/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "include/ThrottledSource.h" #include #include namespace android { ThrottledSource::ThrottledSource( const sp &source, int32_t bandwidthLimitBytesPerSecond) : mSource(source), mBandwidthLimitBytesPerSecond(bandwidthLimitBytesPerSecond), mStartTimeUs(-1), mTotalTransferred(0) { CHECK(mBandwidthLimitBytesPerSecond > 0); } ssize_t ThrottledSource::readAt(off64_t offset, void *data, size_t size) { Mutex::Autolock autoLock(mLock); ssize_t n = mSource->readAt(offset, data, size); if (n <= 0) { return n; } mTotalTransferred += n; int64_t nowUs = ALooper::GetNowUs(); if (mStartTimeUs < 0) { mStartTimeUs = nowUs; } // How long would it have taken to transfer everything we ever // transferred given the limited bandwidth. int64_t durationUs = mTotalTransferred * 1000000ll / mBandwidthLimitBytesPerSecond; int64_t whenUs = mStartTimeUs + durationUs; if (whenUs > nowUs) { usleep(whenUs - nowUs); } return n; } } // namespace android