRC_FILES += SingleStateQueue.cpp LOCAL_CFLAGS += -DSINGLE_STATE_QUEUE_INSTANTIATIONS='"SingleStateQueueInstantiations.cpp"' # Consider a separate a library for SingleStateQueueInstantiations. LOCAL_SHARED_LIBRARIES := \ libui liblog libcutils libutils libbinder libsonivox libicuuc libexpat \ libcamera_client libstagefright_foundation \ libgui libdl libaudioutils LOCAL_WHOLE_STATIC_LIBRARY := libmedia_helper LOCAL_MODULE:= libmedia LOCAL_C_INCLUDES := \ $(call include-path-for, graphics corecg) \ $(TOP)/frameworks/native/include/media/openmax \ external/icu/icu4c/source/common \ $(call include-path-for, audio-effects) \ $(call include-path-for, audio-utils) include $(BUILD_SHARED_LIBRARY)