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author | Romain Guy <romainguy@google.com> | 2012-05-04 11:36:25 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2012-05-04 11:36:25 -0700 |
commit | 531d164d677b5f924896fd758d8f544ed7a8d07a (patch) | |
tree | db6c23e86cd32579f6642bc5d03ef49dcdaec905 | |
parent | 4380f9542fcb4a452332ecbea6a2036a2b159ab3 (diff) | |
parent | 3dd4b51fc37c1f05b1b583f5706e3a12216b9822 (diff) | |
download | frameworks_base-531d164d677b5f924896fd758d8f544ed7a8d07a.zip frameworks_base-531d164d677b5f924896fd758d8f544ed7a8d07a.tar.gz frameworks_base-531d164d677b5f924896fd758d8f544ed7a8d07a.tar.bz2 |
Merge "Fix javadoc" into jb-dev
-rw-r--r-- | core/java/android/view/DisplayList.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/core/java/android/view/DisplayList.java b/core/java/android/view/DisplayList.java index fba73fbd..3dab174 100644 --- a/core/java/android/view/DisplayList.java +++ b/core/java/android/view/DisplayList.java @@ -30,7 +30,7 @@ import android.graphics.Matrix; public abstract class DisplayList { /** * Flag used when calling - * {@link HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int)}. + * {@link HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int)} * When this flag is set, draw operations lying outside of the bounds of the * display list will be culled early. It is recommeneded to always set this * flag. @@ -42,21 +42,21 @@ public abstract class DisplayList { /** * Indicates that the display list is done drawing. * - * @see HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int) + * @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int) */ public static final int STATUS_DONE = 0x0; /** * Indicates that the display list needs another drawing pass. * - * @see HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int) + * @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int) */ public static final int STATUS_DRAW = 0x1; /** * Indicates that the display list needs to re-execute its GL functors. * - * @see HardwareCanvas#drawDisplayList(DisplayList, int, int, android.graphics.Rect, int) + * @see HardwareCanvas#drawDisplayList(DisplayList, android.graphics.Rect, int) * @see HardwareCanvas#callDrawGLFunction(int) */ public static final int STATUS_INVOKE = 0x2; |