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author | Jeff Brown <jeffbrown@google.com> | 2010-08-19 11:55:13 -0700 |
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committer | Jeff Brown <jeffbrown@google.com> | 2010-08-19 13:26:58 -0700 |
commit | 0f4d7bc1844af4934a0288e715a4f1350fd5dac2 (patch) | |
tree | b97592a41cd0db3c6758a02dec829dac69ebf51d | |
parent | 3d8c9bdbed0c31143227697bd0d94fd234fe08ad (diff) | |
download | frameworks_base-0f4d7bc1844af4934a0288e715a4f1350fd5dac2.zip frameworks_base-0f4d7bc1844af4934a0288e715a4f1350fd5dac2.tar.gz frameworks_base-0f4d7bc1844af4934a0288e715a4f1350fd5dac2.tar.bz2 |
Make the throttling more sensitive to end-to-end latency.
The code now takes into account the time when the event was generated.
So with a 60Hz throttling rate, it ensures that a motion event will not
be delayed due to throttling by any more than 1/60th of second past
the time it was generated.
Change-Id: Iaea1d4f76e79036b4a18873485230731c3cd63c3
-rw-r--r-- | libs/ui/InputDispatcher.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp index ce616a4..e35050c 100644 --- a/libs/ui/InputDispatcher.cpp +++ b/libs/ui/InputDispatcher.cpp @@ -201,7 +201,8 @@ void InputDispatcher::dispatchOnce() { } #endif - mThrottleState.lastEventTime = currentTime; + mThrottleState.lastEventTime = entry->eventTime < currentTime + ? entry->eventTime : currentTime; mThrottleState.lastDeviceId = deviceId; mThrottleState.lastSource = source; } |