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authorLuan Nguyen <luann@google.com>2015-04-21 15:24:36 +0000
committerAndroid Git Automerger <android-git-automerger@android.com>2015-04-21 15:24:36 +0000
commit2fdd83a97a0dd3de36264928ff42dcc0a098018f (patch)
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am d2545775: am 4c20df0b: am 4aebbfbb: Merge "docs: Add Channel API summary for Wear." into lmp-docs
* commit 'd2545775568694c75c9589eaf7c894583e37de4e': docs: Add Channel API summary for Wear.
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diff --git a/docs/html/training/wearables/data-layer/index.jd b/docs/html/training/wearables/data-layer/index.jd
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--- a/docs/html/training/wearables/data-layer/index.jd
+++ b/docs/html/training/wearables/data-layer/index.jd
@@ -58,6 +58,30 @@ the data layer:</p>
<a href="{@docRoot}reference/com/google/android/gms/wearable/WearableListenerService.html"><code>WearableListenerService</code></a>
lets you listen for changes only when the user is actively using your app.
</dd>
+
+ <dt><b>Channel</b></dt>
+ <dd>
+ You can use the
+ <a href="{@docRoot}reference/com/google/android/gms/wearable/ChannelApi.html"><code>ChannelApi</code></a>
+ class to transfer large data items, such as music and movie files, from a handheld to a wearable
+ device. The Channel API for data transfer has the following benefits:
+ <ul>
+ <li>Transfer large data files between two or more connected devices, without
+ the automatic synchronization provided when using
+ <a href="{@docRoot}reference/com/google/android/gms/wearable/Asset.html"><code>Asset</code></a>
+ objects attached to
+ <a href="{@docRoot}reference/com/google/android/gms/wearable/DataItem.html"><code>DataItem</code></a>
+ objects. The Channel API saves disk space unlike the
+ <a href="{@docRoot}reference/com/google/android/gms/wearable/DataApi.html"><code>DataApi</code></a>
+ class, which creates a copy of the assets on the local device before synchronizing with
+ connected devices.</li>
+ <li>Reliably send a file that is too large in size to send using the
+ <a href="{@docRoot}reference/com/google/android/gms/wearable/MessageApi.html"><code>MessageApi</code></a>
+ class.</li>
+ <li>Transfer streamed data, such as music pulled from a network server or voice
+ data from the microphone.</li>
+ </ul>
+ </dd>
</dl>
<p class="warning"><b>Warning:</b>