/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_AUDIO_FAST_CAPTURE_STATE_H #define ANDROID_AUDIO_FAST_CAPTURE_STATE_H #include #include "FastThreadState.h" #include namespace android { // Represent a single state of the fast capture struct FastCaptureState : FastThreadState { FastCaptureState(); /*virtual*/ ~FastCaptureState(); // all pointer fields use raw pointers; objects are owned and ref-counted by RecordThread NBAIO_Source* mInputSource; // HAL input device, must already be negotiated // FIXME by renaming, could pull up these fields to FastThreadState int mInputSourceGen; // increment when mInputSource is assigned NBAIO_Sink* mPipeSink; // after reading from input source, write to this pipe sink int mPipeSinkGen; // increment when mPipeSink is assigned size_t mFrameCount; // number of frames per fast capture buffer audio_track_cblk_t* mCblk; // control block for the single fast client, or NULL // Extends FastThreadState::Command static const Command // The following commands also process configuration changes, and can be "or"ed: READ = 0x8, // read from input source WRITE = 0x10, // write to pipe sink READ_WRITE = 0x18; // read from input source and write to pipe sink // never returns NULL; asserts if command is invalid static const char *commandToString(Command command); }; // struct FastCaptureState } // namespace android #endif // ANDROID_AUDIO_FAST_CAPTURE_STATE_H