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authorChih-Chung Chang <chihchung@google.com>2009-06-24 13:44:37 +0800
committerChih-Chung Chang <chihchung@google.com>2009-06-24 15:50:57 +0800
commit6fcba313e9ad5566aa55316f2dde5940dd5ca5b4 (patch)
tree7f9b1333f7a7f593f5e0698a9b03dddaaf8bc119 /camera
parent4133751d51a04172aa65e24658b4207ef764de91 (diff)
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Fix 1933269: startPreview failed.
The reason we need this count is a new CameraService::connect() request may come in while the previous Client's destructor has not been run or is still running. If the last strong reference of the previous Client is gone but destructor has not been run, we should not allow the new Client to be created because we need to wait for the previous Client to tear down the hardware first.
Diffstat (limited to 'camera')
-rw-r--r--camera/libcameraservice/CameraService.cpp51
-rw-r--r--camera/libcameraservice/CameraService.h5
2 files changed, 44 insertions, 12 deletions
diff --git a/camera/libcameraservice/CameraService.cpp b/camera/libcameraservice/CameraService.cpp
index 7852c13..e945056 100644
--- a/camera/libcameraservice/CameraService.cpp
+++ b/camera/libcameraservice/CameraService.cpp
@@ -32,6 +32,7 @@
#include <media/AudioSystem.h>
#include "CameraService.h"
+#include <cutils/atomic.h>
#include <cutils/properties.h>
namespace android {
@@ -81,6 +82,7 @@ CameraService::CameraService() :
BnCameraService()
{
LOGI("CameraService started: pid=%d", getpid());
+ mUsers = 0;
}
CameraService::~CameraService()
@@ -113,7 +115,7 @@ sp<ICamera> CameraService::connect(const sp<ICameraClient>& cameraClient)
"(old pid %d, old client %p)",
callingPid, cameraClient->asBinder().get(),
currentClient->mClientPid, currentCameraClient->asBinder().get());
- if (kill(currentClient->mClientPid, 0) == ESRCH) {
+ if (kill(currentClient->mClientPid, 0) == -1 && errno == ESRCH) {
LOGD("The old client is dead!");
}
return client;
@@ -123,6 +125,10 @@ sp<ICamera> CameraService::connect(const sp<ICameraClient>& cameraClient)
LOGD("New client (pid %d) connecting, old reference was dangling...",
callingPid);
mClient.clear();
+ if (mUsers > 0) {
+ LOGD("Still have client, rejected");
+ return client;
+ }
}
}
@@ -174,6 +180,20 @@ void CameraService::removeClient(const sp<ICameraClient>& cameraClient)
LOGD("removeClient (pid %d) done", callingPid);
}
+// The reason we need this count is a new CameraService::connect() request may
+// come in while the previous Client's destructor has not been run or is still
+// running. If the last strong reference of the previous Client is gone but
+// destructor has not been run, we should not allow the new Client to be created
+// because we need to wait for the previous Client to tear down the hardware
+// first.
+void CameraService::incUsers() {
+ android_atomic_inc(&mUsers);
+}
+
+void CameraService::decUsers() {
+ android_atomic_dec(&mUsers);
+}
+
static sp<MediaPlayer> newMediaPlayer(const char *file)
{
sp<MediaPlayer> mp = new MediaPlayer();
@@ -209,6 +229,7 @@ CameraService::Client::Client(const sp<CameraService>& cameraService,
// Callback is disabled by default
mPreviewCallbackFlag = FRAME_CALLBACK_FLAG_NOOP;
+ cameraService->incUsers();
LOGD("Client::Client X (pid %d)", callingPid);
}
@@ -350,7 +371,7 @@ CameraService::Client::~Client()
void CameraService::Client::disconnect()
{
- int callingPid = getCallingPid();
+ int callingPid = getCallingPid();
LOGD("Client::disconnect() E (pid %d client %p)",
callingPid, getCameraClient()->asBinder().get());
@@ -365,18 +386,24 @@ void CameraService::Client::disconnect()
return;
}
+ // Make sure disconnect() is done once and once only, whether it is called
+ // from the user directly, or called by the destructor.
+ if (mHardware == 0) return;
+
mCameraService->removeClient(mCameraClient);
- if (mHardware != 0) {
- LOGD("hardware teardown");
- // Before destroying mHardware, we must make sure it's in the
- // idle state.
- mHardware->stopPreview();
- // Cancel all picture callbacks.
- mHardware->cancelPicture(true, true, true);
- // Release the hardware resources.
- mHardware->release();
- }
+
+ LOGD("hardware teardown");
+ // Before destroying mHardware, we must make sure it's in the
+ // idle state.
+ mHardware->stopPreview();
+ // Cancel all picture callbacks.
+ mHardware->cancelPicture(true, true, true);
+ // Release the hardware resources.
+ mHardware->release();
mHardware.clear();
+
+ mCameraService->decUsers();
+
LOGD("Client::disconnect() X (pid %d)", callingPid);
}
diff --git a/camera/libcameraservice/CameraService.h b/camera/libcameraservice/CameraService.h
index a421fd3..729e539 100644
--- a/camera/libcameraservice/CameraService.h
+++ b/camera/libcameraservice/CameraService.h
@@ -194,6 +194,11 @@ private:
CameraService();
virtual ~CameraService();
+ // We use a count for number of clients (shoule only be 0 or 1).
+ volatile int32_t mUsers;
+ virtual void incUsers();
+ virtual void decUsers();
+
mutable Mutex mLock;
wp<Client> mClient;