/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AudioResamplerSinc" //#define LOG_NDEBUG 0 #define __STDC_CONSTANT_MACROS #include #include #include #include #include #include #include #include #include "AudioResamplerSinc.h" #if defined(__clang__) && !__has_builtin(__builtin_assume_aligned) #define __builtin_assume_aligned(p, a) \ (((uintptr_t(p) % (a)) == 0) ? (p) : (__builtin_unreachable(), (p))) #endif #if defined(__arm__) && !defined(__thumb__) #define USE_INLINE_ASSEMBLY (true) #else #define USE_INLINE_ASSEMBLY (false) #endif #if defined(__aarch64__) || defined(__ARM_NEON__) #include #define USE_NEON #else #undef USE_NEON #endif #define UNUSED(x) ((void)(x)) namespace android { // ---------------------------------------------------------------------------- /* * These coeficients are computed with the "fir" utility found in * tools/resampler_tools * cmd-line: fir -l 7 -s 48000 -c 20478 */ const uint32_t AudioResamplerSinc::mFirCoefsUp[] __attribute__ ((aligned (32))) = { #include "AudioResamplerSincUp.h" }; /* * These coefficients are optimized for 48KHz -> 44.1KHz * cmd-line: fir -l 7 -s 48000 -c 17189 */ const uint32_t AudioResamplerSinc::mFirCoefsDown[] __attribute__ ((aligned (32))) = { #include "AudioResamplerSincDown.h" }; // we use 15 bits to interpolate between these samples // this cannot change because the mul below rely on it. static const int pLerpBits = 15; static pthread_once_t once_control = PTHREAD_ONCE_INIT; static readCoefficientsFn readResampleCoefficients = NULL; /*static*/ AudioResamplerSinc::Constants AudioResamplerSinc::highQualityConstants; /*static*/ AudioResamplerSinc::Constants AudioResamplerSinc::veryHighQualityConstants; void AudioResamplerSinc::init_routine() { // for high quality resampler, the parameters for coefficients are compile-time constants Constants *c = &highQualityConstants; c->coefsBits = RESAMPLE_FIR_LERP_INT_BITS; c->cShift = kNumPhaseBits - c->coefsBits; c->cMask = ((1<< c->coefsBits)-1) << c->cShift; c->pShift = kNumPhaseBits - c->coefsBits - pLerpBits; c->pMask = ((1<< pLerpBits)-1) << c->pShift; c->halfNumCoefs = RESAMPLE_FIR_NUM_COEF; // for very high quality resampler, the parameters are load-time constants veryHighQualityConstants = highQualityConstants; // Open the dll to get the coefficients for VERY_HIGH_QUALITY void *resampleCoeffLib = dlopen("libaudio-resampler.so", RTLD_NOW); ALOGV("Open libaudio-resampler library = %p", resampleCoeffLib); if (resampleCoeffLib == NULL) { ALOGE("Could not open audio-resampler library: %s", dlerror()); return; } readResampleFirNumCoeffFn readResampleFirNumCoeff; readResampleFirLerpIntBitsFn readResampleFirLerpIntBits; readResampleCoefficients = (readCoefficientsFn) dlsym(resampleCoeffLib, "readResamplerCoefficients"); readResampleFirNumCoeff = (readResampleFirNumCoeffFn) dlsym(resampleCoeffLib, "readResampleFirNumCoeff"); readResampleFirLerpIntBits = (readResampleFirLerpIntBitsFn) dlsym(resampleCoeffLib, "readResampleFirLerpIntBits"); if (!readResampleCoefficients || !readResampleFirNumCoeff || !readResampleFirLerpIntBits) { readResampleCoefficients = NULL; dlclose(resampleCoeffLib); resampleCoeffLib = NULL; ALOGE("Could not find symbol: %s", dlerror()); return; } c = &veryHighQualityConstants; c->coefsBits = readResampleFirLerpIntBits(); c->cShift = kNumPhaseBits - c->coefsBits; c->cMask = ((1<coefsBits)-1) << c->cShift; c->pShift = kNumPhaseBits - c->coefsBits - pLerpBits; c->pMask = ((1<pShift; // number of zero-crossing on each side c->halfNumCoefs = readResampleFirNumCoeff(); ALOGV("coefsBits = %d", c->coefsBits); ALOGV("halfNumCoefs = %d", c->halfNumCoefs); // note that we "leak" resampleCoeffLib until the process exits } // ---------------------------------------------------------------------------- static inline int32_t mulRL(int left, int32_t in, uint32_t vRL) { #if USE_INLINE_ASSEMBLY int32_t out; if (left) { asm( "smultb %[out], %[in], %[vRL] \n" : [out]"=r"(out) : [in]"%r"(in), [vRL]"r"(vRL) : ); } else { asm( "smultt %[out], %[in], %[vRL] \n" : [out]"=r"(out) : [in]"%r"(in), [vRL]"r"(vRL) : ); } return out; #else int16_t v = left ? int16_t(vRL) : int16_t(vRL>>16); return int32_t((int64_t(in) * v) >> 16); #endif } static inline int32_t mulAdd(int16_t in, int32_t v, int32_t a) { #if USE_INLINE_ASSEMBLY int32_t out; asm( "smlawb %[out], %[v], %[in], %[a] \n" : [out]"=r"(out) : [in]"%r"(in), [v]"r"(v), [a]"r"(a) : ); return out; #else return a + int32_t((int64_t(v) * in) >> 16); #endif } static inline int32_t mulAddRL(int left, uint32_t inRL, int32_t v, int32_t a) { #if USE_INLINE_ASSEMBLY int32_t out; if (left) { asm( "smlawb %[out], %[v], %[inRL], %[a] \n" : [out]"=r"(out) : [inRL]"%r"(inRL), [v]"r"(v), [a]"r"(a) : ); } else { asm( "smlawt %[out], %[v], %[inRL], %[a] \n" : [out]"=r"(out) : [inRL]"%r"(inRL), [v]"r"(v), [a]"r"(a) : ); } return out; #else int16_t s = left ? int16_t(inRL) : int16_t(inRL>>16); return a + int32_t((int64_t(v) * s) >> 16); #endif } // ---------------------------------------------------------------------------- AudioResamplerSinc::AudioResamplerSinc( int inChannelCount, int32_t sampleRate, src_quality quality) : AudioResampler(inChannelCount, sampleRate, quality), mState(0), mImpulse(0), mRingFull(0), mFirCoefs(0) { /* * Layout of the state buffer for 32 tap: * * "present" sample beginning of 2nd buffer * v v * 0 01 2 23 3 * 0 F0 0 F0 F * [pppppppppppppppInnnnnnnnnnnnnnnnpppppppppppppppInnnnnnnnnnnnnnnn] * ^ ^ head * * p = past samples, convoluted with the (p)ositive side of sinc() * n = future samples, convoluted with the (n)egative side of sinc() * r = extra space for implementing the ring buffer * */ mVolumeSIMD[0] = 0; mVolumeSIMD[1] = 0; // Load the constants for coefficients int ok = pthread_once(&once_control, init_routine); if (ok != 0) { ALOGE("%s pthread_once failed: %d", __func__, ok); } mConstants = (quality == VERY_HIGH_QUALITY) ? &veryHighQualityConstants : &highQualityConstants; } AudioResamplerSinc::~AudioResamplerSinc() { free(mState); } void AudioResamplerSinc::init() { const Constants& c(*mConstants); const size_t numCoefs = 2 * c.halfNumCoefs; const size_t stateSize = numCoefs * mChannelCount * 2; mState = (int16_t*)memalign(32, stateSize*sizeof(int16_t)); memset(mState, 0, sizeof(int16_t)*stateSize); mImpulse = mState + (c.halfNumCoefs-1)*mChannelCount; mRingFull = mImpulse + (numCoefs+1)*mChannelCount; } void AudioResamplerSinc::setVolume(float left, float right) { AudioResampler::setVolume(left, right); // convert to U4_28 (rounding down). // integer volume values are clamped to 0 to UNITY_GAIN. mVolumeSIMD[0] = u4_28_from_float(clampFloatVol(left)); mVolumeSIMD[1] = u4_28_from_float(clampFloatVol(right)); } size_t AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount, AudioBufferProvider* provider) { // FIXME store current state (up or down sample) and only load the coefs when the state // changes. Or load two pointers one for up and one for down in the init function. // Not critical now since the read functions are fast, but would be important if read was slow. if (mConstants == &veryHighQualityConstants && readResampleCoefficients) { mFirCoefs = readResampleCoefficients( mInSampleRate <= mSampleRate ); } else { mFirCoefs = (const int32_t *) ((mInSampleRate <= mSampleRate) ? mFirCoefsUp : mFirCoefsDown); } // select the appropriate resampler switch (mChannelCount) { case 1: return resample<1>(out, outFrameCount, provider); case 2: return resample<2>(out, outFrameCount, provider); default: LOG_ALWAYS_FATAL("invalid channel count: %d", mChannelCount); return 0; } } template size_t AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount, AudioBufferProvider* provider) { const Constants& c(*mConstants); const size_t headOffset = c.halfNumCoefs*CHANNELS; int16_t* impulse = mImpulse; uint32_t vRL = mVolumeRL; size_t inputIndex = mInputIndex; uint32_t phaseFraction = mPhaseFraction; uint32_t phaseIncrement = mPhaseIncrement; size_t outputIndex = 0; size_t outputSampleCount = outFrameCount * 2; size_t inFrameCount = getInFrameCountRequired(outFrameCount); while (outputIndex < outputSampleCount) { // buffer is empty, fetch a new one while (mBuffer.frameCount == 0) { mBuffer.frameCount = inFrameCount; provider->getNextBuffer(&mBuffer, calculateOutputPTS(outputIndex / 2)); if (mBuffer.raw == NULL) { goto resample_exit; } const uint32_t phaseIndex = phaseFraction >> kNumPhaseBits; if (phaseIndex == 1) { // read one frame read(impulse, phaseFraction, mBuffer.i16, inputIndex); } else if (phaseIndex == 2) { // read 2 frames read(impulse, phaseFraction, mBuffer.i16, inputIndex); inputIndex++; if (inputIndex >= mBuffer.frameCount) { inputIndex -= mBuffer.frameCount; provider->releaseBuffer(&mBuffer); } else { read(impulse, phaseFraction, mBuffer.i16, inputIndex); } } } int16_t const * const in = mBuffer.i16; const size_t frameCount = mBuffer.frameCount; // Always read-in the first samples from the input buffer int16_t* head = impulse + headOffset; for (size_t i=0 ; i(&out[outputIndex], phaseFraction, impulse, vRL); outputIndex += 2; phaseFraction += phaseIncrement; const size_t phaseIndex = phaseFraction >> kNumPhaseBits; for (size_t i=0 ; i= frameCount) { goto done; // need a new buffer } read(impulse, phaseFraction, in, inputIndex); } } done: // if done with buffer, save samples if (inputIndex >= frameCount) { inputIndex -= frameCount; provider->releaseBuffer(&mBuffer); } } resample_exit: mImpulse = impulse; mInputIndex = inputIndex; mPhaseFraction = phaseFraction; return outputIndex / CHANNELS; } template /*** * read() * * This function reads only one frame from input buffer and writes it in * state buffer * **/ void AudioResamplerSinc::read( int16_t*& impulse, uint32_t& phaseFraction, const int16_t* in, size_t inputIndex) { impulse += CHANNELS; phaseFraction -= 1LU<= mRingFull)) { const size_t stateSize = (c.halfNumCoefs*2)*CHANNELS; memcpy(mState, mState+stateSize, sizeof(int16_t)*stateSize); impulse -= stateSize; } int16_t* head = impulse + c.halfNumCoefs*CHANNELS; for (size_t i=0 ; i void AudioResamplerSinc::filterCoefficient(int32_t* out, uint32_t phase, const int16_t *samples, uint32_t vRL) { // NOTE: be very careful when modifying the code here. register // pressure is very high and a small change might cause the compiler // to generate far less efficient code. // Always sanity check the result with objdump or test-resample. // compute the index of the coefficient on the positive side and // negative side const Constants& c(*mConstants); const int32_t ONE = c.cMask | c.pMask; uint32_t indexP = ( phase & c.cMask) >> c.cShift; uint32_t lerpP = ( phase & c.pMask) >> c.pShift; uint32_t indexN = ((ONE-phase) & c.cMask) >> c.cShift; uint32_t lerpN = ((ONE-phase) & c.pMask) >> c.pShift; const size_t offset = c.halfNumCoefs; indexP *= offset; indexN *= offset; int32_t const* coefsP = mFirCoefs + indexP; int32_t const* coefsN = mFirCoefs + indexN; int16_t const* sP = samples; int16_t const* sN = samples + CHANNELS; size_t count = offset; #ifndef USE_NEON int32_t l = 0; int32_t r = 0; for (size_t i=0 ; i(l, r, coefsP++, offset, lerpP, sP); sP -= CHANNELS; interpolate(l, r, coefsN++, offset, lerpN, sN); sN += CHANNELS; } out[0] += 2 * mulRL(1, l, vRL); out[1] += 2 * mulRL(0, r, vRL); #else UNUSED(vRL); if (CHANNELS == 1) { int32_t const* coefsP1 = coefsP + offset; int32_t const* coefsN1 = coefsN + offset; sP -= CHANNELS*3; int32x4_t sum; int32x2_t lerpPN; lerpPN = vdup_n_s32(0); lerpPN = vld1_lane_s32((int32_t *)&lerpP, lerpPN, 0); lerpPN = vld1_lane_s32((int32_t *)&lerpN, lerpPN, 1); lerpPN = vshl_n_s32(lerpPN, 16); sum = vdupq_n_s32(0); int16x4_t sampleP, sampleN; int32x4_t samplePExt, sampleNExt; int32x4_t coefsPV0, coefsPV1, coefsNV0, coefsNV1; coefsP = (const int32_t*)__builtin_assume_aligned(coefsP, 16); coefsN = (const int32_t*)__builtin_assume_aligned(coefsN, 16); coefsP1 = (const int32_t*)__builtin_assume_aligned(coefsP1, 16); coefsN1 = (const int32_t*)__builtin_assume_aligned(coefsN1, 16); for (; count > 0; count -= 4) { sampleP = vld1_s16(sP); sampleN = vld1_s16(sN); coefsPV0 = vld1q_s32(coefsP); coefsNV0 = vld1q_s32(coefsN); coefsPV1 = vld1q_s32(coefsP1); coefsNV1 = vld1q_s32(coefsN1); sP -= 4; sN += 4; coefsP += 4; coefsN += 4; coefsP1 += 4; coefsN1 += 4; sampleP = vrev64_s16(sampleP); // interpolate (step1) coefsPV1 = vsubq_s32(coefsPV1, coefsPV0); coefsNV1 = vsubq_s32(coefsNV1, coefsNV0); samplePExt = vshll_n_s16(sampleP, 15); // interpolate (step2) coefsPV1 = vqrdmulhq_lane_s32(coefsPV1, lerpPN, 0); coefsNV1 = vqrdmulhq_lane_s32(coefsNV1, lerpPN, 1); sampleNExt = vshll_n_s16(sampleN, 15); // interpolate (step3) coefsPV0 = vaddq_s32(coefsPV0, coefsPV1); coefsNV0 = vaddq_s32(coefsNV0, coefsNV1); samplePExt = vqrdmulhq_s32(samplePExt, coefsPV0); sampleNExt = vqrdmulhq_s32(sampleNExt, coefsNV0); sum = vaddq_s32(sum, samplePExt); sum = vaddq_s32(sum, sampleNExt); } int32x2_t volumesV, outV; volumesV = vld1_s32(mVolumeSIMD); outV = vld1_s32(out); //add all 4 partial sums int32x2_t sumLow, sumHigh; sumLow = vget_low_s32(sum); sumHigh = vget_high_s32(sum); sumLow = vpadd_s32(sumLow, sumHigh); sumLow = vpadd_s32(sumLow, sumLow); sumLow = vqrdmulh_s32(sumLow, volumesV); outV = vadd_s32(outV, sumLow); vst1_s32(out, outV); } else if (CHANNELS == 2) { int32_t const* coefsP1 = coefsP + offset; int32_t const* coefsN1 = coefsN + offset; sP -= CHANNELS*3; int32x4_t sum0, sum1; int32x2_t lerpPN; lerpPN = vdup_n_s32(0); lerpPN = vld1_lane_s32((int32_t *)&lerpP, lerpPN, 0); lerpPN = vld1_lane_s32((int32_t *)&lerpN, lerpPN, 1); lerpPN = vshl_n_s32(lerpPN, 16); sum0 = vdupq_n_s32(0); sum1 = vdupq_n_s32(0); int16x4x2_t sampleP, sampleN; int32x4x2_t samplePExt, sampleNExt; int32x4_t coefsPV0, coefsPV1, coefsNV0, coefsNV1; coefsP = (const int32_t*)__builtin_assume_aligned(coefsP, 16); coefsN = (const int32_t*)__builtin_assume_aligned(coefsN, 16); coefsP1 = (const int32_t*)__builtin_assume_aligned(coefsP1, 16); coefsN1 = (const int32_t*)__builtin_assume_aligned(coefsN1, 16); for (; count > 0; count -= 4) { sampleP = vld2_s16(sP); sampleN = vld2_s16(sN); coefsPV0 = vld1q_s32(coefsP); coefsNV0 = vld1q_s32(coefsN); coefsPV1 = vld1q_s32(coefsP1); coefsNV1 = vld1q_s32(coefsN1); sP -= 8; sN += 8; coefsP += 4; coefsN += 4; coefsP1 += 4; coefsN1 += 4; sampleP.val[0] = vrev64_s16(sampleP.val[0]); sampleP.val[1] = vrev64_s16(sampleP.val[1]); // interpolate (step1) coefsPV1 = vsubq_s32(coefsPV1, coefsPV0); coefsNV1 = vsubq_s32(coefsNV1, coefsNV0); samplePExt.val[0] = vshll_n_s16(sampleP.val[0], 15); samplePExt.val[1] = vshll_n_s16(sampleP.val[1], 15); // interpolate (step2) coefsPV1 = vqrdmulhq_lane_s32(coefsPV1, lerpPN, 0); coefsNV1 = vqrdmulhq_lane_s32(coefsNV1, lerpPN, 1); sampleNExt.val[0] = vshll_n_s16(sampleN.val[0], 15); sampleNExt.val[1] = vshll_n_s16(sampleN.val[1], 15); // interpolate (step3) coefsPV0 = vaddq_s32(coefsPV0, coefsPV1); coefsNV0 = vaddq_s32(coefsNV0, coefsNV1); samplePExt.val[0] = vqrdmulhq_s32(samplePExt.val[0], coefsPV0); samplePExt.val[1] = vqrdmulhq_s32(samplePExt.val[1], coefsPV0); sampleNExt.val[0] = vqrdmulhq_s32(sampleNExt.val[0], coefsNV0); sampleNExt.val[1] = vqrdmulhq_s32(sampleNExt.val[1], coefsNV0); sum0 = vaddq_s32(sum0, samplePExt.val[0]); sum1 = vaddq_s32(sum1, samplePExt.val[1]); sum0 = vaddq_s32(sum0, sampleNExt.val[0]); sum1 = vaddq_s32(sum1, sampleNExt.val[1]); } int32x2_t volumesV, outV; volumesV = vld1_s32(mVolumeSIMD); outV = vld1_s32(out); //add all 4 partial sums int32x2_t sumLow0, sumHigh0, sumLow1, sumHigh1; sumLow0 = vget_low_s32(sum0); sumHigh0 = vget_high_s32(sum0); sumLow1 = vget_low_s32(sum1); sumHigh1 = vget_high_s32(sum1); sumLow0 = vpadd_s32(sumLow0, sumHigh0); sumLow0 = vpadd_s32(sumLow0, sumLow0); sumLow1 = vpadd_s32(sumLow1, sumHigh1); sumLow1 = vpadd_s32(sumLow1, sumLow1); sumLow0 = vtrn_s32(sumLow0, sumLow1).val[0]; sumLow0 = vqrdmulh_s32(sumLow0, volumesV); outV = vadd_s32(outV, sumLow0); vst1_s32(out, outV); } #endif } template void AudioResamplerSinc::interpolate( int32_t& l, int32_t& r, const int32_t* coefs, size_t offset, int32_t lerp, const int16_t* samples) { int32_t c0 = coefs[0]; int32_t c1 = coefs[offset]; int32_t sinc = mulAdd(lerp, (c1-c0)<<1, c0); if (CHANNELS == 2) { uint32_t rl = *reinterpret_cast(samples); l = mulAddRL(1, rl, sinc, l); r = mulAddRL(0, rl, sinc, r); } else { r = l = mulAdd(samples[0], sinc, l); } } // ---------------------------------------------------------------------------- } // namespace android