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authorScott Main <>2009-04-29 13:35:43 -0700
committerThe Android Open Source Project <initial-contribution@android.com>2009-04-29 13:35:43 -0700
commit70346c2e9e8fd338dbf0e15efaf48e440cc38698 (patch)
tree27ac84ff68c8d0e093ed4e414957880b61b2be39 /docs
parent28f41854029883a5b679f04faa35581eb6d58823 (diff)
parent856d0150da8dffbadd17e9853bcf0847c030b9c9 (diff)
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am 856d015: am 6fc27f7: AI 147793: cleanup broken links and delete all i
Merge commit '856d0150da8dffbadd17e9853bcf0847c030b9c9' * commit '856d0150da8dffbadd17e9853bcf0847c030b9c9': AI 147793: cleanup broken links and delete all innacurate info in apidemo pages
Diffstat (limited to 'docs')
-rw-r--r--docs/html/guide/topics/graphics/opengl.jd5
1 files changed, 1 insertions, 4 deletions
diff --git a/docs/html/guide/topics/graphics/opengl.jd b/docs/html/guide/topics/graphics/opengl.jd
index eb2932d..901980d 100644
--- a/docs/html/guide/topics/graphics/opengl.jd
+++ b/docs/html/guide/topics/graphics/opengl.jd
@@ -26,10 +26,7 @@ ES API. However, it may not be identical, so watch out for deviations.</p>
<li>In your View's onDraw() method, get a handle to a GL object, and use its methods to perform GL operations.</li>
</ol>
-<p>For an example of this usage model (based on the classic GL ColorCube),
-see
-<a href="{@docRoot}guide/samples/ApiDemos/src/com/example/android/apis/graphics/GLSurfaceView.html">com.android.samples.graphics.GLSurfaceView.java</a>
-in the ApiDemos sample code project. A slightly more sophisticated version showing how to use
+<p>For an example of this usage model (based on the classic GL ColorCube), showing how to use
it with threads can be found in
<a href="{@docRoot}guide/samples/ApiDemos/src/com/example/android/apis/graphics/GLSurfaceViewActivity.html">com.android.samples.graphics.GLSurfaceViewActivity.java</a>.
</p>