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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NUPLAYER_DECODER_PASS_THROUGH_H_
#define NUPLAYER_DECODER_PASS_THROUGH_H_
#include "NuPlayer.h"
#include "NuPlayerDecoder.h"
namespace android {
struct NuPlayer::DecoderPassThrough : public Decoder {
DecoderPassThrough(const sp<AMessage> ¬ify);
virtual void configure(const sp<AMessage> &format);
virtual void init();
virtual void signalFlush();
virtual void signalResume();
virtual void initiateShutdown();
bool supportsSeamlessFormatChange(const sp<AMessage> &to) const;
protected:
virtual ~DecoderPassThrough();
virtual void onMessageReceived(const sp<AMessage> &msg);
private:
enum {
kWhatRequestABuffer = 'reqB',
kWhatConfigure = 'conf',
kWhatInputBufferFilled = 'inpF',
kWhatBufferConsumed = 'bufC',
kWhatFlush = 'flus',
kWhatShutdown = 'shuD',
};
sp<AMessage> mNotify;
sp<ALooper> mDecoderLooper;
void requestABuffer();
bool isStaleReply(const sp<AMessage> &msg);
void onConfigure(const sp<AMessage> &format);
void onFlush();
void onInputBufferFilled(const sp<AMessage> &msg);
void onBufferConsumed(int32_t size);
void onShutdown();
int32_t mBufferGeneration;
bool mReachedEOS;
int32_t mPendingBuffers;
int32_t mCachedBytes;
AString mComponentName;
DISALLOW_EVIL_CONSTRUCTORS(DecoderPassThrough);
};
} // namespace android
#endif // NUPLAYER_DECODER_PASS_THROUGH_H_
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