/* //device/include/server/AudioFlinger/AudioMixer.h ** ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef ANDROID_AUDIO_MIXER_H #define ANDROID_AUDIO_MIXER_H #include #include #include "AudioBufferProvider.h" #include "AudioResampler.h" namespace android { // ---------------------------------------------------------------------------- #define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) #define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false )) // ---------------------------------------------------------------------------- class AudioMixer { public: AudioMixer(size_t frameCount, uint32_t sampleRate); ~AudioMixer(); static const uint32_t MAX_NUM_TRACKS = 32; static const uint32_t MAX_NUM_CHANNELS = 2; static const uint16_t UNITY_GAIN = 0x1000; enum { // names // track units (32 units) TRACK0 = 0x1000, // enable/disable MIXING = 0x2000, // setParameter targets TRACK = 0x3000, RESAMPLE = 0x3001, RAMP_VOLUME = 0x3002, // ramp to new volume VOLUME = 0x3003, // don't ramp // set Parameter names // for target TRACK CHANNEL_MASK = 0x4000, FORMAT = 0x4001, MAIN_BUFFER = 0x4002, AUX_BUFFER = 0x4003, // for TARGET RESAMPLE SAMPLE_RATE = 0x4100, RESET = 0x4101, // for TARGET VOLUME (8 channels max) VOLUME0 = 0x4200, VOLUME1 = 0x4201, AUXLEVEL = 0x4210, }; int getTrackName(); void deleteTrackName(int name); status_t enable(int name); status_t disable(int name); status_t setActiveTrack(int track); status_t setParameter(int target, int name, void *value); status_t setBufferProvider(AudioBufferProvider* bufferProvider); void process(); uint32_t trackNames() const { return mTrackNames; } static void ditherAndClamp(int32_t* out, int32_t const *sums, size_t c); private: enum { NEEDS_CHANNEL_COUNT__MASK = 0x00000003, NEEDS_FORMAT__MASK = 0x000000F0, NEEDS_MUTE__MASK = 0x00000100, NEEDS_RESAMPLE__MASK = 0x00001000, NEEDS_AUX__MASK = 0x00010000, }; enum { NEEDS_CHANNEL_1 = 0x00000000, NEEDS_CHANNEL_2 = 0x00000001, NEEDS_FORMAT_16 = 0x00000010, NEEDS_MUTE_DISABLED = 0x00000000, NEEDS_MUTE_ENABLED = 0x00000100, NEEDS_RESAMPLE_DISABLED = 0x00000000, NEEDS_RESAMPLE_ENABLED = 0x00001000, NEEDS_AUX_DISABLED = 0x00000000, NEEDS_AUX_ENABLED = 0x00010000, }; static inline int32_t applyVolume(int32_t in, int32_t v) { return in * v; } struct state_t; struct track_t; typedef void (*mix_t)(state_t* state); typedef void (*hook_t)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp, int32_t* aux); static const int BLOCKSIZE = 16; // 4 cache lines struct track_t { uint32_t needs; union { int16_t volume[2]; // [0]3.12 fixed point int32_t volumeRL; }; int32_t prevVolume[2]; int32_t volumeInc[2]; int32_t auxLevel; int32_t auxInc; int32_t prevAuxLevel; uint16_t frameCount; uint8_t channelCount : 4; uint8_t enabled : 1; uint8_t reserved0 : 3; uint8_t format; uint32_t channelMask; AudioBufferProvider* bufferProvider; mutable AudioBufferProvider::Buffer buffer; hook_t hook; void const* in; // current location in buffer AudioResampler* resampler; uint32_t sampleRate; int32_t* mainBuffer; int32_t* auxBuffer; bool setResampler(uint32_t sampleRate, uint32_t devSampleRate); bool doesResample() const; void resetResampler(); void adjustVolumeRamp(bool aux); }; // pad to 32-bytes to fill cache line struct state_t { uint32_t enabledTracks; uint32_t needsChanged; size_t frameCount; mix_t hook; int32_t *outputTemp; int32_t *resampleTemp; int32_t reserved[2]; track_t tracks[32]; __attribute__((aligned(32))); }; int mActiveTrack; uint32_t mTrackNames; const uint32_t mSampleRate; state_t mState __attribute__((aligned(32))); void invalidateState(uint32_t mask); static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux); static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux); static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux); static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux); static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux); static void volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux); static void process__validate(state_t* state); static void process__nop(state_t* state); static void process__genericNoResampling(state_t* state); static void process__genericResampling(state_t* state); static void process__OneTrack16BitsStereoNoResampling(state_t* state); static void process__TwoTracks16BitsStereoNoResampling(state_t* state); }; // ---------------------------------------------------------------------------- }; // namespace android #endif // ANDROID_AUDIO_MIXER_H