/* * Copyright (C) 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_AUDIO_FAST_THREAD_STATE_H #define ANDROID_AUDIO_FAST_THREAD_STATE_H #include "Configuration.h" #include #include namespace android { struct FastThreadDumpState; // Represents a single state of a FastThread struct FastThreadState { FastThreadState(); /*virtual*/ ~FastThreadState(); typedef uint32_t Command; static const Command INITIAL = 0, // used only for the initial state HOT_IDLE = 1, // do nothing COLD_IDLE = 2, // wait for the futex IDLE = 3, // either HOT_IDLE or COLD_IDLE EXIT = 4; // exit from thread // additional values defined per subclass Command mCommand; // current command int32_t* mColdFutexAddr; // for COLD_IDLE only, pointer to the associated futex unsigned mColdGen; // increment when COLD_IDLE is requested so it's only performed once // This might be a one-time configuration rather than per-state FastThreadDumpState* mDumpState; // if non-NULL, then update dump state periodically NBLog::Writer* mNBLogWriter; // non-blocking logger // returns NULL if command belongs to a subclass static const char *commandToString(Command command); }; // struct FastThreadState } // android #endif // ANDROID_AUDIO_FAST_THREAD_STATE_H