/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef A_AVC_ASSEMBLER_H_ #define A_AVC_ASSEMBLER_H_ #include "ARTPAssembler.h" #include #include namespace android { struct ABuffer; struct AMessage; struct AAVCAssembler : public ARTPAssembler { AAVCAssembler(const sp ¬ify); protected: virtual ~AAVCAssembler(); virtual AssemblyStatus assembleMore(const sp &source); virtual void onByeReceived(); virtual void packetLost(); private: sp mNotifyMsg; uint32_t mAccessUnitRTPTime; bool mNextExpectedSeqNoValid; uint32_t mNextExpectedSeqNo; bool mAccessUnitDamaged; List > mNALUnits; AssemblyStatus addNALUnit(const sp &source); void addSingleNALUnit(const sp &buffer); AssemblyStatus addFragmentedNALUnit(List > *queue); bool addSingleTimeAggregationPacket(const sp &buffer); void submitAccessUnit(); DISALLOW_EVIL_CONSTRUCTORS(AAVCAssembler); }; } // namespace android #endif // A_AVC_ASSEMBLER_H_