/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef COLOR_CONVERT_H_ #define COLOR_CONVERT_H_ #include namespace android { void YUVToRGB( int32_t y, int32_t u, int32_t v, int32_t* r, int32_t* g, int32_t* b); void convertYUV420spToARGB( uint8_t *pY, uint8_t *pUV, int32_t width, int32_t height, uint8_t *dest); void convertYUV420spToRGB888( uint8_t *pY, uint8_t *pUV, int32_t width, int32_t height, uint8_t *dest); // TODO: remove when RGBA support is added to SoftwareRenderer void convertRGBAToARGB( uint8_t *src, int32_t width, int32_t height, uint32_t stride, uint8_t *dest); } // namespace android #endif // COLOR_CONVERT_H_