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authorDirk Dougherty <ddougherty@google.com>2010-07-30 19:24:17 -0700
committerDirk Dougherty <ddougherty@google.com>2010-09-08 15:59:56 -0700
commit022171be9d0a7db42fca6fe6d3f3c547ed2f4efb (patch)
tree595481b26fa0c7c98d9779a1353e9413b559913c /docs/html/guide/developing/other-ide.jd
parentca9d51b15074163521b140dce431cc3a10cb56fe (diff)
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Doc change: Add notes for SDK Tools r7 and ADT 0.9.8.
Change-Id: I7cc8301e0160acd0adb3efbd20c6515ed985684f
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diff --git a/docs/html/guide/developing/other-ide.jd b/docs/html/guide/developing/other-ide.jd
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@@ -838,10 +838,6 @@ across all projects). </p>
is because the library project is compiled by the main project to use the
correct resource IDs.</p>
-<p><strong>One library project cannot reference another</strong></p>
-
-<p>A library cannot depend on another library.</p>
-
<p><strong>A library project can include a JAR library</strong></p>
<p>You can develop a library project that itself includes a JAR library. When
@@ -858,13 +854,6 @@ application must declare the external library their manifest files, in a <a
href="{@docRoot}guide/topics/manifest/uses-library-element.html"><code>&lt;uses-library&gt;</code></a>
element. </p>
-<p><strong>Library project cannot include AIDL files</strong></p>
-
-<p>The tools do not support the use of <a
-href="{@docRoot}guide/developing/tools/aidl.html">AIDL</a> files in a library project.
-Any AIDL files used by an application must be stored in the application project
-itself.</p>
-
<p><strong>Library project cannot include raw assets</strong></p>
<p>The tools do not support the use of raw asset files in a library project.