/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include namespace android { class EffectDescriptor : public RefBase { public: status_t dump(int fd); int mIo; // io the effect is attached to routing_strategy mStrategy; // routing strategy the effect is associated to int mSession; // audio session the effect is on effect_descriptor_t mDesc; // effect descriptor bool mEnabled; // enabled state: CPU load being used or not }; class EffectDescriptorCollection : public KeyedVector > { public: EffectDescriptorCollection(); status_t registerEffect(const effect_descriptor_t *desc, audio_io_handle_t io, uint32_t strategy, int session, int id); status_t unregisterEffect(int id); status_t setEffectEnabled(int id, bool enabled); uint32_t getMaxEffectsCpuLoad() const; uint32_t getMaxEffectsMemory() const; bool isNonOffloadableEffectEnabled(); status_t dump(int fd); private: status_t setEffectEnabled(const sp &effectDesc, bool enabled); uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects uint32_t mTotalEffectsMemory; // current memory used by effects /** * Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units */ static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000; /** * Maximum memory allocated to audio effects in KB */ static const uint32_t MAX_EFFECTS_MEMORY = 512; Mutex mLock; }; }; // namespace android