/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef NUPLAYER_RENDERER_H_ #define NUPLAYER_RENDERER_H_ #include "NuPlayer.h" namespace android { struct NuPlayer::Renderer : public AHandler { Renderer(const sp &sink, const sp ¬ify); void queueBuffer( bool audio, const sp &buffer, const sp ¬ifyConsumed); void queueEOS(bool audio, status_t finalResult); void flush(bool audio); void signalTimeDiscontinuity(); void signalAudioSinkChanged(); enum { kWhatEOS, kWhatFlushComplete, }; protected: virtual ~Renderer(); virtual void onMessageReceived(const sp &msg); private: enum { kWhatDrainAudioQueue, kWhatDrainVideoQueue, kWhatQueueBuffer, kWhatQueueEOS, kWhatFlush, kWhatAudioSinkChanged, }; struct QueueEntry { sp mBuffer; sp mNotifyConsumed; size_t mOffset; status_t mFinalResult; }; sp mAudioSink; sp mNotify; List mAudioQueue; List mVideoQueue; uint32_t mNumFramesWritten; bool mDrainAudioQueuePending; bool mDrainVideoQueuePending; int32_t mAudioQueueGeneration; int32_t mVideoQueueGeneration; int64_t mAnchorTimeMediaUs; int64_t mAnchorTimeRealUs; Mutex mFlushLock; // protects the following 2 member vars. bool mFlushingAudio; bool mFlushingVideo; bool mHasAudio; bool mHasVideo; bool mSyncQueues; void onDrainAudioQueue(); void postDrainAudioQueue(); void onDrainVideoQueue(); void postDrainVideoQueue(); void onQueueBuffer(const sp &msg); void onQueueEOS(const sp &msg); void onFlush(const sp &msg); void onAudioSinkChanged(); void notifyEOS(bool audio); void notifyFlushComplete(bool audio); void flushQueue(List *queue); bool dropBufferWhileFlushing(bool audio, const sp &msg); void syncQueuesDone(); DISALLOW_EVIL_CONSTRUCTORS(Renderer); }; } // namespace android #endif // NUPLAYER_RENDERER_H_