/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef A_RAW_AUDIO_ASSEMBLER_H_ #define A_RAW_AUDIO_ASSEMBLER_H_ #include "ARTPAssembler.h" namespace android { struct AMessage; struct AString; struct MetaData; struct ARawAudioAssembler : public ARTPAssembler { ARawAudioAssembler( const sp ¬ify, const char *desc, const AString ¶ms); static bool Supports(const char *desc); static void MakeFormat( const char *desc, const sp &format); protected: virtual ~ARawAudioAssembler(); virtual AssemblyStatus assembleMore(const sp &source); virtual void onByeReceived(); virtual void packetLost(); private: bool mIsWide; sp mNotifyMsg; bool mNextExpectedSeqNoValid; uint32_t mNextExpectedSeqNo; AssemblyStatus addPacket(const sp &source); DISALLOW_EVIL_CONSTRUCTORS(ARawAudioAssembler); }; } // namespace android #endif // A_RAW_AUDIO_ASSEMBLER_H_