/* * Copyright (C) 2009 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //#define LOG_NDEBUG 0 #define LOG_TAG "AudioPlayer" #include #include #include #include #include #include #include #include #include #include "include/AwesomePlayer.h" namespace android { AudioPlayer::AudioPlayer( const sp &audioSink, AwesomePlayer *observer) : mAudioTrack(NULL), mInputBuffer(NULL), mSampleRate(0), mLatencyUs(0), mFrameSize(0), mNumFramesPlayed(0), mPositionTimeMediaUs(-1), mPositionTimeRealUs(-1), mSeeking(false), mReachedEOS(false), mFinalStatus(OK), mStarted(false), mIsFirstBuffer(false), mFirstBufferResult(OK), mFirstBuffer(NULL), mAudioSink(audioSink), mObserver(observer) { } AudioPlayer::~AudioPlayer() { if (mStarted) { reset(); } } void AudioPlayer::setSource(const sp &source) { CHECK_EQ(mSource, NULL); mSource = source; } status_t AudioPlayer::start(bool sourceAlreadyStarted) { CHECK(!mStarted); CHECK(mSource != NULL); status_t err; if (!sourceAlreadyStarted) { err = mSource->start(); if (err != OK) { return err; } } // We allow an optional INFO_FORMAT_CHANGED at the very beginning // of playback, if there is one, getFormat below will retrieve the // updated format, if there isn't, we'll stash away the valid buffer // of data to be used on the first audio callback. CHECK(mFirstBuffer == NULL); mFirstBufferResult = mSource->read(&mFirstBuffer); if (mFirstBufferResult == INFO_FORMAT_CHANGED) { LOGV("INFO_FORMAT_CHANGED!!!"); CHECK(mFirstBuffer == NULL); mFirstBufferResult = OK; mIsFirstBuffer = false; } else { mIsFirstBuffer = true; } sp format = mSource->getFormat(); const char *mime; bool success = format->findCString(kKeyMIMEType, &mime); CHECK(success); CHECK(!strcasecmp(mime, MEDIA_MIMETYPE_AUDIO_RAW)); success = format->findInt32(kKeySampleRate, &mSampleRate); CHECK(success); int32_t numChannels; success = format->findInt32(kKeyChannelCount, &numChannels); CHECK(success); if (mAudioSink.get() != NULL) { status_t err = mAudioSink->open( mSampleRate, numChannels, AudioSystem::PCM_16_BIT, DEFAULT_AUDIOSINK_BUFFERCOUNT, &AudioPlayer::AudioSinkCallback, this); if (err != OK) { if (mFirstBuffer != NULL) { mFirstBuffer->release(); mFirstBuffer = NULL; } if (!sourceAlreadyStarted) { mSource->stop(); } return err; } mLatencyUs = (int64_t)mAudioSink->latency() * 1000; mFrameSize = mAudioSink->frameSize(); mAudioSink->start(); } else { mAudioTrack = new AudioTrack( AudioSystem::MUSIC, mSampleRate, AudioSystem::PCM_16_BIT, (numChannels == 2) ? AudioSystem::CHANNEL_OUT_STEREO : AudioSystem::CHANNEL_OUT_MONO, 0, 0, &AudioCallback, this, 0); if ((err = mAudioTrack->initCheck()) != OK) { delete mAudioTrack; mAudioTrack = NULL; if (mFirstBuffer != NULL) { mFirstBuffer->release(); mFirstBuffer = NULL; } if (!sourceAlreadyStarted) { mSource->stop(); } return err; } mLatencyUs = (int64_t)mAudioTrack->latency() * 1000; mFrameSize = mAudioTrack->frameSize(); mAudioTrack->start(); } mStarted = true; return OK; } void AudioPlayer::pause(bool playPendingSamples) { CHECK(mStarted); if (playPendingSamples) { if (mAudioSink.get() != NULL) { mAudioSink->stop(); } else { mAudioTrack->stop(); } } else { if (mAudioSink.get() != NULL) { mAudioSink->pause(); } else { mAudioTrack->pause(); } } } void AudioPlayer::resume() { CHECK(mStarted); if (mAudioSink.get() != NULL) { mAudioSink->start(); } else { mAudioTrack->start(); } } void AudioPlayer::reset() { CHECK(mStarted); if (mAudioSink.get() != NULL) { mAudioSink->stop(); mAudioSink->close(); } else { mAudioTrack->stop(); delete mAudioTrack; mAudioTrack = NULL; } // Make sure to release any buffer we hold onto so that the // source is able to stop(). if (mFirstBuffer != NULL) { mFirstBuffer->release(); mFirstBuffer = NULL; } if (mInputBuffer != NULL) { LOGV("AudioPlayer releasing input buffer."); mInputBuffer->release(); mInputBuffer = NULL; } mSource->stop(); // The following hack is necessary to ensure that the OMX // component is completely released by the time we may try // to instantiate it again. wp tmp = mSource; mSource.clear(); while (tmp.promote() != NULL) { usleep(1000); } IPCThreadState::self()->flushCommands(); mNumFramesPlayed = 0; mPositionTimeMediaUs = -1; mPositionTimeRealUs = -1; mSeeking = false; mReachedEOS = false; mFinalStatus = OK; mStarted = false; } // static void AudioPlayer::AudioCallback(int event, void *user, void *info) { static_cast(user)->AudioCallback(event, info); } bool AudioPlayer::isSeeking() { Mutex::Autolock autoLock(mLock); return mSeeking; } bool AudioPlayer::reachedEOS(status_t *finalStatus) { *finalStatus = OK; Mutex::Autolock autoLock(mLock); *finalStatus = mFinalStatus; return mReachedEOS; } // static size_t AudioPlayer::AudioSinkCallback( MediaPlayerBase::AudioSink *audioSink, void *buffer, size_t size, void *cookie) { AudioPlayer *me = (AudioPlayer *)cookie; return me->fillBuffer(buffer, size); } void AudioPlayer::AudioCallback(int event, void *info) { if (event != AudioTrack::EVENT_MORE_DATA) { return; } AudioTrack::Buffer *buffer = (AudioTrack::Buffer *)info; size_t numBytesWritten = fillBuffer(buffer->raw, buffer->size); buffer->size = numBytesWritten; } size_t AudioPlayer::fillBuffer(void *data, size_t size) { if (mNumFramesPlayed == 0) { LOGV("AudioCallback"); } if (mReachedEOS) { return 0; } size_t size_done = 0; size_t size_remaining = size; while (size_remaining > 0) { MediaSource::ReadOptions options; { Mutex::Autolock autoLock(mLock); if (mSeeking) { if (mIsFirstBuffer) { if (mFirstBuffer != NULL) { mFirstBuffer->release(); mFirstBuffer = NULL; } mIsFirstBuffer = false; } options.setSeekTo(mSeekTimeUs); if (mInputBuffer != NULL) { mInputBuffer->release(); mInputBuffer = NULL; } mSeeking = false; if (mObserver) { mObserver->postAudioSeekComplete(); } } } if (mInputBuffer == NULL) { status_t err; if (mIsFirstBuffer) { mInputBuffer = mFirstBuffer; mFirstBuffer = NULL; err = mFirstBufferResult; mIsFirstBuffer = false; } else { err = mSource->read(&mInputBuffer, &options); } CHECK((err == OK && mInputBuffer != NULL) || (err != OK && mInputBuffer == NULL)); Mutex::Autolock autoLock(mLock); if (err != OK) { if (mObserver && !mReachedEOS) { mObserver->postAudioEOS(); } mReachedEOS = true; mFinalStatus = err; break; } CHECK(mInputBuffer->meta_data()->findInt64( kKeyTime, &mPositionTimeMediaUs)); mPositionTimeRealUs = ((mNumFramesPlayed + size_done / mFrameSize) * 1000000) / mSampleRate; LOGV("buffer->size() = %d, " "mPositionTimeMediaUs=%.2f mPositionTimeRealUs=%.2f", mInputBuffer->range_length(), mPositionTimeMediaUs / 1E6, mPositionTimeRealUs / 1E6); } if (mInputBuffer->range_length() == 0) { mInputBuffer->release(); mInputBuffer = NULL; continue; } size_t copy = size_remaining; if (copy > mInputBuffer->range_length()) { copy = mInputBuffer->range_length(); } memcpy((char *)data + size_done, (const char *)mInputBuffer->data() + mInputBuffer->range_offset(), copy); mInputBuffer->set_range(mInputBuffer->range_offset() + copy, mInputBuffer->range_length() - copy); size_done += copy; size_remaining -= copy; } Mutex::Autolock autoLock(mLock); mNumFramesPlayed += size_done / mFrameSize; return size_done; } int64_t AudioPlayer::getRealTimeUs() { Mutex::Autolock autoLock(mLock); return getRealTimeUsLocked(); } int64_t AudioPlayer::getRealTimeUsLocked() const { return -mLatencyUs + (mNumFramesPlayed * 1000000) / mSampleRate; } int64_t AudioPlayer::getMediaTimeUs() { Mutex::Autolock autoLock(mLock); if (mPositionTimeMediaUs < 0 || mPositionTimeRealUs < 0) { return 0; } int64_t realTimeOffset = getRealTimeUsLocked() - mPositionTimeRealUs; if (realTimeOffset < 0) { realTimeOffset = 0; } return mPositionTimeMediaUs + realTimeOffset; } bool AudioPlayer::getMediaTimeMapping( int64_t *realtime_us, int64_t *mediatime_us) { Mutex::Autolock autoLock(mLock); *realtime_us = mPositionTimeRealUs; *mediatime_us = mPositionTimeMediaUs; return mPositionTimeRealUs != -1 && mPositionTimeMediaUs != -1; } status_t AudioPlayer::seekTo(int64_t time_us) { Mutex::Autolock autoLock(mLock); mSeeking = true; mReachedEOS = false; mSeekTimeUs = time_us; if (mAudioSink != NULL) { mAudioSink->flush(); } else { mAudioTrack->flush(); } return OK; } }