/* * Copyright 2012, The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef DIRECT_RENDERER_H_ #define DIRECT_RENDERER_H_ #include namespace android { struct ABuffer; struct IGraphicBufferProducer; struct MediaCodec; // An experimental renderer that only supports video and decodes video data // as soon as it arrives using a MediaCodec instance, rendering it without // delay. Primarily meant to finetune packet loss discovery and minimize // latency. struct DirectRenderer : public AHandler { DirectRenderer(const sp &bufferProducer); void setFormat(size_t trackIndex, const sp &format); void queueAccessUnit(size_t trackIndex, const sp &accessUnit); protected: virtual void onMessageReceived(const sp &msg); virtual ~DirectRenderer(); private: enum { kWhatVideoDecoderNotify, kWhatRender, }; struct OutputInfo { size_t mIndex; int64_t mTimeUs; }; sp mSurfaceTex; sp mVideoDecoderLooper; sp mVideoDecoder; Vector > mVideoDecoderInputBuffers; List mVideoDecoderInputBuffersAvailable; bool mVideoDecoderNotificationPending; List > mVideoAccessUnits; List mOutputBuffers; bool mRenderPending; int64_t mFirstRenderTimeUs; int64_t mFirstRenderRealUs; void onVideoDecoderNotify(); void onRender(); void queueVideoDecoderInputBuffers(); void scheduleVideoDecoderNotification(); void scheduleRenderIfNecessary(); void queueOutputBuffer(size_t index, int64_t timeUs); DISALLOW_EVIL_CONSTRUCTORS(DirectRenderer); }; } // namespace android #endif // DIRECT_RENDERER_H_