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authorDirk Dougherty <nobody@android.com>2009-07-07 11:18:52 -0700
committerThe Android Open Source Project <initial-contribution@android.com>2009-07-07 11:18:52 -0700
commit151dfac555c95d892fa30eb6804da21b491dac28 (patch)
tree2a3119b0aa0a94c1b932aaa0d488de857e531d20 /docs
parentff339f0b966c5ca62867689a13ea713e6cb62a15 (diff)
downloadframeworks_base-151dfac555c95d892fa30eb6804da21b491dac28.zip
frameworks_base-151dfac555c95d892fa30eb6804da21b491dac28.tar.gz
frameworks_base-151dfac555c95d892fa30eb6804da21b491dac28.tar.bz2
AI 150351: Doc updates for Android 1.5 SDK r3.
BUG=1790234 Automated import of CL 150351
Diffstat (limited to 'docs')
-rw-r--r--docs/html/index.jd13
-rw-r--r--docs/html/sdk/1.5_r3/index.jd87
-rw-r--r--docs/html/sdk/1.5_r3/installing.jd332
-rw-r--r--docs/html/sdk/1.5_r3/requirements.jd39
-rw-r--r--docs/html/sdk/1.5_r3/upgrading.jd395
-rw-r--r--docs/html/sdk/RELEASENOTES.jd72
-rw-r--r--docs/html/sdk/android-1.5.jd1
-rw-r--r--docs/html/sdk/older_releases.jd6
-rw-r--r--docs/html/sdk/preview/features.html10
9 files changed, 939 insertions, 16 deletions
diff --git a/docs/html/index.jd b/docs/html/index.jd
index cd55b21..3c64a3d 100644
--- a/docs/html/index.jd
+++ b/docs/html/index.jd
@@ -122,10 +122,10 @@ home=true
'sdk': {
'layout':"imgLeft",
'icon':"sdk-small.png",
- 'name':"SDK 1.5 r2",
+ 'name':"SDK 1.5 r3",
'img':"sdk-large.png",
'title':"Android 1.5 SDK",
- 'desc': "<p>Android 1.5 SDK is now available. It includes new APIs for Android 1.5, updated developer tools, multiple platform versions, and a Google APIs add-on.</p><p><a href='{@docRoot}sdk/1.5_r2/index.html'>Download Android 1.5 SDK</a></p>"
+ 'desc': "<p>Android 1.5 SDK is now available. It includes new APIs for Android 1.5, updated developer tools, multiple platform versions, and a Google APIs add-on.</p><p><a href='{@docRoot}sdk/1.5_r3/index.html'>Download Android 1.5 SDK</a></p>"
},
'mapskey': {
@@ -137,15 +137,6 @@ home=true
'desc':"<p>If you're writing an Android application that uses Google Maps (with MapView), you must register your application to obtain a Maps API Key. Without the key, your maps application will not work on Android devices. Obtaining a key requires just a couple of steps.</p><p><a href='http://code.google.com/android/add-ons/google-apis/maps-overview.html'>Learn more &raquo;</a></p>"
},
- 'market': {
- 'layout':"imgTop",
- 'icon':"market-small.png",
- 'name':"Android Market",
- 'img':"market-large.png",
- 'title':"",
- 'desc': "<p>Android Market helps you get your applications into the hands of users. The beta version of Market is now open and you can begin sharing your applications with users of the first Android-powered phone, the T-Mobile G1.</p><p><a href='http://market.android.com/publish/'>Publish your Android app on Market &raquo;</a></p>"
- },
-
'devphone': {
'layout':"imgLeft",
'icon':"devphone-small.png",
diff --git a/docs/html/sdk/1.5_r3/index.jd b/docs/html/sdk/1.5_r3/index.jd
new file mode 100644
index 0000000..3364f93
--- /dev/null
+++ b/docs/html/sdk/1.5_r3/index.jd
@@ -0,0 +1,87 @@
+sdk.version=1.5
+sdk.rel.id=3
+sdk.date=July 2009
+
+sdk.win_download=android-sdk-windows-1.5_r3.zip
+sdk.win_bytes=191477853
+sdk.win_checksum=1725fd6963ce69102ba7192568dfc711
+
+sdk.mac_download=android-sdk-mac_x86-1.5_r3.zip
+sdk.mac_bytes=183024673
+sdk.mac_checksum=b1bafdaefdcec89a14b604b504e7daec
+
+sdk.linux_download=android-sdk-linux_x86-1.5_r3.zip
+sdk.linux_bytes=178117561
+sdk.linux_checksum=350d0211678ced38da926b8c9ffa4fac
+
+page.title=Android 1.5 SDK, Release 3
+@jd:body
+
+<p>For more information on this SDK release, read the
+<a href="{@docRoot}sdk/RELEASENOTES.html#1.5_r3">Release Notes</a>.</p>
+
+<h2>SDK Contents</h2>
+
+<h4>Development tools</h4>
+
+<p>The SDK includes a full set of tools for developing and debugging application code and designing an application UI. You can read about the tools in the
+<a href="{@docRoot}guide/developing/tools/index.html">Dev Guide</a> and access them in the <code>&lt;sdk&gt;/tools/</code> directory.
+
+<p>The tools package in this SDK includes updates from those provided in the previous SDK. The tools also require a different project structure. To use the new tools, you need to migrate your applications to the new development environment. For more information about how to migrate, see <a href="upgrading.html">Upgrading the SDK</a>.
+
+<p>For more information about the new tools features, see the <a href="{@docRoot}sdk/RELEASENOTES.html">SDK Release Notes</a>.
+
+<h4 id="system_images">Android Platforms</h4>
+
+<p>This SDK includes multiple Android platform versions that you use to develop applications. For each version, both a fully compliant Android library and system image are provided. The table below lists the platform versions included in this SDK. For more information about a platform version &mdash; features, applications included, localizations, API changes, and so on &mdash; see its Version Notes. </p>
+
+<table style="margin-right:1em;" width="80%">
+<tr>
+<th><nobr>Platform</nobr></th><th><nobr>API Level</nobr></th><th>Notes</th><th>Description</th>
+</tr>
+
+<tr>
+<td width="5%"><nobr>Android 1.5</nobr></td>
+<td width="5%">3</td>
+<td width="5%"><nobr><a href="{@docRoot}sdk/android-1.5.html">Version Notes</a></nobr></td>
+<td>Includes a standard Android 1.5 library and system image with a set of development applications. Does not include any external libraries (such as the Maps external library).</td>
+</tr>
+<tr>
+<td width="5%"><nobr>Android 1.1</nobr></td>
+<td width="5%">2</td>
+<td width="5%"><nobr><a href="{@docRoot}sdk/android-1.1.html">Version Notes</a></nobr></td>
+<td>Includes a compliant Android 1.1 library and system image with a set of development applications. Also includes the Maps external library (due to legacy build system issues).</td>
+</tr>
+</table>
+
+<h4 id="system_images">SDK Add-Ons</h4>
+
+<p>An SDK add-on provides a development environment for an Android external library or a customized (but fully compliant) Android system image. This SDK includes the SDK add-on listed below. The Android system API Level required by the add-on is noted.</p>
+
+<table style="margin-right:1em;" width="80%">
+<tr>
+<th><nobr>Add-On</nobr></th><th><nobr>API Level</nobr></th><th>Notes</th><th>Description</th>
+</tr>
+<tr>
+<td width="5%"><nobr>Google APIs</nobr></td>
+<td width="5%">3</td>
+<td width="5%">&nbsp;</td>
+<td>Includes the com.google.android.maps external library, a compliant
+system image, a {@link android.location.Geocoder Geocoder}
+backend service implementation, documentation, and sample code. </td>
+</tr>
+</table>
+
+<h4>Sample Code and Applications</h4>
+
+<p>You can look at a variety of tutorials and samples in the <a href="{@docRoot}guide/samples/index.html">Dev Guide</a> and access the sample code itself
+in the <code>&lt;sdk&gt;/platforms/android-1.5/samples/</code> directory of the SDK package. Note the new location &mdash; the SDK now includes multiple platform versions that you can develop against and each has its own sample code directory. </p>
+
+<h4>Documentation</h4>
+
+<p>The SDK package includes a full set of local documentation. To view it, open the <code>&lt;sdk&gt;/documentation.html</code> file in a web browser. If you are developing in an IDE such as Eclipse, you can also view the reference documentation directly in the IDE. </p>
+
+<p>The most current documentation is always available on the Android Developers site:</p>
+
+<p style="margin-left:2em;"><a href="http://developer.android.com/index.html">http://developer.android.com/</a></p>
+
diff --git a/docs/html/sdk/1.5_r3/installing.jd b/docs/html/sdk/1.5_r3/installing.jd
new file mode 100644
index 0000000..8c3e8ee
--- /dev/null
+++ b/docs/html/sdk/1.5_r3/installing.jd
@@ -0,0 +1,332 @@
+sdk.version=1.5
+sdk.rel.id=3
+sdk.date=April 2009
+
+page.title=Installing the Android SDK
+@jd:body
+
+
+<p>This page describes how to install the Android SDK and set up your
+development environment. If you haven't downloaded the SDK, you can
+do so from the
+<a href="index.html">Download</a> page. Once you've downloaded
+the SDK, return here.</p>
+
+<p>If you encounter any problems during installation, see the
+<a href="#installnotes">Installation Notes</a> at the bottom of
+this page.</p>
+
+<h4 style="margin-top">Upgrading?</h4>
+<p>If you have already developed applications using an earlier version
+of the SDK, please read
+<a href="upgrading.html"><strong>Upgrading the
+SDK</strong></a></b>, instead.
+</p>
+
+
+<h2 id="setup">Preparing for Installation</h2>
+
+<p>Before you begin, take a moment to confirm that your development machine meets the
+<a href="requirements.html">System Requirements</a>.
+</p>
+
+<p>If you will be developing on Eclipse with the Android Development
+Tools (ADT) Plugin &mdash; the recommended path if you are new to
+Android &mdash; make sure that you have a suitable version of Eclipse
+installed on your computer (3.3 or newer). If you need to install Eclipse, you can
+download it from this location: </p>
+
+<p style="margin-left:2em;"><a href=
+"http://www.eclipse.org/downloads/">http://www.eclipse.org/downloads/</a
+></p>
+
+<p>A Java or RCP version of Eclipse is recommended. </p>
+
+<h2 id="installingsdk">Installing the SDK</h2>
+
+<p>After downloading the SDK, unpack the .zip archive to a suitable location on your machine.
+By default, the SDK files are unpacked into a directory named
+<code>android_sdk_<em>&lt;platform</em>&gt;_<em>&lt;release&gt;</em></code>.
+The directory contains a local copy of the documentation (accessible by opening
+<code>documentation.html</code> in your browser) and the subdirectories
+<code>tools/</code>, <code>add-ons/</code>, <code>platforms/</code>, and others. Inside
+each subdirectory of <code>platforms/</code> you'll find <code>samples/</code>, which includes
+code samples that are specific to each version of the platform.</p>
+
+<p>Make a note of the name and location of the unpacked SDK directory on your system &mdash; you
+will need to refer to the SDK directory later, when setting up the Android plugin or when
+using the SDK tools.</p>
+
+<p>Optionally, you may want to add the location of the SDK's primary <code>tools</code> directory
+to your system PATH. The primary <code>tools/</code> directory is located at the root of the
+SDK folder. Adding <code>tools</code> to your path lets you run Android Debug Bridge (adb) and
+the other command line <a href="{@docRoot}guide/developing/tools/index.html">tools</a> without
+needing to supply the full path to the tools directory. </p>
+<ul>
+ <li>On Linux, edit your <code>~/.bash_profile</code> or <code>~/.bashrc</code> file. Look
+ for a line that sets the PATH environment variable and add the
+ full path to the <code>tools/</code> directory to it. If you don't
+ see a line setting the path, you can add one:</li>
+
+ <ul><code>export PATH=${PATH}:<em>&lt;your_sdk_dir&gt;</em>/tools</code></ul>
+
+ <li>On a Mac, look in your home directory for <code>.bash_profile</code> and
+ proceed as for Linux. You can create the <code>.bash_profile</code> if
+ you haven't already set one up on your machine. </li>
+
+ <li>On Windows, right-click on My Computer, and select Properties.
+ Under the Advanced tab, hit the Environment Variables button, and in the
+ dialog that comes up, double-click on Path (under System Variables). Add the full path to the
+ <code>tools/</code> directory to the path. </li>
+ </ul>
+
+<p>Note that, if you update your SDK in the future, you
+should remember to update your PATH settings to point to the new location, if different.</p>
+
+<p>If you will be using the Eclipse IDE as your development environment,
+the next section describes how to install the Android Development Tools plugin and set up Eclipse.
+If you choose not to use Eclipse, you can
+develop Android applications in an IDE of your choice and then compile, debug and deploy using
+the tools included in the SDK (skip to <a href="#next">Next Steps</a>).</p>
+
+
+<h2 id="installingplugin">Installing the ADT Plugin for Eclipse</h2>
+
+<p>Android offers a custom plugin for the Eclipse IDE, called Android
+Development Tools (ADT), that is designed to give you a powerful,
+integrated environment in which to build Android applications. It
+extends the capabilites of Eclipse to let you quickly set up new Android
+projects, create an application UI, add components based on the Android
+Framework API, debug your applications using the Android SDK tools, and even export
+signed (or unsigned) APKs in order to distribute your application.</p>
+
+<p>In general, using Eclipse with ADT is a highly recommended
+approach to Android development and is the fastest way to get started.
+(If you prefer to work in an IDE other than Eclipse,
+you do not need to install Eclipse or ADT, instead, you can directly
+use the SDK tools to build and debug your application.)</p>
+
+<p>Once you have Eclipse installed, as described in <a href="#setup">Preparing for
+Installation</a>, follow the steps below to
+download the ADT plugin and install it in your respective Eclipse
+environment. </p>
+
+<table style="font-size:100%">
+<tr><th>Eclipse 3.3 (Europa)</th><th>Eclipse 3.4 (Ganymede)</th></tr>
+<tr>
+<td width="45%">
+<!-- 3.3 steps -->
+<ol>
+ <li>Start Eclipse, then select <strong>Help</strong> &gt; <strong>Software Updates</strong>
+&gt; <strong>Find and Install...</strong>. </li>
+ <li>In the dialog that appears, select <strong>Search for new features to install</strong>
+and click <strong>Next</strong>. </li>
+ <li>Click <strong>New Remote Site</strong>. </li>
+ <li>In the resulting dialog box, enter a name for the remote site (e.g. "Android Plugin") and
+ enter the URL:
+ <pre>https://dl-ssl.google.com/android/eclipse/</pre>
+ <p>If you have trouble aqcuiring the plugin, try using "http" in the URL,
+ instead of "https" (https is preferred for security reasons).</p>
+ <p>Click <strong>OK</strong>.</p> </li>
+ <li>You should now see the new site added to the search list (and checked).
+ Click <strong>Finish</strong>. </li>
+ <li>In the subsequent Search Results dialog box, select the checkbox for the
+ "Android Plugin".
+ This will select the nested tools: "Android DDMS" and "Android Development Tools".
+ Click <strong>Next</strong>.</li>
+ <li>Read and accept the license agreement, then click <strong>Next</strong>. </li>
+ <li>On the following Installation window, click <strong>Finish</strong>. </li>
+ <li>The ADT plugin is not digitally signed. Accept the installation anyway
+ by clicking <strong>Install All</strong>. </li>
+ <li>Restart Eclipse. </li>
+</ol>
+
+</td>
+<td>
+
+<!-- 3.4 steps -->
+<ol>
+ <li>Start Eclipse, then select <strong>Help</strong> &gt; <strong>Software Updates...</strong>.</li>
+ <li>In the dialog that appears, click the <strong>Available Software</strong> tab. </li>
+ <li>Click <strong>Add Site...</strong> </li>
+ <li>Enter the Location:
+ <pre>https://dl-ssl.google.com/android/eclipse/</pre>
+ <p>If you have trouble aqcuiring the plugin, try using "http" in the Location URL,
+ instead of "https" (https is preferred for security reasons).</p>
+ <p>Click <strong>OK</strong>.</p></li>
+ <li>Back in the Available Software view, you should see the plugin listed by the URL,
+ with "Developer Tools" nested within it. Select the checkbox next to
+ Developer Tools and click <strong>Install...</strong></li>
+ <li>On the subsequent Install window, "Android DDMS" and "Android Development Tools"
+ should both be checked. Click <strong>Next</strong>. </li>
+ <li>Read and accept the license agreement, then click <strong>Finish</strong>.</li>
+ <li>Restart Eclipse. </li>
+</ol>
+
+</td>
+</tr>
+</table>
+
+<p>Now modify your Eclipse preferences to point to the Android SDK directory:</p>
+<ol>
+ <li>Select <strong>Window</strong> &gt; <strong>Preferences...</strong> to open the Preferences
+ panel (Mac: <strong>Eclipse</strong> &gt; <strong>Preferences</strong>).</li>
+ <li>Select <strong>Android</strong> from the left panel. </li>
+ <li>For the <em>SDK Location</em> in the main panel, click <strong>Browse...</strong> and
+locate your downloaded SDK directory. </li>
+ <li>Click <strong>Apply</strong>, then <strong>OK</strong>.</li>
+</ol>
+
+<p>Done! If you haven't encountered any problems, then you're ready to
+begin developing Android applications. See the
+<a href="#next">Next Steps</a> section for suggestions on how to start. </p>
+
+
+<h3 id="troubleshooting">Troubleshooting ADT Installation</h3>
+<p>
+If you are having trouble downloading the ADT plugin after following the steps above, here are
+some suggestions: </p>
+
+<ul>
+ <li>If Eclipse can not find the remote update site containing the ADT plugin, try changing
+ the remote site URL to use http, rather than https. That is, set the Location for the remote site to:
+ <pre>http://dl-ssl.google.com/android/eclipse/</pre></li>
+ <li>If you are behind a firewall (such as a corporate firewall), make
+ sure that you have properly configured your proxy settings in Eclipse.
+ In Eclipse 3.3/3.4, you can configure proxy information from the main
+ Eclipse menu in <strong>Window</strong> (on Mac, <strong>Eclipse</strong>) &gt;
+ <strong>Preferences</strong> &gt; <strong>General</strong> &gt;
+ <strong>Network Connections</strong>.</li>
+</ul>
+<p>
+If you are still unable to use Eclipse to download the ADT plugin as a remote update site, you
+can download the ADT zip file to your local machine and manually install the it:
+</p>
+<ol>
+ <li><a href="{@docRoot}sdk/adt_download.html">Download the ADT zip file</a> (do not unpack it).</li>
+ <li>Follow steps 1 and 2 in the default install instructions (above).</li>
+ <li>In Eclipse 3.3, click <strong>New Archive Site...</strong>. <br/>
+ In Eclipse 3.4, click <strong>Add Site...</strong>, then <strong>Archive...</strong></li>
+ <li>Browse and select the downloaded zip file.</li>
+ <li>Follow the remaining procedures, above, starting from steps 5.</li>
+</ol>
+<p>To update your plugin once you've installed using the zip file, you will have to
+follow these steps again instead of the default update instructions.</p>
+
+<h4>Other install errors</h4>
+
+<p>Note that there are features of ADT that require some optional
+Eclipse components (for example, WST). If you encounter an error when
+installing ADT, your Eclipse installion might not include these components.
+For information about how to quickly add the necessary components to your
+Eclipse installation, see the troubleshooting topic
+<a href="{@docRoot}guide/appendix/faq/troubleshooting.html#installeclipsecomponents">ADT
+Installation Error: "requires plug-in org.eclipse.wst.sse.ui"</a>.</p>
+
+<h4>For Linux users</h4>
+<p>If you encounter this error when installing the ADT Plugin for Eclipse:
+<pre>
+An error occurred during provisioning.
+Cannot connect to keystore.
+JKS</pre>
+<p>
+...then your development machine lacks a suitable Java VM. Installing Sun
+Java 6 will resolve this issue and you can then reinstall the ADT
+Plugin.</p>
+
+
+<h2 id="next">Next Steps</h2>
+<p>Once you have completed installation, you are ready to
+begin developing applications. Here are a few ways you can get started: </p>
+
+<p><strong>Learn about Android</strong></p>
+<ul>
+ <li>Take a look at the <a href="{@docRoot}guide/index.html">Dev
+ Guide</a> and the types of information it provides</li>
+ <li>Read an introduction to Android as a platform in <a
+ href="{@docRoot}guide/basics/what-is-android.html">What is
+ Android?</a></li>
+ <li>Learn about the Android framework and how applications run on it in
+ <a href="{@docRoot}guide/topics/fundamentals.html">Application
+ Fundamentals</a></li>
+ <li>Take a look at the Android framework API specification in the <a
+ href="{@docRoot}reference/packages.html">Reference</a> tab</li>
+</ul>
+
+<p><strong>Explore the SDK</strong></p>
+<ul>
+ <li>Get an overview of the <a
+ href="{@docRoot}guide/developing/tools/index.html">development
+ tools</a> that are available to you</li>
+ <li>Read how to develop <a
+ href="{@docRoot}guide/developing/eclipse-adt.html">in Eclipse/ADT</a> or
+ <a href="{@docRoot}guide/developing/other-ide.html">in other IDEs</a>
+ </li>
+</ul>
+
+<p><strong>Explore some code</strong></p>
+<ul>
+ <li>Set up a <a href="{@docRoot}guide/tutorials/hello-world.html">Hello
+ World application</a> (highly recommended, especially for Eclipse users)</li>
+ <li>Follow the <a href="{@docRoot}guide/tutorials/notepad/index.html">
+ Notepad Tutorial</a> to build a full Android application </li>
+ <li>Create a new project for one of the other sample applications
+ included in <code><em>&lt;sdk&gt;</em>/platforms/<em>&lt;platfrom&gt;</em>/samples</code>,
+ then compile and run it in your development environment</li>
+</ul>
+
+<p><strong>Visit the Android developer groups</strong></p>
+<ul>
+ <li>Take a look at the <a
+ href="{@docRoot}community/index.html">Community</a> tab to see a list of
+ Android developers groups. In particular, you might want to look at the
+ <a href="http://groups.google.com/group/android-developers">Android
+ Developers</a> group to get a sense for what the Android developer
+ community is like.</li>
+</ul>
+
+
+<h2 id="installnotes">Installation Notes</h2>
+
+<h3>Ubuntu Linux Notes</h3>
+
+<ul>
+ <li>If you need help installing and configuring Java on your
+ development machine, you might find these resources helpful:
+ <ul>
+ <li><a href="https://help.ubuntu.com/community/Java">https://help.ubuntu.com/community/Java </a></li>
+ <li><a href="https://help.ubuntu.com/community/Java">https://help.ubuntu.com/community/JavaInstallation</a></li>
+ </ul>
+ </li>
+ <li>Here are the steps to install Java and Eclipse, prior to installing
+ the Android SDK and ADT Plugin.
+ <ol>
+ <li>If you are running a 64-bit distribution on your development
+ machine, you need to install the <code>ia32-libs</code> package using
+ <code>apt-get:</code>:
+ <pre>apt-get install ia32-libs</pre>
+ </li>
+ <li>Next, install Java: <pre>apt-get install sun-java6-bin</pre></li>
+ <li>The Ubuntu package manager does not currently offer an Eclipse 3.3
+ version for download, so we recommend that you download Eclipse from
+ eclipse.org (<a
+ href="http://www.eclipse.org/downloads/">http://www.eclipse.org/
+ downloads/</a>). A Java or RCP version of Eclipse is recommended.</li>
+ <li>Follow the steps given in previous sections to install the SDK
+ and the ADT plugin. </li>
+ </ol>
+ </li>
+</ul>
+
+<h3>Other Linux Notes</h3>
+
+<ul>
+ <li>If JDK is already installed on your development computer, please
+ take a moment to make sure that it meets the version requirements listed
+ in the <a href="{@docRoot}sdk/{@sdkCurrent}/requirements.html">System Requirements</a>.
+ In particular, note that some Linux distributions may include JDK 1.4 or Gnu
+ Compiler for Java, both of which are not supported for Android development.</li>
+</ul>
+
+
+
diff --git a/docs/html/sdk/1.5_r3/requirements.jd b/docs/html/sdk/1.5_r3/requirements.jd
new file mode 100644
index 0000000..4ed38a7
--- /dev/null
+++ b/docs/html/sdk/1.5_r3/requirements.jd
@@ -0,0 +1,39 @@
+page.title=System Requirements
+@jd:body
+
+<p>The sections below describe the system and software requirements for developing Android applications using the Android SDK tools included in Android <?cs var:sdk.version ?> SDK, Release <?cs var:sdk.rel.id ?>. </p>
+
+<h3>Supported Operating Systems</h3>
+<ul>
+ <li>Windows XP (32-bit) or Vista (32- or 64-bit)</li>
+ <li>Mac OS X 10.4.8 or later (x86 only)</li>
+ <li>Linux (tested on Linux Ubuntu Dapper Drake)</li>
+</ul>
+
+<h3>Supported Development Environments</h3>
+<ul>
+ <li>Eclipse IDE
+ <ul>
+ <li><a href="http://www.eclipse.org/downloads/">Eclipse</a> 3.3 (Europa), 3.4 (Ganymede)
+ <ul>
+ <li>Recommended Eclipse IDE packages: Eclipse IDE for Java EE Developers, Eclipse IDE for Java Developers, Eclipse for RCP/Plug-in Developers</li>
+ <li>Eclipse <a href="http://www.eclipse.org/jdt">JDT</a> plugin (included in most Eclipse IDE packages) </li>
+ <li>Eclipse Classic IDE package is not supported.</li>
+ </ul>
+ </li>
+ <li><a href="http://java.sun.com/javase/downloads/index.jsp">JDK 5 or JDK 6</a> (JRE alone is not sufficient)</li>
+ <li><a href="installing.html#installingplugin">Android Development Tools plugin</a> (optional)</li>
+ <li><strong>Not</strong> compatible with Gnu Compiler for Java (gcj)</li>
+ </ul>
+ </li>
+ <li>Other development environments or IDEs
+ <ul>
+ <li><a href="http://java.sun.com/javase/downloads/index.jsp">JDK 5 or JDK 6</a> (JRE alone is not sufficient)</li>
+ <li><a href="http://ant.apache.org/">Apache Ant</a> 1.6.5 or later for Linux and Mac, 1.7 or later for Windows</li>
+ <li><strong>Not</strong> compatible with Gnu Compiler for Java (gcj)</li>
+ </ul>
+ </li>
+</ul>
+
+<p class="note"><strong>Note:</strong> If JDK is already installed on your development computer, please take a moment to make sure that it meets the version requirements listed above. In
+particular, note that some Linux distributions may include JDK 1.4 or Gnu Compiler for Java, both of which are not supported for Android development. </p> \ No newline at end of file
diff --git a/docs/html/sdk/1.5_r3/upgrading.jd b/docs/html/sdk/1.5_r3/upgrading.jd
new file mode 100644
index 0000000..a0a62a2
--- /dev/null
+++ b/docs/html/sdk/1.5_r3/upgrading.jd
@@ -0,0 +1,395 @@
+page.title=Upgrading the SDK
+sdk.version=1.5_r3
+@jd:body
+
+
+<div id="qv-wrapper">
+<div id="qv">
+
+ <h2>Upgrading the SDK</h2>
+ <ul>
+ <li>The Android 1.5 SDK uses a new project structure and a new ADT plugin (ADT 0.9). </li>
+ <li>To move existing projects into the SDK, you must make some minor changes in your
+ development environment.</li>
+ <li>The new ADT plugin (ADT 0.9) <em>is not compatible</em> with projects created in previous SDKs.</li>
+ <li>You need to uninstall your existing ADT plugin, before installing ADT 0.9.</li>
+ </ul>
+
+ <h2>In this document</h2>
+ <ol>
+ <li><a href="#Install">Install the SDK</a></li>
+ <li><a href="#UpdateAdt">Update Your Eclipse ADT Plugin</a></li>
+ <li><a href="#UpdateYourProjects">Update Your Projects</a>
+ <ol>
+ <li><a href="#EclipseUsers">Eclipse Users</a></li>
+ <li><a href="#AntUsers">Ant Users</a></li>
+ </ol>
+ </li>
+ <li><a href="#MigrateYourApplications">Migrate Your Applications</a>
+ <ol><li><a href="#FutureProofYourApps">Future-proof your apps</a></li></ol>
+ </li>
+ </ol>
+
+ <h2>Migrating references</h2>
+ <ol>
+ <li><a href="{@docRoot}sdk/api_diff/3/changes.html">Android 1.5 API Differences</a></li>
+ <li><a
+href="http://android-developers.blogspot.com/2009/04/future-proofing-your-apps.html">Future-Proofing
+Your Apps &raquo;</a></li>
+ <li><a
+href="http://android-developers.blogspot.com/2009/04/ui-framework-changes-in-android-15.html">UI
+framework changes in Android 1.5 &raquo;</a></li>
+ </ol>
+
+</div>
+</div>
+
+<p>This document describes how to move your development environment and existing
+Android applications from an Android 1.0 or 1.1 SDK to the Android 1.5 SDK.
+If you are migrating applications from an SDK older than 1.0, please also read the upgrading
+document available in the Android 1.0 SDK package.</p>
+
+<p>There are several compelling reasons to upgrade, such as new SDK tools
+that make developing more efficient and new APIs that allow you to expand the feature-set
+of your applications. However, even if you or your applications don't require these enhancements,
+it's important that you upgrade to ensure that your applications run properly on the
+Android 1.5 platform.</p>
+
+<p>The Android 1.5 platform will soon be deployable to devices around the world.
+If you have already released Android applications to the public, you should
+test the forward-compatibility of your applications on the latest version of the platform
+as soon as possible. It's unlikely that you'll encounter breakage in your applications, but
+in the interest of maintaining the best user experience, you should take no risks.
+So, please install the new Android SDK and test your applications on Android 1.5.</p>
+
+<p>For more information on new SDK features and system changes,
+see the <a href="{@docRoot}sdk/android-1.5.html">Android 1.5 Version Notes</a>.</p>
+
+
+<h2 id="Install">Install the SDK</h2>
+
+<p>If you haven't yet downloaded the SDK, <a href="index.html">download from here</a>
+and unpack it into a safe location.</p>
+
+<p><strong>Before you begin:</strong>
+If you had previously setup your PATH variable to point to the SDK tools directory,
+then you need to update it to point to the new SDK. For example, for a
+<code>.bashrc</code> or <code>.bash_profile</code> file:</p>
+<pre>export PATH=$PATH:<em>&lt;your_sdk_dir></em>/tools</pre>
+
+<p>If you don't use Eclipse for development,
+skip to <a href="#updateYourProjects">Update Your Projects</a>.</p>
+
+
+<h2 id="UpdateAdt">Update Your Eclipse ADT Plugin</h2>
+
+<p><em>If you installed ADT-0.9_pre with the early look 1.5 SDK, there have been
+additional changes, so please continue with this guide and update to the final ADT 0.9.</em></p>
+
+<p>A new ADT plugin (version 0.9) is required for the Android 1.5 SDK.
+Because the component structure has been changed since Android 1.1,
+the Android 1.5 SDK does not work with ADT 0.8 (or older) and previously installed SDKs will not
+work with ADT 0.9. However, the Android 1.5 SDK includes an Android 1.1 SDK image that you
+can build against while using ADT 0.9. </p>
+
+<p class="note">For information about using different system images (such as Android 1.1)
+while running this SDK, see Developing <a href="{@docRoot}guide/developing/eclipse-adt.html">
+In Eclipse, with ADT</a> or <a href="{@docRoot}guide/developing/other-ide.html">In
+Other IDEs</a>, as appropriate for your development environment.</p>
+
+<p>In order to upgrade your Eclipse IDE to use the new 0.9 ADT, follow the steps below
+for your respective version of Eclipse.</p>
+
+<h3 id="uninstallAdt">Uninstall your previous ADT plugin</h3>
+
+<p>You must uninstall your existing ADT plugin (0.8 or older). If you do not uninstall it,
+you will get a conflict with the Android Editors when installing the new ADT.
+(If you have already installed ADT-0.9_pre with the early look 1.5 SDK, you can skip this
+uninstall procedure and continue to <a href="#installAdt">Install the 0.9 ADT plugin</a>).</p>
+
+<table style="font-size:100%">
+<tr><th>Eclipse 3.3 (Europa)</th><th>Eclipse 3.4 (Ganymede)</th></tr>
+<tr>
+<td width="50%">
+<!-- 3.3 steps -->
+<ol>
+ <li>Select <strong>Help</strong> &gt; <strong>Software Updates</strong> &gt;
+ <strong>Manage Configuration</strong>. </li>
+ <li>Expand the list in the left panel to reveal the installed tools.</li>
+ <li>Right-click "Android Editors" and click <strong>Uninstall</strong>. Click <strong>OK</strong>
+ to confirm.</li>
+ <li>Restart Eclipse.
+ <p>(Do not uninstall "Android Development Tools".)</p></li>
+</ol>
+</td>
+<td>
+<!-- 3.4 steps -->
+<ol>
+ <li>Select <strong>Help</strong> &gt; <strong>Software Updates</strong>.</li>
+ <li>Select the <strong>Installed Software</strong> tab.</li>
+ <li>Select "Android Editors". Click <strong>Uninstall</strong>.</li>
+ <li>In the next window, be sure "Android Editors" is checked, then click <strong>Finish</strong>
+ to uninstall.</li>
+ <li>Restart Eclipse.
+ <p>(Do not uninstall "Android Development Tools".)</p></li>
+</ol>
+</td>
+</tr>
+</table>
+
+
+<h3 id="installAdt">Install the 0.9 ADT plugin</h3>
+
+<p>Only install the new plugin once you've completed the procedure to
+<a href="#uninstallAdt">Uninstall your previous ADT plugin</a>.</p>
+
+<table style="font-size:100%">
+<tr><th>Eclipse 3.3 (Europa)</th><th>Eclipse 3.4 (Ganymede)</th></tr>
+<tr>
+<td width="50%">
+<!-- 3.3 steps -->
+<ol>
+ <li>Select <strong>Help</strong> &gt; <strong>Software Updates</strong> &gt;
+ <strong>Find and Install</strong>. </li>
+ <li>Select <strong>Search for new features to install</strong>.</li>
+ <li>Select the Android plugin entry by checking the box next to it,
+ then click <strong>Finish</strong>.
+ <p>(Your original entry for the plugin should still be here. If not, see the guide
+ to <a href="installing.html#installingplugin">Installing the ADT Plugin</a>.)
+ </p></li>
+ <li>In the results, expand the entry for the Android plugin and
+ be sure that "Developer Tools" is checked, then click <strong>Next</strong>.
+ (This will install "Android DDMS" and "Android Development Tools".)</li>
+ <li>Read and accept the license agreement, then click <strong>Next</strong>.
+ <li>In the next window, click <strong>Finish</strong> to start installation.</li>
+ <li>The ADT plugin is not digitally signed. Accept the installation anyway by clicking
+ <strong>Install All</strong>.</li>
+ <li>Restart Eclipse.</li>
+</ol>
+</td>
+<td>
+<!-- 3.4 steps -->
+<ol>
+ <li>Select <strong>Help</strong> &gt; <strong>Software Updates</strong>.</li>
+ <li>Select the <strong>Available Software</strong> tab.</li>
+ <li>Expand the entry for the Andriod plugin (may be listed as the location URL)
+ and select "Developer Tools" by checking the box next to it, then click
+ <strong>Install</strong>.</li>
+ <li>On the next window, "Android DDMS" and "Android Development Tools"
+ should both be checked. Click <strong>Finish</strong>.</li>
+ <li>Restart Eclipse.</li>
+</ol>
+</td>
+</tr>
+</table>
+
+<p>If you encounter problems, ensure your ADT is fully uninstalled and then
+follow the guide to
+<a href="installingplugin">Installing the ADT Plugin
+for Eclipse</a>.</p>
+
+<h3 id="updateEclipsePrefs">Update your Eclipse SDK Preferences</h3>
+
+<p>The last step is to update your Eclipse preferences to point to the new SDK directory:</p>
+ <ol>
+ <li>Select <strong>Window</strong> > <strong>Preferences</strong> to open the Preferences
+ panel (Mac: <strong>Eclipse</strong> > <strong>Preferences</strong>).</li>
+ <li>Select <strong>Android</strong> from the left panel.</li>
+ <li>For the <em>SDK Location</em> in the main panel, click <strong>Browse</strong>
+ and locate your SDK directory.</li>
+ <li>Click <strong>Apply</strong>, then <strong>OK</strong>.</li>
+ </ol>
+
+
+<h2 id="UpdateYourProjects">Update Your Projects</h2>
+
+<p>You will now need to update any and all Android projects that you have
+developed using a previous version of the Android SDK.</p>
+
+
+<h3 id="EclipseUsers">Eclipse users</h3>
+
+<p>If you use Eclipse to develop applications, use the following procedure to
+update each project:</p>
+
+<ol>
+ <li>Right-click on the individual project (in the Package Explorer)
+ and select <strong>Properties</strong>.</li>
+ <li>In the properties, open the Android panel and select a "build target" to compile
+ against. This SDK offers the Android 1.1 and Android 1.5 platforms to choose from. When
+ you are initially updating your projects to the new SDK, we recommend that you select a build
+ target with the Android 1.1 platform. Click <strong>Apply</strong>, then
+ <strong>OK</strong>.</li>
+</ol>
+
+<p>The new plugin creates a <code>gen/</code> folder in your project, in which it puts the
+<code>R.java</code> file
+and all automatically generated AIDL java files. If you get an error such as
+<code>The type R is already defined</code>,
+then you probably need to delete your old <code>R.java</code> or your old auto-generated
+AIDL Java files in the <code>src/</code> folder.
+(This <em>does not</em> apply to your own hand-crafted parcelable AIDL java files.)</p>
+
+<p>Note that, with the Android 1.5 SDK, there is a new process for running
+applications in the Android Emulator.
+Specifically, you must create an Android Virtual Device (AVD) before you can launch an instance
+of the Emulator. Before attempting to run your applications with the new SDK,
+please continue with the section below to
+<a href="#MigrateYourApplications">Migrate Your Applications</a>.</p>
+
+
+<h3 id="AntUsers">Ant users</h3>
+
+<p>If you build your projects using the Ant tool (rather than with Eclipse), note the
+following changes with the new SDK tools.</p>
+
+<h4>build.xml has changed</h4>
+
+<p>You must re-create your <code>build.xml</code> file.</p>
+
+<p>If you had customized your <code>build.xml</code>, first make a copy of it:</p>
+
+<pre>
+$ cd <em>my-project</em>
+$ cp build.xml build.xml.old
+</pre>
+
+<p>Now use the new <code>android</code> tool (located in <code><em>your_sdk</em>/tools/</code>)
+to create a new <code>build.xml</code> that references
+a specific platform target:</p>
+
+<pre>$ android update project --path /path/to/my-project --target 1</pre>
+
+<p>The "target" corresponds to an Android platform library (including any add-ons, such as
+Google APIs) that you would like to build your project against. You can view a list of available
+targets (and their corresponding integer ID) with the command, <code>android list targets</code>.
+When you are initially updating your projects to the new SDK, we recommend that you select the
+first target ("1"), which uses the Android 1.1 platform library.</p>
+
+<p>A <code>gen/</code> folder will be created the first time you build and your <code>R.java</code> and
+your AIDL Java files will be generated in here. You <strong>must</strong> remove
+the old <code>R.java</code> and old auto-generated AIDL java files from the
+<code>src/</code> folder. (This
+does not apply to your own hand-crafted parcelabe AIDL java files.)</p>
+
+<p class="note"><strong>Note:</strong> The "activitycreator" tool has been replaced
+by the new "android" tool. For information on creating new projects with the android tool,
+see the documentation about <a href="{@docRoot}guide/developing/other-ide.html">Developing
+In Other IDEs</a>.</p>
+
+<p>Note that, with the Android 1.5 SDK, there is a new process for running
+applications in the Android Emulator.
+Specifically, you must create an Android Virtual Device (AVD) before you can launch an instance
+of the Emulator. Before attempting to run your applications with the new SDK,
+please continue with the section below to
+<a href="#MigrateYourApplications">Migrate Your Applications</a>.</p>
+
+
+<h2 id="MigrateYourApplications">Migrate Your Applications</h2>
+
+<p>After you have completed the process above to <a href="#UpdateYourProjects">Update Your
+Projects</a>, you are strongly encouraged to run each of your applications in an instance
+of the emulator running the Android 1.5 system image. It's possible (however, unlikely)
+that you'll encounter some breakage in your application when you run your applications on
+the Android 1.5 system image. Whether you believe your application will be affected by
+platform changes or not, it's very important that you test the application's
+forward-compatibility on Android 1.5.</p>
+
+<p>To test forward-compatibility, simply run your existing application (as-is) on an Android
+Emulator that's running the Android 1.5 system image. The following procedure will guide
+you through the process to running your existing applications on an emulator. <em>Please read
+the following guide completely before you begin</em>.</p>
+
+<p>To test your application on an emulator running Android 1.5:</p>
+<ol>
+ <li><a href="#UpdateYourProjects">Update Your Project</a> (you should have done this
+ already, in the section above).</li>
+ <li>Run your existing project, as-is, on an emulator running the Android 1.5 system image.
+ <p>As mentioned in the guide to <a href="#UpdateYourProjects">Update Your Projects</a>,
+ you should have selected a "build
+ target" of "1", which compiles your application against the Android 1.1 system image, so there
+ should be no new errors in your code.</p>
+ <p>Eclipse users: follow the
+ <a href="{@docRoot}guide/developing/eclipse-adt.html#Running">Eclipse guide to
+ Running Your Application</a>.</p>
+ <p>Ant users: follow the
+ <a href="{@docRoot}guide/developing/other-ide.html#Running">Ant guide to
+ Running Your Application</a>
+ <p>During the procedure to Running Your Application, select a "deployment target"
+ for the AVD that includes the Android 1.5 platform.
+ If your application utilizes the Google Maps APIs (i.e.,
+ MapView), be certain to select a target that includes the Google APIs.</p>
+ <p>Once you complete the procedures to run your application in your respective environment,
+ linked above, return here.</p>
+ </li>
+ <li>With your application running in the emulator, perform all regular testing on the application
+ to ensure that it functions normally (in both landscape and portrait orientations).</li>
+</ol>
+
+<p>Chances are, your application runs just fine on the Android 1.5 platform &mdash;
+new devices will be able to safely install and run your application and
+current users who update their devices will be able to continue using your application as usual.
+However, if something doesn't work the way you expect, then you might need to revisit
+your project and make any necessary changes to your code.</p>
+
+<p>You can check for code breakages caused by API changes by opening your project
+in Eclipse, changing the "build target" to one using the Android 1.5 platform,
+and see where the ADT identifies errors in your code.</p>
+
+
+<h3 id="FutureProofYourApps">Future-proof your apps</h3>
+
+<p>There have been several API additions made for this release, but there have been
+very few actual API <em>changes</em>. Only a couple (relatively unused) elements
+have been removed and a few have been deprecated, so your applications written with the
+Android 1.1 system library should work just fine. However,
+your application is more likely to encounter problems on Android 1.5
+if it performs any of the following:</p>
+
+<ul>
+ <li>Uses internal APIs. That is, APIs that are not officially supported
+ and not available in the reference documentation. Any un-official APIs are always subject
+ to change (which is why they're un-official) and some have indeed changed.
+ </li>
+ <li>Directly manipulates system settings. There are some settings (such as
+ GPS, data roaming, bluetooth and others) that used to be writable by
+ applications but have been changed so that they can only be explicitly modified by the user
+ through the system settings. Refer to {@link android.provider.Settings.Secure}
+ to see which settings are now secured and cannot be directly changed by your application.
+ </li>
+ <li>Uses View hierarchies that are unreasonably deep (more than 10 or so levels) or
+ broad (more than 30 total). View hierarchies this big have always been troublesome, but
+ Android 1.5 is much more efficient at exposing this and your application may crash.
+ </li>
+ <li>Makes assumptions about the available hardware. With new support for soft keyboards,
+ not all devices will have full QWERTY keyboards on the hardware. So if your application
+ listens for special keypress events that only occur on a keypad, then your application
+ should degrade gracefully when there is no keyboard available.
+ </li>
+ <li>Performs its own layout orientation changes based on the acceletometer (or via other
+ sensors). Some devices running Android 1.5 will automatically rotate the orientation
+ (and all devices have the option to turn on auto-rotation), so if your application also
+ attempts to rotate the orientation, it can result in strange behavior. In addition, if your
+ application uses the accelerometer to detect shaking and you do not want to rotate the
+ orientation, then you should lock the current orientation with
+ <a href="{@docRoot}guide/topics/manifest/activity-element.html#screen">android:screenOrientation</a>.
+ </li>
+</ul>
+
+<p>Please read our blog post on <a
+href="http://android-developers.blogspot.com/2009/04/future-proofing-your-apps.html">Future-Proofing
+Your Apps</a> for more information on the issues mentioned above.</p>
+
+<p>For information
+about other changes made to Android 1.5, refer to the following documents:</p>
+<ul>
+ <li><a href="{@docRoot}sdk/api_diff/3/changes.html">Android 1.5 API Differences</a></li>
+ <li><a href="{@docRoot}sdk/android-1.5.html#api-changes">Android 1.5 Version Notes</a></li>
+ <li><a
+href="http://android-developers.blogspot.com/2009/04/ui-framework-changes-in-android-15.html">UI
+framework changes in Android 1.5 &raquo;</a></li>
+</ul>
+
+<p>If you have additional trouble updating your code, visit the
+<a href="http://groups.google.com/group/android-developers">Android Developers Group</a>
+to seek help from other Android developers.</p>
diff --git a/docs/html/sdk/RELEASENOTES.jd b/docs/html/sdk/RELEASENOTES.jd
index f3a1951..d8c0174 100644
--- a/docs/html/sdk/RELEASENOTES.jd
+++ b/docs/html/sdk/RELEASENOTES.jd
@@ -5,6 +5,78 @@ page.title=SDK Release Notes
releases. For the latest known issues, please ensure that you're viewing this
page at <a href="http://developer.android.com/sdk/RELEASENOTES.html">http://developer.android.com/sdk/RELEASENOTES.html</a>.</p>
+<h2 id="1.5_r3">Android 1.5 SDK, Release 3</h2>
+
+<p>Provides an updated Android 1.5 system image that includes permissions
+fixes, as described below, and a new application &mdash; an IME for Japanese
+text input. Also provides the same set of developer tools included in the
+previous SDK, but with bug fixes and several new features.</p>
+
+<h3>Permissions Fixes</h3>
+
+<p>The latest version of the Android platform, deployable to
+Android-powered devices, includes fixes to the permissions-checking
+in certain areas of the framework. Specifically, the Android system
+now properly checks and enforces several existing permissions where it
+not do so in the previous release. Because of these changes in
+enforcement, you are strongly encouraged to test your application
+against the new Android 1.5 system image included in this SDK, to ensure
+that it functions normally. </p>
+
+<p>In particular, if your application uses any of the system areas listed below,
+you should add the required permissions to the application's manifest and then
+test the areas of your code that depend on the permission-protected services.
+Even if you believe your application does not use the permissions-protected
+services, you should compile and test your application under the latest platform
+version to ensure that users will not encounter problems when using your
+application. </p>
+
+<p>The changes to permissions are as follows:</p>
+
+<ul>
+<li>When an application requests access to device camera (through
+android.hardware.camera), the <code>CAMERA</code> permission check is now
+properly enforced. </li>
+<li>When an application requests access to device audio capture (through
+android.media.MediaRecorder), the <code>RECORD_AUDIO</code> permission check is
+now properly enforced.</li>
+</ul>
+
+<!--
+<p>For more information, see the issue described in the oCert advisory
+below:</p>
+
+<p style="margin-left: 2em;"><a href="http://www.ocert.org/...">http://www.ocert.org/...</a></p>
+-->
+
+<h3>Resolved Issues, Changes</h3>
+
+<ul>
+<li>The SDK includes a new version of the Google APIs add-on. The add-on
+provides an updated com.google.android.maps external library that fixes compile
+errors related to certain classes such as GeoPoint. For information about the
+Google APIs add-on and the libraries it provides, see:
+
+<p style="margin-left:2em;"><a
+href="http://code.google.com/android/add-ons/google-apis">http://code.google.com/android/add-ons/google-apis</a> </p></li>
+
+<li>The SDK add-on architecture now lets device manufacturers specify a USB
+Vendor ID in their add-ons.
+<li>The <code>android</code> tool provides a new command that scans SDK add-ons
+for their USB Vendor IDs and makes them available to adb (OS X and Linux
+versions of the SDK only). The command is <code>android update adb</code>. On
+Windows versions of the SDK, a custom USB driver is included that supports the
+"Google" and "HTC" Vendor IDs, which allow adb to recognize G1 and HTC
+Magic devices. For other devices, contact the device manufacturer
+to obtain a USB driver, especially if you have an SDK add-on that defines
+a new USB Vendor ID.</li>
+<li>The telephony, sensor, and geo fix issues in the emulator are now
+fixed.</li>
+<li>When you use adb to uninstall an upgraded application, the Android system
+now properly restores any permissions that had already been granted to the
+previous (downgrade) version of the application</li>
+</ul>
+
<h2 id="1.5_r2">Android 1.5 SDK, Release 2</h2>
diff --git a/docs/html/sdk/android-1.5.jd b/docs/html/sdk/android-1.5.jd
index addd644..748f3ee 100644
--- a/docs/html/sdk/android-1.5.jd
+++ b/docs/html/sdk/android-1.5.jd
@@ -125,6 +125,7 @@ application against the Android library that corresponds to the application's
<li>Dialer</li>
<li>Email</li>
<li>Gallery</li>
+ <li>IME for Japanese text input</li>
<li>Messaging</li>
<li>Music</li>
<li>Settings</li>
diff --git a/docs/html/sdk/older_releases.jd b/docs/html/sdk/older_releases.jd
index 3c2bbd4..febccd04 100644
--- a/docs/html/sdk/older_releases.jd
+++ b/docs/html/sdk/older_releases.jd
@@ -26,6 +26,12 @@ release</a>.</p>
<th>Description</td>
</tr>
<tr>
+ <td><a href="{@docRoot}sdk/1.5_r1/index.html">Android 1.5 SDK, Release 2</a></td>
+ <td style="text-align:center;">Android 1.5<br>Android 1.1</td>
+ <td><em>May 2009</em></td>
+ <td>Replaced by Android 1.5 SDK, Release 3. <em><a href="RELEASENOTES.html#1.5_r2">Release notes</a></em></td>
+ </tr>
+ <tr>
<td><a href="{@docRoot}sdk/1.5_r1/index.html">Android 1.5 SDK, Release 1</a></td>
<td style="text-align:center;">Android 1.5<br>Android 1.1</td>
<td><em>April 2009</em></td>
diff --git a/docs/html/sdk/preview/features.html b/docs/html/sdk/preview/features.html
index a2f085c..326007e 100644
--- a/docs/html/sdk/preview/features.html
+++ b/docs/html/sdk/preview/features.html
@@ -133,10 +133,10 @@
<li>
<h2>Current SDK Release</h2>
<ul>
- <li><a href="/sdk/1.5_r2/index.html">Download</a></li>
- <li><a href="/sdk/1.5_r2/installing.html">Installing</a></li>
- <li><a href="/sdk/1.5_r2/upgrading.html">Upgrading</a></li>
- <li><a href="/sdk/1.5_r2/requirements.html">System Requirements</a></li>
+ <li><a href="/sdk/1.5_r3/index.html">Download</a></li>
+ <li><a href="/sdk/1.5_r3/installing.html">Installing</a></li>
+ <li><a href="/sdk/1.5_r3/upgrading.html">Upgrading</a></li>
+ <li><a href="/sdk/1.5_r3/requirements.html">System Requirements</a></li>
</ul>
<ul>
<li><a href="/sdk/terms.html">SDK Terms and Conditions</a></li>
@@ -172,7 +172,7 @@
<div class="g-unit">
<div id="jd-content">
<p>Redirecting to
- <a href="/sdk/1.5_r1/index.html">
+ <a href="/sdk/android-1.5-highlights.html">
/sdk/android-1.5-highlights.html
</a></p>