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authorJason Sams <rjsams@android.com>2009-11-05 16:00:56 -0800
committerAndroid Git Automerger <android-git-automerger@android.com>2009-11-05 16:00:56 -0800
commit237d247cc4ad8b80388aff6ade4fdc3801452293 (patch)
tree8f32295d7ad033a5b9f2fcedecad853a787ab777
parent899ebdf3bf2ff349c91f6509369724bb3abc5941 (diff)
parent4909b554782c1970bce11fb421b0a06664a25718 (diff)
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am 4909b554: am a8f2c2b4: am 902051df: Merge change I0e27b5ca into eclair
Merge commit '4909b554782c1970bce11fb421b0a06664a25718' * commit '4909b554782c1970bce11fb421b0a06664a25718': Fix texture upload bug for narrow texture of less than 32bpp.
-rw-r--r--libs/rs/rsAllocation.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index 6605ea9..7f4cf38 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -104,6 +104,7 @@ void Allocation::uploadToTexture(uint32_t lodOffset)
glGenTextures(1, &mTextureID);
}
glBindTexture(GL_TEXTURE_2D, mTextureID);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
Adapter2D adapt(getContext(), this);
for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) {