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authorRomain Guy <romainguy@android.com>2009-08-07 15:40:32 -0700
committerRomain Guy <romainguy@android.com>2009-08-07 15:40:32 -0700
commit6c0cc6db9966bda47d04ecdd1a4692b11cf3775a (patch)
tree8d7513e2ea2b13550f5507ac794adbbbb11f9e75
parent4c35e2c59afa28f9ed3fab1788570ef933f29b1a (diff)
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Add refraction and bettr normals computation to FallRS
-rw-r--r--libs/rs/java/Fall/AndroidManifest.xml1
-rw-r--r--libs/rs/java/Fall/res/drawable-hdpi/riverbed.jpgbin0 -> 228373 bytes
-rw-r--r--libs/rs/java/Fall/res/raw/fall.c122
-rw-r--r--libs/rs/java/Fall/src/com/android/fall/rs/FallRS.java56
-rw-r--r--libs/rs/java/Fall/src/com/android/fall/rs/FallView.java12
-rw-r--r--libs/rs/rsScriptC_Lib.cpp46
6 files changed, 182 insertions, 55 deletions
diff --git a/libs/rs/java/Fall/AndroidManifest.xml b/libs/rs/java/Fall/AndroidManifest.xml
index f4f96a1..f646d0d 100644
--- a/libs/rs/java/Fall/AndroidManifest.xml
+++ b/libs/rs/java/Fall/AndroidManifest.xml
@@ -5,6 +5,7 @@
<application android:label="FallRS">
<activity
+ android:screenOrientation="portrait"
android:name="Fall"
android:theme="@android:style/Theme.NoTitleBar">
diff --git a/libs/rs/java/Fall/res/drawable-hdpi/riverbed.jpg b/libs/rs/java/Fall/res/drawable-hdpi/riverbed.jpg
new file mode 100644
index 0000000..1698f28
--- /dev/null
+++ b/libs/rs/java/Fall/res/drawable-hdpi/riverbed.jpg
Binary files differ
diff --git a/libs/rs/java/Fall/res/raw/fall.c b/libs/rs/java/Fall/res/raw/fall.c
index 267b3ea..ba9dd25 100644
--- a/libs/rs/java/Fall/res/raw/fall.c
+++ b/libs/rs/java/Fall/res/raw/fall.c
@@ -27,6 +27,7 @@
#define RSID_RIPPLE_INDEX 6
#define RSID_DROP_X 7
#define RSID_DROP_Y 8
+#define RSID_RUNNING 9
#define RSID_TEXTURES 1
@@ -35,7 +36,7 @@
#define RSID_REFRACTION_MAP 3
#define REFRACTION 1.333f
-#define DAMP 4
+#define DAMP 3
#define DROP_RADIUS 2
// The higher, the smaller the ripple
@@ -113,6 +114,20 @@ void updateRipples() {
}
}
+int refraction(int d, int wave) {
+ int* map = loadArrayI32(RSID_REFRACTION_MAP, 0);
+ int i = d;
+ if (i < 0) i = -i;
+ if (i > 512) i = 512;
+ int w = (wave + 0x10000) >> 8;
+ w &= ~(w >> 31);
+ int r = (map[i] * w) >> 3;
+ if (d < 0) {
+ return -r;
+ }
+ return r;
+}
+
void generateRipples() {
int rippleMapSize = loadI32(RSID_STATE, RSID_RIPPLE_MAP_SIZE);
int width = loadI32(RSID_STATE, RSID_MESH_WIDTH);
@@ -135,6 +150,19 @@ void generateRipples() {
int dx = nextWave - wave;
int dy = current[b] - wave;
+ int offsetx = refraction(dx, wave) >> 16;
+ int u = (width - w) + offsetx;
+ u &= ~(u >> 31);
+ if (u >= width) u = width - 1;
+
+ int offsety = refraction(dy, wave) >> 16;
+ int v = (height - h) + offsety;
+ v &= ~(v >> 31);
+ if (v >= height) v = height - 1;
+
+ vertices[(offset + w) * 8 + 3] = u / (float) width;
+ vertices[(offset + w) * 8 + 4] = v / (float) height;
+
// Update Z coordinate of the vertex
vertices[(offset + w) * 8 + 7] = (dy / 512.0f) / RIPPLE_HEIGHT;
@@ -187,13 +215,67 @@ void generateRipples() {
n3x /= len;
n3y /= len;
n3z /= len;
+
+ // V2
+ v2x = vertices[(yOffset + width + x + 1) * 8 + 5];
+ v2y = vertices[(yOffset + width + x + 1) * 8 + 6];
+ v2z = vertices[(yOffset + width + x + 1) * 8 + 7];
+
+ // N1
+ n1x = v2x - v1x;
+ n1y = v2y - v1y;
+ n1z = v2z - v1z;
- vertices[(yOffset + x) * 8 + 0] = -n3x;
- vertices[(yOffset + x) * 8 + 1] = -n3y;
+ // N2
+ n2x = v3x - v1x;
+ n2y = v3y - v1y;
+ n2z = v3z - v1z;
+
+ // Avegare of previous normal and N1 x N2
+ n3x = n3x / 2.0f + (n1y * n2z - n1z * n2y) / 2.0f;
+ n3y = n3y / 2.0f + (n1z * n2x - n1x * n2z) / 2.0f;
+ n3z = n3z / 2.0f + (n1x * n2y - n1y * n2x) / 2.0f;
+
+ // Normalize
+ len = magf3(n3x, n3y, n3z);
+ n3x /= len;
+ n3y /= len;
+ n3z /= len;
+
+ vertices[(yOffset + x) * 8 + 0] = n3x;
+ vertices[(yOffset + x) * 8 + 1] = n3y;
vertices[(yOffset + x) * 8 + 2] = -n3z;
+
+ // reset Z
+ vertices[(yOffset + x) * 8 + 7] = 0.0f;
}
}
-}
+}
+
+void drawNormals() {
+ int width = loadI32(RSID_STATE, RSID_MESH_WIDTH);
+ int height = loadI32(RSID_STATE, RSID_MESH_HEIGHT);
+
+ float *vertices = loadTriangleMeshVerticesF(NAMED_mesh);
+
+ bindProgramVertex(NAMED_PVLines);
+ color(1.0f, 0.0f, 0.0f, 1.0f);
+
+ int y = 0;
+ for ( ; y < height; y++) {
+ int yOffset = y * width;
+ int x = 0;
+ for ( ; x < width; x++) {
+ float vx = vertices[(yOffset + x) * 8 + 5];
+ float vy = vertices[(yOffset + x) * 8 + 6];
+ float vz = vertices[(yOffset + x) * 8 + 7];
+ float nx = vertices[(yOffset + x) * 8 + 0];
+ float ny = vertices[(yOffset + x) * 8 + 1];
+ float nz = vertices[(yOffset + x) * 8 + 2];
+ drawLine(vx, vy, vz, vx + nx / 10.0f, vy + ny / 10.0f, vz + nz / 10.0f);
+ }
+ }
+}
int main(int index) {
int dropX = loadI32(RSID_STATE, RSID_DROP_X);
@@ -204,13 +286,33 @@ int main(int index) {
storeI32(RSID_STATE, RSID_DROP_Y, -1);
}
- updateRipples();
- generateRipples();
- updateTriangleMesh(NAMED_mesh);
+ int isRunning = loadI32(RSID_STATE, RSID_RUNNING);
+ if (isRunning) {
+ updateRipples();
+ generateRipples();
+ updateTriangleMesh(NAMED_mesh);
+ }
- ambient(0.0f, 0.1f, 0.9f, 1.0f);
- diffuse(0.0f, 0.1f, 0.9f, 1.0f);
- drawTriangleMesh(NAMED_mesh);
+ bindTexture(NAMED_PFBackground, 0, NAMED_TRiverbed);
+ drawTriangleMesh(NAMED_mesh);
+
+ ambient(0.0f, 0.0f, 0.0f, 1.0f);
+ diffuse(0.0f, 0.0f, 0.0f, 1.0f);
+ specular(0.44f, 0.44f, 0.44f, 1.0f);
+ shininess(40.0f);
+ bindProgramFragment(NAMED_PFLighting);
+ drawTriangleMesh(NAMED_mesh);
+
+// bindProgramVertex(NAMED_PVSky);
+// bindProgramFragment(NAMED_PFSky);
+// bindProgramFragmentStore(NAMED_PFSSky);
+// color(1.0f, 1.0f, 1.0f, 0.30f);
+// bindTexture(NAMED_PFSky, 0, NAMED_TSky);
+// drawTriangleMesh(NAMED_mesh);
+
+ if (!isRunning) {
+ drawNormals();
+ }
return 1;
}
diff --git a/libs/rs/java/Fall/src/com/android/fall/rs/FallRS.java b/libs/rs/java/Fall/src/com/android/fall/rs/FallRS.java
index 542f67c..1685a62 100644
--- a/libs/rs/java/Fall/src/com/android/fall/rs/FallRS.java
+++ b/libs/rs/java/Fall/src/com/android/fall/rs/FallRS.java
@@ -33,8 +33,6 @@ import static android.renderscript.ProgramStore.BlendDstFunc;
import static android.renderscript.ProgramStore.BlendSrcFunc;
import static android.renderscript.ProgramFragment.EnvMode.*;
import static android.renderscript.Element.*;
-import android.graphics.BitmapFactory;
-import android.graphics.Bitmap;
import java.util.TimeZone;
@@ -51,17 +49,20 @@ class FallRS {
private static final int RSID_STATE_RIPPLE_INDEX = 6;
private static final int RSID_STATE_DROP_X = 7;
private static final int RSID_STATE_DROP_Y = 8;
+ private static final int RSID_STATE_RUNNING = 9;
private static final int RSID_TEXTURES = 1;
- private static final int TEXTURES_COUNT = 0;
+ private static final int TEXTURES_COUNT = 1;
+ private static final int RSID_TEXTURE_RIVERBED = 0;
private static final int RSID_RIPPLE_MAP = 2;
private static final int RSID_REFRACTION_MAP = 3;
+ private boolean mIsRunning = true;
+
private Resources mResources;
private RenderScript mRS;
- private final BitmapFactory.Options mBitmapOptions = new BitmapFactory.Options();
private final int mWidth;
private final int mHeight;
@@ -69,8 +70,10 @@ class FallRS {
private ScriptC mScript;
private Sampler mSampler;
private ProgramFragment mPfBackground;
+ private ProgramFragment mPfLighting;
private ProgramStore mPfsBackground;
private ProgramVertex mPvBackground;
+ private ProgramVertex mPvLines;
private ProgramVertex.MatrixAllocation mPvOrthoAlloc;
private Light mLight;
@@ -89,8 +92,6 @@ class FallRS {
public FallRS(int width, int height) {
mWidth = width;
mHeight = height;
- mBitmapOptions.inScaled = false;
- mBitmapOptions.inPreferredConfig = Bitmap.Config.ARGB_8888;
}
public void init(RenderScript rs, Resources res) {
@@ -116,6 +117,8 @@ class FallRS {
mLight.destroy();
mRippleMap.destroy();
mRefractionMap.destroy();
+ mPvLines.destroy();
+ mPfLighting.destroy();
}
@Override
@@ -177,10 +180,11 @@ class FallRS {
for (int y = 0; y <= hResolution; y++) {
final float yOffset = y * quadHeight - glHeight / 2.0f - quadHeight;
+ final float t = 1.0f - y / (float) hResolution;
for (int x = 0; x <= wResolution; x++) {
rs.triangleMeshAddVertex_XYZ_ST_NORM(
-1.0f + x * quadWidth - quadWidth, yOffset, 0.0f,
- x / (float) wResolution, y / (float) wResolution,
+ x / (float) wResolution, t,
0.0f, 0.0f, -1.0f);
}
}
@@ -204,7 +208,7 @@ class FallRS {
private void createScriptStructures() {
final int rippleMapSize = (mMeshWidth + 2) * (mMeshHeight + 2);
- final int[] data = new int[9];
+ final int[] data = new int[10];
mState = Allocation.createSized(mRS, USER_I32, data.length);
data[RSID_STATE_FRAMECOUNT] = 0;
data[RSID_STATE_WIDTH] = mWidth;
@@ -215,6 +219,7 @@ class FallRS {
data[RSID_STATE_RIPPLE_INDEX] = 0;
data[RSID_STATE_DROP_X] = mMeshWidth / 2;
data[RSID_STATE_DROP_Y] = mMeshHeight / 2;
+ data[RSID_STATE_RUNNING] = 1;
mState.data(data);
final int[] rippleMap = new int[rippleMapSize * 2];
@@ -236,7 +241,7 @@ class FallRS {
mTexturesIDs = Allocation.createSized(mRS, USER_FLOAT, TEXTURES_COUNT);
final Allocation[] textures = mTextures;
- // TOOD: Load textures
+ textures[RSID_TEXTURE_RIVERBED] = loadTexture(R.drawable.riverbed, "TRiverbed");
final int[] bufferIds = mTextureBufferIDs;
final int count = textures.length;
@@ -257,15 +262,6 @@ class FallRS {
return allocation;
}
- private Allocation loadTextureARGB(int id, String name) {
- // Forces ARGB 32 bits, because pngcrush sometimes optimize our PNGs to
- // indexed pictures, which are not well supported
- final Bitmap b = BitmapFactory.decodeResource(mResources, id, mBitmapOptions);
- final Allocation allocation = Allocation.createFromBitmap(mRS, b, RGBA_8888, false);
- allocation.setName(name);
- return allocation;
- }
-
private void createProgramFragment() {
Sampler.Builder sampleBuilder = new Sampler.Builder(mRS);
sampleBuilder.setMin(LINEAR);
@@ -280,12 +276,18 @@ class FallRS {
mPfBackground = builder.create();
mPfBackground.setName("PFBackground");
mPfBackground.bindSampler(mSampler, 0);
+
+ builder = new ProgramFragment.Builder(mRS, null, null);
+ builder.setTexEnable(false, 0);
+ mPfLighting = builder.create();
+ mPfLighting.setName("PFLighting");
+ mPfLighting.bindSampler(mSampler, 0);
}
private void createProgramFragmentStore() {
ProgramStore.Builder builder = new ProgramStore.Builder(mRS, null, null);
- builder.setDepthFunc(LESS);
- builder.setBlendFunc(BlendSrcFunc.SRC_ALPHA, BlendDstFunc.ONE_MINUS_SRC_ALPHA);
+ builder.setDepthFunc(ALWAYS);
+ builder.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ONE);
builder.setDitherEnable(true);
builder.setDepthMask(true);
mPfsBackground = builder.create();
@@ -297,7 +299,7 @@ class FallRS {
mPvOrthoAlloc.setupProjectionNormalized(mWidth, mHeight);
mLight = new Light.Builder(mRS).create();
- mLight.setPosition(0.0f, 0.0f, -1.0f);
+ mLight.setPosition(0.0f, 2.0f, -8.0f);
ProgramVertex.Builder builder = new ProgramVertex.Builder(mRS, null, null);
builder.setTextureMatrixEnable(true);
@@ -305,11 +307,21 @@ class FallRS {
mPvBackground = builder.create();
mPvBackground.bindAllocation(mPvOrthoAlloc);
mPvBackground.setName("PVBackground");
+
+ builder = new ProgramVertex.Builder(mRS, null, null);
+ mPvLines = builder.create();
+ mPvLines.bindAllocation(mPvOrthoAlloc);
+ mPvLines.setName("PVLines");
}
- public void addDrop(float x, float y) {
+ void addDrop(float x, float y) {
mState.subData1D(RSID_STATE_DROP_X, 2, new int[] {
(int) ((x / mWidth) * mMeshWidth), (int) ((y / mHeight) * mMeshHeight)
});
}
+
+ void togglePause() {
+ mIsRunning = !mIsRunning;
+ mState.subData1D(RSID_STATE_RUNNING, 1, new int[] { mIsRunning ? 1 : 0 });
+ }
}
diff --git a/libs/rs/java/Fall/src/com/android/fall/rs/FallView.java b/libs/rs/java/Fall/src/com/android/fall/rs/FallView.java
index bb793c8..d7573be 100644
--- a/libs/rs/java/Fall/src/com/android/fall/rs/FallView.java
+++ b/libs/rs/java/Fall/src/com/android/fall/rs/FallView.java
@@ -20,6 +20,7 @@ package com.android.fall.rs;
import android.content.Context;
import android.view.SurfaceHolder;
import android.view.MotionEvent;
+import android.view.KeyEvent;
import android.renderscript.RenderScript;
import android.renderscript.RSSurfaceView;
@@ -28,6 +29,8 @@ class FallView extends RSSurfaceView {
public FallView(Context context) {
super(context);
+ setFocusable(true);
+ setFocusableInTouchMode(true);
}
public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
@@ -44,6 +47,15 @@ class FallView extends RSSurfaceView {
}
@Override
+ public boolean onKeyDown(int keyCode, KeyEvent event) {
+ if (keyCode == KeyEvent.KEYCODE_DPAD_CENTER ||
+ keyCode == KeyEvent.KEYCODE_MENU) {
+ mRender.togglePause();
+ }
+ return super.onKeyDown(keyCode, event);
+ }
+
+ @Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
diff --git a/libs/rs/rsScriptC_Lib.cpp b/libs/rs/rsScriptC_Lib.cpp
index b17121f..813af5d 100644
--- a/libs/rs/rsScriptC_Lib.cpp
+++ b/libs/rs/rsScriptC_Lib.cpp
@@ -544,6 +544,24 @@ static void SC_drawTriangleArray(int ialloc, uint32_t count)
glDrawArrays(GL_TRIANGLES, 0, count * 3);
}
+static void SC_drawLine(float x1, float y1, float z1,
+ float x2, float y2, float z2)
+{
+ GET_TLS();
+ rsc->setupCheck();
+
+ float vtx[] = { x1, y1, z1, x2, y2, z2 };
+
+ glBindBuffer(GL_ARRAY_BUFFER, 0);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glVertexPointer(3, GL_FLOAT, 0, vtx);
+
+ glDisableClientState(GL_NORMAL_ARRAY);
+ glDisableClientState(GL_COLOR_ARRAY);
+
+ glDrawArrays(GL_LINES, 0, 2);
+}
+
static void SC_drawQuad(float x1, float y1, float z1,
float x2, float y2, float z2,
float x3, float y3, float z3,
@@ -627,10 +645,9 @@ static void SC_emission(float r, float g, float b, float a)
glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, params);
}
-static void SC_shininess(float r, float g, float b, float a)
+static void SC_shininess(float s)
{
- GLfloat params[] = { r, g, b, a };
- glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, params);
+ glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, s);
}
static void SC_hsb(float h, float s, float b, float a)
@@ -686,25 +703,6 @@ static void SC_hsb(float h, float s, float b, float a)
glColor4f(red, green, blue, a);
}
-/*
-extern "C" void materialDiffuse(float r, float g, float b, float a)
-{
- float v[] = {r, g, b, a};
- glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, v);
-}
-
-extern "C" void materialSpecular(float r, float g, float b, float a)
-{
- float v[] = {r, g, b, a};
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, v);
-}
-
-extern "C" void materialShininess(float s)
-{
- glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, &s);
-}
-*/
-
static void SC_uploadToTexture(RsAllocation va, uint32_t baseMipLevel)
{
GET_TLS();
@@ -903,6 +901,8 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = {
"void", "(int mesh)" },
{ "drawTriangleMeshRange", (void *)&SC_drawTriangleMeshRange,
"void", "(int mesh, int start, int count)" },
+ { "drawLine", (void *)&SC_drawLine,
+ "void", "(float x1, float y1, float z1, float x2, float y2, float z2)" },
// misc
@@ -921,7 +921,7 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = {
{ "emission", (void *)&SC_emission,
"void", "(float, float, float, float)" },
{ "shininess", (void *)&SC_shininess,
- "void", "(float, float, float, float)" },
+ "void", "(float)" },
{ "uploadToTexture", (void *)&SC_uploadToTexture,
"void", "(int, int)" },