/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_AUDIO_FAST_MIXER_H #define ANDROID_AUDIO_FAST_MIXER_H #include extern "C" { #include "../private/bionic_futex.h" } #include "StateQueue.h" #include "FastMixerState.h" namespace android { typedef StateQueue FastMixerStateQueue; class FastMixer : public Thread { public: FastMixer() : Thread(false /*canCallJava*/) { } virtual ~FastMixer() { } FastMixerStateQueue* sq() { return &mSQ; } private: virtual bool threadLoop(); FastMixerStateQueue mSQ; }; // class FastMixer // Represents the dump state of a fast track struct FastTrackDump { FastTrackDump() : mUnderruns(0) { } /*virtual*/ ~FastTrackDump() { } uint32_t mUnderruns; // Underrun status, represented as follows: // bit 0 == 0 means not currently in underrun // bit 0 == 1 means currently in underrun // bits 1 to 31 == total number of underruns // Not reset to zero for new tracks or if track generation changes. // This representation is used to keep the information atomic. }; // The FastMixerDumpState keeps a cache of FastMixer statistics that can be logged by dumpsys. // Each individual native word-sized field is accessed atomically. But the // overall structure is non-atomic, that is there may be an inconsistency between fields. // No barriers or locks are used for either writing or reading. // Only POD types are permitted, and the contents shouldn't be trusted (i.e. do range checks). // It has a different lifetime than the FastMixer, and so it can't be a member of FastMixer. struct FastMixerDumpState { FastMixerDumpState(); /*virtual*/ ~FastMixerDumpState(); void dump(int fd); FastMixerState::Command mCommand; // current command uint32_t mWriteSequence; // incremented before and after each write() uint32_t mFramesWritten; // total number of frames written successfully uint32_t mNumTracks; // total number of active fast tracks uint32_t mWriteErrors; // total number of write() errors uint32_t mUnderruns; // total number of underruns uint32_t mOverruns; // total number of overruns uint32_t mSampleRate; size_t mFrameCount; struct timespec mMeasuredWarmupTs; // measured warmup time uint32_t mWarmupCycles; // number of loop cycles required to warmup FastTrackDump mTracks[FastMixerState::kMaxFastTracks]; #ifdef FAST_MIXER_STATISTICS // cycle times in seconds float mMean; float mMinimum; float mMaximum; float mStddev; #endif }; } // namespace android #endif // ANDROID_AUDIO_FAST_MIXER_H