/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef NUPLAYER_DECODER_PASS_THROUGH_H_ #define NUPLAYER_DECODER_PASS_THROUGH_H_ #include #include "NuPlayer.h" #include "NuPlayerDecoderBase.h" namespace android { struct NuPlayer::DecoderPassThrough : public DecoderBase { DecoderPassThrough(const sp ¬ify, const sp &source, const sp &renderer); protected: virtual ~DecoderPassThrough(); virtual void onMessageReceived(const sp &msg); virtual void onConfigure(const sp &format); virtual void onSetParameters(const sp ¶ms); virtual void onSetRenderer(const sp &renderer); virtual void onGetInputBuffers(Vector > *dstBuffers); virtual void onResume(bool notifyComplete); virtual void onFlush(); virtual void onShutdown(bool notifyComplete); virtual bool doRequestBuffers(); virtual void setPcmFormat(const sp &format) { format->setInt32("pcm-format", mPCMFormat); } virtual sp aggregateBuffer(const sp &accessUnit); enum { kWhatBufferConsumed = 'bufC', }; sp mSource; sp mRenderer; size_t mAggregateBufferSizeBytes; int64_t mSkipRenderingUntilMediaTimeUs; bool mReachedEOS; // Used by feedDecoderInputData to aggregate small buffers into // one large buffer. status_t mPendingAudioErr; sp mPendingAudioAccessUnit; sp mAggregateBuffer; private: // mPendingBuffersToDrain are only for debugging. It can be removed // when the power investigation is done. size_t mPendingBuffersToDrain; size_t mCachedBytes; AString mComponentName; audio_format_t mPCMFormat; bool isStaleReply(const sp &msg); bool isDoneFetching() const; status_t dequeueAccessUnit(sp *accessUnit); status_t fetchInputData(sp &reply); void doFlush(bool notifyComplete); void onInputBufferFetched(const sp &msg); void onBufferConsumed(int32_t size); DISALLOW_EVIL_CONSTRUCTORS(DecoderPassThrough); }; } // namespace android #endif // NUPLAYER_DECODER_PASS_THROUGH_H_