/* * Copyright 2012, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DIRECT_RENDERER_H_ #define DIRECT_RENDERER_H_ #include namespace android { struct ABuffer; struct IGraphicBufferProducer; // Renders audio and video data queued by calls to "queueAccessUnit". struct DirectRenderer : public AHandler { DirectRenderer(const sp &bufferProducer); void setFormat(size_t trackIndex, const sp &format); void queueAccessUnit(size_t trackIndex, const sp &accessUnit); protected: virtual void onMessageReceived(const sp &msg); virtual ~DirectRenderer(); private: struct DecoderContext; struct AudioRenderer; enum { kWhatDecoderNotify, kWhatRenderVideo, }; struct OutputInfo { size_t mIndex; int64_t mTimeUs; sp mBuffer; }; sp mSurfaceTex; sp mDecoderContext[2]; List mVideoOutputBuffers; bool mVideoRenderPending; sp mAudioRenderer; int32_t mNumFramesLate; int32_t mNumFrames; void onDecoderNotify(const sp &msg); void queueOutputBuffer( size_t trackIndex, size_t index, int64_t timeUs, const sp &buffer); void scheduleVideoRenderIfNecessary(); void onRenderVideo(); DISALLOW_EVIL_CONSTRUCTORS(DirectRenderer); }; } // namespace android #endif // DIRECT_RENDERER_H_