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authorDirk Dougherty <ddougherty@google.com>2010-02-09 18:44:18 -0800
committerAndroid Git Automerger <android-git-automerger@android.com>2010-02-09 18:44:18 -0800
commite524ff534e1aabc45819e978c26bf61d9b71f444 (patch)
tree0905a81f4152b5c9dc476980aa0b8304c225fb5c /docs
parent87da860616009a86e260e49bbefffe12c1a06607 (diff)
parent859f455645bc49e32330108b1ea9f85ffb80a2cd (diff)
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am 859f4556: Merge "Add generated html docs for SampleSyncAdapter and CubeLiveWallpaper. Add article for live wallpaper." into eclair
Merge commit '859f455645bc49e32330108b1ea9f85ffb80a2cd' into eclair-plus-aosp * commit '859f455645bc49e32330108b1ea9f85ffb80a2cd': Add generated html docs for SampleSyncAdapter and CubeLiveWallpaper. Add article for live wallpaper.
Diffstat (limited to 'docs')
-rw-r--r--docs/html/resources/articles/images/live_wallpapers_small.pngbin0 -> 152066 bytes
-rw-r--r--docs/html/resources/articles/index.jd5
-rw-r--r--docs/html/resources/articles/live-wallpapers.jd84
-rw-r--r--docs/html/resources/resources_toc.cs21
-rw-r--r--docs/html/resources/samples/images/CubeLiveWallpaper1.pngbin0 -> 49522 bytes
-rw-r--r--docs/html/resources/samples/images/CubeLiveWallpaper3.pngbin0 -> 45714 bytes
-rw-r--r--docs/html/resources/samples/index.jd29
7 files changed, 124 insertions, 15 deletions
diff --git a/docs/html/resources/articles/images/live_wallpapers_small.png b/docs/html/resources/articles/images/live_wallpapers_small.png
new file mode 100644
index 0000000..3b49b24
--- /dev/null
+++ b/docs/html/resources/articles/images/live_wallpapers_small.png
Binary files differ
diff --git a/docs/html/resources/articles/index.jd b/docs/html/resources/articles/index.jd
index 4fda6d7..d2f0996 100644
--- a/docs/html/resources/articles/index.jd
+++ b/docs/html/resources/articles/index.jd
@@ -77,6 +77,11 @@ page.title=Technical Articles
</dl>
<dl>
+ <dt><a href="{@docRoot}resources/articles/live-wallpapers.html">Live Wallpapers</a></dt>
+ <dd>Live wallpapers are richer, animated, interactive backgrounds that users can display in their home screens. Learn how to create a live wallpaper and bundle it in an application that users can install on their devices.</dd>
+</dl>
+
+<dl>
<dt><a href="{@docRoot}resources/articles/on-screen-inputs.html">Onscreen Input Methods</a></dt>
<dd>The Input Method Framework (IMF) allows users to take advantage of on-screen input methods, such as software keyboards. This article provides an overview of Input Method Editors (IMEs) and how applications interact with them.</dd>
</dl>
diff --git a/docs/html/resources/articles/live-wallpapers.jd b/docs/html/resources/articles/live-wallpapers.jd
new file mode 100644
index 0000000..8dda879
--- /dev/null
+++ b/docs/html/resources/articles/live-wallpapers.jd
@@ -0,0 +1,84 @@
+page.title=Live Wallpapers
+@jd:body
+
+<p>Starting with Android 2.1 (API Level 7), users can now enjoy <em>live
+wallpapers</em> &mdash; richer, animated, interactive backgrounds &mdash; on
+their home screens. A live wallpaper is very similar to a normal Android
+application and has access to all the facilities of the platform: SGL (2D
+drawing), OpenGL (3D drawing), GPS, accelerometers, network access, etc. The
+live wallpapers included on Nexus One demonstrate the use of some of these APIs
+to create fun and interesting user experiences. For instance, the Grass
+wallpaper uses the phone's location to compute sunrise and sunset times in order
+to display the appropriate sky.</p>
+
+<img src="images/live_wallpapers_small.png" style="align:center" />
+
+<p>Creating your own live wallpaper is easy, especially if you have had
+previous experience with <a
+href="../../../reference/android/view/SurfaceView.html"><code>SurfaceView</code></a> or <a
+href="../../../reference/android/graphics/Canvas.html"><code>Canvas</code></a>.
+To learn how to create a live wallpaper, you should check out the <a
+href="../samples/CubeLiveWallpaper/index.html">CubeLiveWallpaper sample code</a>.</p>
+
+<p>In terms of implementation, a live wallpaper is very similar to a regular
+Android <a href="../../../reference/android/app/Service.html">service</a>. The
+only difference is the addition of a new method, <a
+href="../../../reference/android/service/wallpaper/WallpaperService.
+html#onCreateEngine()"><code>onCreateEngine()</code></a>, whose goal is to create a <a
+href="../../../reference/android/service/wallpaper/WallpaperService.Engine.html">
+<code>WallpaperService.Engine</code></a>. The engine is responsible for
+handling the lifecycle and drawing of a wallpaper. The system provides a surface
+on which you can draw, just like you would with a <code>SurfaceView</code></a>.
+Drawing a wallpaper can be very expensive so you should optimize your code
+as much as possible to avoid using too much CPU, not only for battery life
+but also to avoid slowing down the rest of the system. That is also why the
+most important part of the lifecycle of a wallpaper is <a href="../../../reference/android/service/wallpaper/WallpaperService.Engine.html#onVisibilityChanged%28boolean%29">when it becomes invisible</a>.
+When invisible, such as when the user launches an application that covers
+the home screen, a wallpaper must stop all activity.</p>
+
+<p>The engine can also implement several methods to interact with the user
+or the home application. For instance, if you want your wallpaper to scroll
+along when the user swipes from one home screen to another, you can use <a href="../../../reference/android/service/wallpaper/WallpaperService.Engine.html#onOffsetsChanged%28float,%20float,%20float,%20float,%20int,%20int%29"><code>onOffsetsChanged()</code></a>.
+To react to touch events, simply implement <a href="../../../reference/android/service/wallpaper/WallpaperService.Engine.html#onTouchEvent%28android.view.MotionEvent%29"><code>onTouchEvent(MotionEvent)</code></a>.
+Finally, applications can send arbitrary commands to the live wallpaper.
+Currently, only the standard home application sends commands to the <a
+href="../../../reference/android/service/wallpaper/WallpaperService.Engine.html#onCommand%28java.lang.String,%20int,%20int,%20int,%20android.os.Bundle,%20boolean%29"><code>onCommand()</code></a>
+method of the live wallpaper:</p>
+
+<ul>
+<li><code>android.wallpaper.tap</code>: When the user taps an empty space
+on the workspace. This command is interpreted by the Nexus and Water live
+wallpapers to make the wallpaper react to user interaction. For instance,
+if you tap an empty space on the Water live wallpaper, new ripples appear
+under your finger.</li>
+<li><code>android.home.drop</code>: When the user drops an icon or a widget
+on the workspace. This command is also interpreted by the Nexus and Water
+live wallpapers.</li>
+</ul>
+
+<p>If you are developing a live wallpaper, remember that the feature is
+supported only on Android 2.1 (API level 7) and higher versions of the platform.
+To ensure that your application can only be installed on devices that support
+live wallpapers, remember to add the following to the application's manifest
+before publishing to Android Market:</p>
+
+<ul>
+<li><code>&lt;uses-sdk android:minSdkVersion="7" /&gt;</code>, which indicates
+to Android Market and the platform that your application requires Android 2.1 or
+higher. For more information, see the <a href="../../../guide/appendix/api-levels.html">API
+Levels</a> and the documentation for the
+<a href="../../../guide/topics/manifest/uses-sdk-element.html"><code>&lt;uses-sdk&gt;</code></a>
+element.</li>
+<li><code>&lt;uses-feature android:name="android.software.live_wallpaper" /&gt;</code>,
+which tells Android Market that your application includes a live wallpaper
+Android Market uses this feature as a filter, when presenting users lists of
+available applications. When you declaring this feature, Android Market
+displays your application only to users whose devices support live wallpapers,
+while hiding it from other devices on which it would not be able to run. For
+more information, see the documentation for the
+<a href="../../../guide/topics/manifest/uses-feature-element.html"><code>&lt;uses-feature&gt;</code></a>
+element.</li>
+</ul>
+
+<p>Many great live wallpapers are already available on Android Market and
+we can't wait to see more!</p>
diff --git a/docs/html/resources/resources_toc.cs b/docs/html/resources/resources_toc.cs
index e337e38..0972029 100644
--- a/docs/html/resources/resources_toc.cs
+++ b/docs/html/resources/resources_toc.cs
@@ -83,6 +83,9 @@
<li><a href="<?cs var:toroot ?>resources/articles/live-folders.html">
<span class="en">Live Folders</span>
</a></li>
+ <li><a href="<?cs var:toroot ?>resources/articles/live-wallpapers.html">
+ <span class="en">Live Wallpapers</span>
+ </a> <span class="new">new!</span></li>
<li><a href="<?cs var:toroot ?>resources/articles/on-screen-inputs.html">
<span class="en">Onscreen Input Methods</span>
</a></li>
@@ -178,28 +181,34 @@
</a></li>
<li><a href="<?cs var:toroot ?>resources/samples/BluetoothChat/index.html">
<span class="en">Bluetooth Chat</span>
- </a> <span class="new">new!</span></li>
+ </a></li>
<li><a href="<?cs var:toroot ?>resources/samples/BusinessCard/index.html">
<span class="en">Business Card</span>
- </a> <span class="new">new!</span></li>
+ </a></li>
<li><a href="<?cs var:toroot ?>resources/samples/ContactManager/index.html">
<span class="en">Contact Manager</span>
- </a> <span class="new">new!</span></li>
+ </a></li>
<li><a href="<?cs var:toroot ?>resources/samples/Home/index.html">
<span class="en">Home</span>
</a></li>
<li><a href="<?cs var:toroot ?>resources/samples/JetBoy/index.html">
<span class="en">JetBoy</span>
</a></li>
+ <li><a href="<?cs var:toroot ?>resources/samples/CubeLiveWallpaper/index.html">
+ <span class="en">Live Wallpaper</span>
+ </a> <span class="new">new!</span></li>
<li><a href="<?cs var:toroot ?>resources/samples/LunarLander/index.html">
<span class="en">Lunar Lander</span>
</a></li>
<li><a href="<?cs var:toroot ?>resources/samples/MultiResolution/index.html">
<span class="en">Multiple Resolutions</span>
- </a> <span class="new">new!</span></li>
+ </a></li>
<li><a href="<?cs var:toroot ?>resources/samples/NotePad/index.html">
<span class="en">Note Pad</span>
</a></li>
+ <li><a href="<?cs var:toroot ?>resources/samples/SampleSyncAdapter/index.html">
+ <span class="en">Sample Sync Adapter</span>
+ </a> <span class="new">new!</span></li>
<li><a href="<?cs var:toroot ?>resources/samples/SearchableDictionary/index.html">
<span class="en">Searchable Dictionary</span>
</a></li>
@@ -211,10 +220,10 @@
</a></li>
<li><a href="<?cs var:toroot ?>resources/samples/Wiktionary/index.html">
<span class="en">Wiktionary</span>
- </a> <span class="new">new!</span></li>
+ </a></li>
<li><a href="<?cs var:toroot ?>resources/samples/WiktionarySimple/index.html">
<span class="en">Wiktionary (Simplified)</span>
- </a> <span class="new">new!</span></li>
+ </a></li>
</ul>
</li>
</ul>
diff --git a/docs/html/resources/samples/images/CubeLiveWallpaper1.png b/docs/html/resources/samples/images/CubeLiveWallpaper1.png
new file mode 100644
index 0000000..55bc1e9
--- /dev/null
+++ b/docs/html/resources/samples/images/CubeLiveWallpaper1.png
Binary files differ
diff --git a/docs/html/resources/samples/images/CubeLiveWallpaper3.png b/docs/html/resources/samples/images/CubeLiveWallpaper3.png
new file mode 100644
index 0000000..2747a88
--- /dev/null
+++ b/docs/html/resources/samples/images/CubeLiveWallpaper3.png
Binary files differ
diff --git a/docs/html/resources/samples/index.jd b/docs/html/resources/samples/index.jd
index 0beb781..5ebf41c 100644
--- a/docs/html/resources/samples/index.jd
+++ b/docs/html/resources/samples/index.jd
@@ -27,10 +27,10 @@ android update project -s -n API Demos -t <em>&lt;target_ID></em> -p <em>&lt;pat
platforms) and allow you to view the source files in your browser. </p>
<div class="special">
- <p>Some of the samples in this listing are not yet available in the
- SDK. While we work to update the SDK, you can
- <a href="{@docRoot}shareables/latest_samples.zip">download the latest samples</a> as a ZIP
- archive.</p>
+ <p>Some of the samples in this listing may not yet be available in the
+ SDK. To ensure that you have the latest versions of the samples, you can
+ <a href="{@docRoot}shareables/latest_samples.zip">download the samples pack</a>
+ as a .zip archive.</p>
</div>
<dl>
@@ -55,11 +55,15 @@ platforms) and allow you to view the source files in your browser. </p>
<dt><a href="Home/index.html">Home</a></dt>
<dd>A home screen replacement application.</dd>
-
+
<dt><a href="JetBoy/index.html">JetBoy</a></dt>
<dd>A game that demonstrates the SONiVOX JET interactive music technology,
with {@link android.media.JetPlayer}.</dd>
-
+
+ <dt><a href="CubeLiveWallpaper/index.html">Live Wallpaper</a></dt>
+ <dd>An application that demonstrates how to create a live wallpaper and
+ bundle it in an application that users can install on their devices.</dd>
+
<dt><a href="LunarLander/index.html">Lunar Lander</a></dt>
<dd>A classic Lunar Lander game.</dd>
@@ -70,14 +74,21 @@ platforms) and allow you to view the source files in your browser. </p>
<dt><a href="NotePad/index.html">Note Pad</a></dt>
<dd>An application for saving notes. Similar (but not identical) to the
<a href="{@docRoot}resources/tutorials/notepad/index.html">Notepad tutorial</a>.</dd>
-
+
+ <dt><a href="SampleSyncAdapter/index.html">SampleSyncAdapter</a></dt>
+ <dd>Demonstrates how an application can communicate with a
+cloud-based service and synchronize its data with data stored locally in a
+content provider. The sample uses two related parts of the Android framework
+&mdash; the account manager and the synchronization manager (through a sync
+adapter).</dd>
+
<dt><a href="SearchableDictionary/index.html">Searchable Dictionary</a></dt>
<dd>A sample application that demonstrates Android's search framework,
including how to provide search suggestions for Quick Search Box.</dd>
-
+
<dt><a href="Snake/index.html">Snake</a></dt>
<dd>An implementation of the classic game "Snake."</dd>
-
+
<dt><a href="SoftKeyboard/index.html">Soft Keyboard</a></dt>
<dd>An example of writing an input method for a software keyboard.</dd>